Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Danzaburou
Danzaburou
Arkayatosh
Danzaburou
Level 48
God Stats
1W - 5L
1,575 SR
Queue Stats
83W - 80L
1,623 Elo+
Party 1
Odin
Odin
GreyValourGaming
Odin
Level 17
God Stats
0W - 2L
1,296 SR
Queue Stats
23W - 30L
1,356 Elo+
Party 4
Kumbhakarna
Kumbhakarna
Mandaloreo
Kumbhakarna
Level 38
God Stats
2W - 2L
1,555 SR
Queue Stats
127W - 100L
1,587 Elo+
Party 1
Merlin
Merlin
theminger1
Merlin
Level 15
God Stats
8W - 15L
1,527 SR
Queue Stats
178W - 214L
1,397 Elo+
Party 1
Team Averages
Level 37
1,491 SR
1,493 Elo+

VS

Team Averages
Level 87
1,541 SR
1,514 Elo+
Zeus
Zeus
Curel-NBTH
Zeus
Level 117
God Stats
25W - 15L
1,697 SR
Queue Stats
473W - 485L
1,518 Elo+
Party 3
Yemoja
Yemoja
Jonny00881
Yemoja
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 3L
1,408 Elo+
Party 2
Tiamat
Tiamat
Landeaux__
Tiamat
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
50W - 39L
1,617 Elo+
Party 3
Chiron
Chiron
SaucyProtato
Chiron
Level 160
God Stats
2W - 4L
1,458 SR
Queue Stats
193W - 208L
1,468 Elo+
Party 2
Gilgamesh
Gilgamesh
zahpz
Gilgamesh
Level 124
God Stats
8W - 13L
1,550 SR
Queue Stats
549W - 547L
1,560 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
12
1 / 6 / 1
7,140
446
4,255
13,587
6,053
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Danzaburou
Arkayatosh
Danzaburou
14
10 / 5 / 2
9,491
593
15,642
14,600
5,418
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

11
2 / 6 / 1
6,883
430
2,329
9,740
6,579
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Kumbhakarna
Mandaloreo
Kumbhakarna
12
3 / 4 / 7
7,534
471
5,954
14,891
9,544
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Merlin
theminger1
Merlin
12
0 / 3 / 0
7,200
450
1,346
5,902
2,145
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
8 / 0 / 4
10,341
646
13,670
5,181
2,078
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Yemoja
Jonny00881
Yemoja
11
1 / 5 / 2
7,088
443
3,002
11,317
4,183
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Tiamat
Landeaux__
Tiamat
14
5 / 5 / 6
8,961
560
10,507
10,429
8,672
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chiron
12
2 / 7 / 7
7,816
489
6,366
14,863
4,494
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
zahpz
Gilgamesh
18
8 / 0 / 6
10,827
677
8,144
10,645
8,288
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
49
16
Kills
24
24
Deaths
17
11
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Da Ji
 
Da Ji
1
6
1
0.25
L
Danzaburou
Arkayatosh
Danzaburou
10
5
2
2.2
W
8
0
4
10
L
2
6
1
0.42
W
Yemoja
Jonny00881
Yemoja
1
5
2
0.4
W
Tiamat
Landeaux__
Tiamat
5
5
6
1.6
L
Kumbhakarna
Mandaloreo
Kumbhakarna
3
4
7
1.63
W
Chiron
2
7
7
0.79
L
Merlin
theminger1
Merlin
0
3
0
0
W
Gilgamesh
zahpz
Gilgamesh
8
0
6
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,526
Damage
41,689
58,720
Taken
52,435
29,739
Mitigated
27,715
8,861
Healing
9,132
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
 
Da Ji
4,255
1,639
0
1,940
13,587
6,053
0
4,643
8,944
0
41,647
L
Danzaburou
Arkayatosh
Danzaburou
15,642
7,597
0
6,250
14,600
5,418
610
6,280
8,320
0
52,648
W
13,670
1,979
0
1,599
5,181
2,078
272
1,305
3,800
73,175
0
L
2,329
1,097
0
0
9,740
6,579
0
6,175
3,565
0
15,594
W
Yemoja
Jonny00881
Yemoja
3,002
733
208
0
11,317
4,183
684
1,634
9,683
20,467
0
W
Tiamat
Landeaux__
Tiamat
10,507
1,182
0
2,624
10,429
8,672
272
970
9,458
43,517
0
L
Kumbhakarna
Mandaloreo
Kumbhakarna
5,954
636
0
671
14,891
9,544
98
6,901
7,990
17,730
0
W
Chiron
6,366
1,687
85
3,165
14,863
4,494
1,472
2,300
12,557
0
41,684
L
Merlin
theminger1
Merlin
1,346
108
0
0
5,902
2,145
170
3,180
2,722
33,461
0
W
Gilgamesh
zahpz
Gilgamesh
8,144
1,663
0
1,451
10,645
8,288
0
932
9,637
0
72,007

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,248
Gold Earned
45,033
326
Minions Killed
453
0
Camps Cleared
0
1,444,393
Distance Traveled
1,472,317
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
7,140
446
86
5
0
279,738
2
L
Danzaburou
9,491
593
87
5
0
293,297
1
W
Zeus
10,341
646
132
8
0
309,754
6
L
Odin
6,883
430
43
3
0
269,109
0
W
Yemoja
7,088
443
43
3
0
266,974
0
W
Tiamat
8,961
560
75
5
0
252,136
1
L
Kumbhakarna
7,534
471
21
1
0
332,385
4
W
Chiron
7,816
489
76
5
0
281,326
1
L
Merlin
7,200
450
89
6
0
269,864
2
W
Gilgamesh
10,827
677
127
8
0
362,127
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role