Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thanatos
Thanatos
 
Thanatos
Level 78
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artio
Artio
Happy Caffe
Artio
Level 89
God Stats
23W - 29L
1,434 SR
Queue Stats
527W - 510L
1,426 Elo+
Party 2
The Morrigan
The Morrigan
HiperZombie
The Morrigan
Level 135
God Stats
11W - 12L
1,586 SR
Queue Stats
332W - 331L
1,573 Elo+
Solo
Apollo
Apollo
INST Sparky
Apollo
Level 119
God Stats
35W - 39L
1,498 SR
Queue Stats
711W - 633L
1,442 Elo+
Party 2
Team Averages
Level 107
1,504 SR
1,488 Elo+

VS

Team Averages
Level 102
1,467 SR
1,481 Elo+
Scylla
Scylla
BullPunch
Scylla
Level 124
God Stats
9W - 7L
1,606 SR
Queue Stats
104W - 115L
1,469 Elo+
Party 3
Gilgamesh
Gilgamesh
ClearedPenguin
Gilgamesh
Level 130
God Stats
10W - 6L
1,437 SR
Queue Stats
214W - 183L
1,535 Elo+
Party 1
Hercules
Hercules
REMINGTON_00
Hercules
Level 126
God Stats
1W - 1L
1,500 SR
Queue Stats
47W - 59L
1,408 Elo+
Party 3
Skadi
Skadi
X-cromozomo-X
Skadi
Level 47
God Stats
3W - 2L
1,515 SR
Queue Stats
13W - 12L
1,507 Elo+
Party 1
Sobek
Sobek
pepe_el_chido
Sobek
Level 84
God Stats
1W - 1L
1,279 SR
Queue Stats
17W - 24L
1,488 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
5
0 / 1 / 1
3,573
715
1,776
3,862
1,336
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Thanatos
 
Thanatos
1
0 / 0 / 0
2,559
512
0
0
0
6
0 / 1 / 0
3,656
731
860
3,401
1,448
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

The Morrigan
HiperZombie
The Morrigan
5
0 / 1 / 0
3,278
656
378
2,060
475
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes

Shoes

+6%
Movement Speed

Apollo
6
1 / 0 / 0
3,459
692
1,373
2,289
512
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
BullPunch
Scylla
7
1 / 0 / 0
3,992
798
639
1,192
257
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes

Shoes

+6%
Movement Speed

Gilgamesh
ClearedPenguin
Gilgamesh
5
1 / 0 / 1
3,646
729
1,184
1,464
395
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Hercules
REMINGTON_00
Hercules
7
0 / 0 / 1
3,803
761
1,384
2,960
1,345
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

5
1 / 0 / 0
3,350
670
2,193
1,987
336
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Boots

Boots

+6%
Movement Speed

4
0 / 1 / 0
3,115
623
724
3,453
1,787
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
5
1
Kills
3
3
Deaths
1
1
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Cerberus
 
Cerberus
0
1
1
0.5
L
Thanatos
 
Thanatos
0
0
0
0
W
Scylla
BullPunch
Scylla
1
0
0
1
W
Gilgamesh
ClearedPenguin
Gilgamesh
1
0
1
1.5
L
0
1
0
0
L
The Morrigan
HiperZombie
The Morrigan
0
1
0
0
L
Apollo
1
0
0
1
W
Hercules
REMINGTON_00
Hercules
0
0
1
0.5
W
1
0
0
1
W
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,387
Damage
6,124
11,612
Taken
11,056
3,771
Mitigated
4,120
4,533
Healing
5,424
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
 
Cerberus
1,776
203
0
1,456
3,862
1,336
0
493
3,369
11,621
0
L
Thanatos
 
Thanatos
0
0
0
0
0
0
0
0
0
0
0
W
Scylla
BullPunch
Scylla
639
93
0
430
1,192
257
396
274
918
13,039
0
W
Gilgamesh
ClearedPenguin
Gilgamesh
1,184
300
0
867
1,464
395
0
145
1,319
0
9,157
L
860
115
0
1,784
3,401
1,448
0
0
3,251
13,751
0
L
The Morrigan
HiperZombie
The Morrigan
378
181
0
222
2,060
475
0
555
1,421
10,537
0
L
Apollo
1,373
695
0
1,071
2,289
512
116
231
2,058
0
10,294
W
Hercules
REMINGTON_00
Hercules
1,384
625
0
1,663
2,960
1,345
242
860
2,100
0
14,653
W
2,193
1,021
0
434
1,987
336
0
574
1,413
0
11,566
W
724
31
0
2,030
3,453
1,787
0
1,161
2,292
6,203
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,525
Gold Earned
17,906
106
Minions Killed
126
0
Camps Cleared
0
363,900
Distance Traveled
508,434
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
3,573
715
23
5
0
100,600
2
L
Thanatos
2,559
512
0
0
0
0
0
W
Scylla
3,992
798
28
6
0
91,652
1
W
Gilgamesh
3,646
729
28
6
0
121,881
1
L
Artio
3,656
731
39
8
0
70,420
0
L
The Morrigan
3,278
656
14
3
0
99,720
1
L
Apollo
3,459
692
30
6
0
93,160
0
W
Hercules
3,803
761
33
7
0
101,720
0
W
Skadi
3,350
670
27
5
0
89,873
0
W
Sobek
3,115
623
10
2
0
103,308
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role