Player Matchup

Aphrodite
Aphrodite
Himchase
Aphrodite
Level 91
God Stats
13W - 19L
1,471 SR
Queue Stats
201W - 195L
1,462 Elo+
Party 1
Chaac
Chaac
OposumPete
Chaac
Level 124
God Stats
3W - 4L
1,768 SR
Queue Stats
199W - 177L
1,547 Elo+
Party 1
Ullr
Ullr
SirSighsALot
Ullr
Level 115
God Stats
0W - 2L
1,308 SR
Queue Stats
113W - 101L
1,536 Elo+
Party 1
Thoth
Thoth
TrueWizrad
Thoth
Level 140
God Stats
0W - 1L
1,500 SR
Queue Stats
202W - 169L
1,529 Elo+
Party 1
Thanatos
Thanatos
Viperius2112
Thanatos
Level 26
God Stats
0W - 2L
1,267 SR
Queue Stats
2W - 3L
1,520 Elo+
Party 1
Team Averages
Level 99
1,463 SR
1,519 Elo+

VS

Team Averages
Level 98
1,494 SR
1,473 Elo+
Hou Yi
Hou Yi
Bejetoide
Hou Yi
Level 138
God Stats
2W - 3L
1,789 SR
Queue Stats
145W - 150L
1,513 Elo+
Party 3
Scylla
Scylla
Félix6524
Scylla
Level 99
God Stats
2W - 4L
1,493 SR
Queue Stats
159W - 147L
1,487 Elo+
Party 3
Osiris
Osiris
Koubash
Osiris
Level 112
God Stats
1W - 1L
1,234 SR
Queue Stats
86W - 85L
1,462 Elo+
Party 2
Ares
Ares
Nazeran
Ares
Level 78
God Stats
9W - 7L
1,431 SR
Queue Stats
73W - 71L
1,466 Elo+
Party 2
Thanatos
Thanatos
Zellias
Thanatos
Level 61
God Stats
6W - 3L
1,522 SR
Queue Stats
51W - 66L
1,439 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Himchase
Aphrodite
18
2 / 4 / 6
11,538
427
10,892
21,343
12,147
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Chaac
20
4 / 6 / 7
14,211
526
21,888
34,895
37,316
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

18
0 / 6 / 4
10,907
404
13,115
22,546
9,815
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thoth
20
11 / 7 / 5
14,714
545
18,594
22,170
8,740
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Thanatos
Viperius2112
Thanatos
20
13 / 5 / 7
13,733
509
16,749
20,115
10,681
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Bejetoide
Hou Yi
20
7 / 2 / 3
16,260
602
17,380
20,071
7,366
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Scylla
Félix6524
Scylla
20
6 / 10 / 6
15,282
566
16,451
19,412
6,257
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Osiris
Koubash
Osiris
20
6 / 7 / 7
16,893
626
27,077
33,826
29,430
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ares
Nazeran
Ares
19
1 / 5 / 9
13,026
482
9,288
26,561
30,165
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Thanatos
Zellias
Thanatos
20
8 / 6 / 6
16,139
598
19,308
23,282
10,189
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
59
30
Kills
28
28
Deaths
30
29
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
Bejetoide
Hou Yi
7
2
3
4.25
W
Scylla
Félix6524
Scylla
6
10
6
0.9
L
Aphrodite
Himchase
Aphrodite
2
4
6
1.25
W
Osiris
Koubash
Osiris
6
7
7
1.36
W
Ares
Nazeran
Ares
1
5
9
1.1
L
Chaac
4
6
7
1.25
L
0
6
4
0.33
L
Thoth
11
7
5
1.93
L
Thanatos
Viperius2112
Thanatos
13
5
7
3.3
W
Thanatos
Zellias
Thanatos
8
6
6
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,238
Damage
89,504
121,069
Taken
123,152
78,699
Mitigated
83,407
50,160
Healing
52,495
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
Bejetoide
Hou Yi
17,380
9,933
0
10,005
20,071
7,366
3,177
5,676
14,349
0
141,622
W
Scylla
Félix6524
Scylla
16,451
564
270
3,090
19,412
6,257
893
10,089
8,807
97,290
0
L
Aphrodite
Himchase
Aphrodite
10,892
865
6,141
11,072
21,343
12,147
535
6,461
14,820
51,368
0
W
Osiris
Koubash
Osiris
27,077
14,753
0
15,768
33,826
29,430
5,114
3,207
30,547
891
119,096
W
Ares
Nazeran
Ares
9,288
608
0
4,438
26,561
30,165
551
7,346
18,955
36,722
0
L
Chaac
21,888
5,269
0
12,029
34,895
37,316
303
4,494
30,386
0
102,213
L
13,115
5,091
0
3,224
22,546
9,815
504
4,566
17,880
0
88,884
L
Thoth
18,594
829
192
5,674
22,170
8,740
201
6,749
15,033
94,607
0
L
Thanatos
Viperius2112
Thanatos
16,749
4,896
0
11,828
20,115
10,681
0
6,453
13,516
0
82,897
W
Thanatos
Zellias
Thanatos
19,308
6,794
0
18,924
23,282
10,189
3,299
6,309
16,811
0
97,589

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,103
Gold Earned
77,600
684
Minions Killed
737
0
Camps Cleared
0
2,438,612
Distance Traveled
2,403,186
21
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
16,260
602
213
8
0
500,334
1
W
Scylla
15,282
566
153
6
0
467,748
1
L
Aphrodite
11,538
427
121
4
0
518,413
4
W
Osiris
16,893
626
181
7
0
427,165
16
W
Ares
13,026
482
48
2
0
507,750
11
L
Chaac
14,211
526
193
7
0
481,785
4
L
Ullr
10,907
404
107
4
0
451,046
6
L
Thoth
14,714
545
151
6
0
455,638
5
L
Thanatos
13,733
509
112
4
0
531,730
2
W
Thanatos
16,139
598
142
5
0
500,189
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role