Player Matchup

Tiamat
Tiamat
ESUNACUENTAFALSA
Tiamat
Level 7
God Stats
3W - 0L
1,500 SR
Queue Stats
5W - 0L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
KHENXI
Gilgamesh
Level 24
God Stats
32W - 7L
1,984 SR
Queue Stats
171W - 66L
1,859 Elo+
Party 1
Achilles
Achilles
MaybeGGmaK26
Achilles
Level 36
God Stats
6W - 2L
1,876 SR
Queue Stats
217W - 161L
1,734 Elo+
Party 1
Ymir
Ymir
MaybePaisa
Ymir
Level 24
God Stats
4W - 0L
1,909 SR
Queue Stats
148W - 72L
1,805 Elo+
Party 1
Ullr
Ullr
MaybeSevnnnn
Ullr
Level 24
God Stats
2W - 1L
1,536 SR
Queue Stats
96W - 26L
1,869 Elo+
Party 1
Team Averages
Level 23
1,761 SR
1,754 Elo+

VS

Team Averages
Level 18
1,527 SR
1,582 Elo+
Hades
Hades
Hadessmurf
Hades
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Serqet
Serqet
JuggsJewdy
Serqet
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
124W - 103L
1,598 Elo+
Solo
Merlin
Merlin
Stoppro
Merlin
Level 18
God Stats
21W - 23L
1,636 SR
Queue Stats
41W - 40L
1,568 Elo+
Solo
Nemesis
Nemesis
Uzkko
Nemesis
Level 3
God Stats
3W - 3L
1,500 SR
Queue Stats
42W - 42L
1,687 Elo+
Solo
Apollo
Apollo
YESIDO434
Apollo
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 6L
1,556 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 2 / 4
5,879
588
4,380
4,030
1,889
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gilgamesh
KHENXI
Gilgamesh
11
4 / 0 / 4
6,314
631
2,789
5,204
1,975
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Achilles
MaybeGGmaK26
Achilles
12
5 / 0 / 1
7,072
707
6,544
7,077
2,922
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

10
1 / 0 / 9
6,423
642
3,656
4,573
2,679
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

12
7 / 0 / 0
7,513
751
5,752
5,201
1,551
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
9
1 / 4 / 1
5,418
542
2,975
8,017
2,957
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Serqet
JuggsJewdy
Serqet
8
1 / 3 / 1
4,918
492
1,534
7,598
2,070
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Merlin
Stoppro
Merlin
8
0 / 3 / 0
4,492
449
2,959
4,446
936
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
Uzkko
Nemesis
10
0 / 5 / 0
5,021
502
2,381
8,829
2,891
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Apollo
YESIDO434
Apollo
6
0 / 4 / 1
4,191
419
2,319
5,468
1,109
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Boots

Boots

+6%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
5
19
Kills
2
2
Deaths
19
18
Assists
3
Player
Kills
Deaths
Assists
KDA
W
2
2
4
2
L
Hades
1
4
1
0.38
L
Serqet
JuggsJewdy
Serqet
1
3
1
0.5
W
Gilgamesh
KHENXI
Gilgamesh
4
0
4
6
W
Achilles
MaybeGGmaK26
Achilles
5
0
1
5.5
W
1
0
9
5.5
W
7
0
0
7
L
Merlin
Stoppro
Merlin
0
3
0
0
L
Nemesis
Uzkko
Nemesis
0
5
0
0
L
Apollo
YESIDO434
Apollo
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,121
Damage
12,168
26,085
Taken
34,358
11,016
Mitigated
9,963
7,193
Healing
9,306
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,380
667
0
1,311
4,030
1,889
94
1,885
1,953
25,075
0
L
Hades
2,975
163
299
2,961
8,017
2,957
0
4,019
3,667
26,053
0
L
Serqet
JuggsJewdy
Serqet
1,534
170
0
1,603
7,598
2,070
0
839
6,693
0
18,555
W
Gilgamesh
KHENXI
Gilgamesh
2,789
576
0
515
5,204
1,975
0
446
4,718
0
34,706
W
Achilles
MaybeGGmaK26
Achilles
6,544
2,064
0
3,587
7,077
2,922
419
0
6,897
0
36,292
W
3,656
1,309
0
921
4,573
2,679
0
1,510
2,895
16,928
0
W
5,752
2,260
0
859
5,201
1,551
234
1,605
3,322
0
41,919
L
Merlin
Stoppro
Merlin
2,959
183
0
668
4,446
936
0
1,610
2,796
16,862
0
L
Nemesis
Uzkko
Nemesis
2,381
892
0
2,794
8,829
2,891
0
0
8,829
0
25,475
L
Apollo
YESIDO434
Apollo
2,319
1,526
0
981
5,468
1,109
0
1,119
4,337
0
13,271

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,201
Gold Earned
24,040
315
Minions Killed
223
0
Camps Cleared
0
1,013,312
Distance Traveled
900,443
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
5,879
588
46
5
0
181,616
0
L
Hades
5,418
542
69
7
0
174,103
1
L
Serqet
4,918
492
43
4
0
218,540
0
W
Gilgamesh
6,314
631
73
7
0
222,020
3
W
Achilles
7,072
707
68
7
0
212,905
2
W
Ymir
6,423
642
31
3
0
196,346
1
W
Ullr
7,513
751
97
10
0
200,425
5
L
Merlin
4,492
449
41
4
0
172,156
4
L
Nemesis
5,021
502
43
4
0
172,041
1
L
Apollo
4,191
419
27
3
0
163,603
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role