Player Matchup

Set
Set
 
Set
Level 112
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
Bracking
Danzaburou
Level 125
God Stats
17W - 13L
1,624 SR
Queue Stats
266W - 252L
1,602 Elo+
Party 3
He Bo
He Bo
MugenNoYami
He Bo
Level 121
God Stats
1W - 1L
1,254 SR
Queue Stats
73W - 61L
1,631 Elo+
Solo
Athena
Athena
Pshoo
Athena
Level 81
God Stats
11W - 4L
1,990 SR
Queue Stats
231W - 192L
1,624 Elo+
Party 2
Horus
Horus
SamHowl
Horus
Level 141
God Stats
17W - 16L
1,859 SR
Queue Stats
975W - 899L
1,607 Elo+
Party 3
Team Averages
Level 116
1,645 SR
1,593 Elo+

VS

Team Averages
Level 111
1,643 SR
1,642 Elo+
Sun Wukong
Sun Wukong
CVSpade
Sun Wukong
Level 53
God Stats
17W - 9L
1,848 SR
Queue Stats
195W - 118L
1,712 Elo+
Party 1
Ares
Ares
LordAn00bis
Ares
Level 118
God Stats
3W - 0L
1,861 SR
Queue Stats
117W - 105L
1,593 Elo+
Solo
Persephone
Persephone
PandaImposter
Persephone
Level 159
God Stats
4W - 0L
1,250 SR
Queue Stats
204W - 195L
1,680 Elo+
Solo
Mercury
Mercury
TheFeedLordZorge
Mercury
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
iYogy
Cernunnos
Level 89
God Stats
9W - 4L
1,754 SR
Queue Stats
323W - 215L
1,725 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
13
3 / 3 / 2
7,575
505
4,578
10,520
5,081
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Danzaburou
Bracking
Danzaburou
13
1 / 3 / 1
7,416
494
7,349
12,409
4,383
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
1 / 5 / 3
7,435
496
5,170
7,528
2,254
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Athena
Pshoo
Athena
14
1 / 3 / 2
7,838
523
10,799
11,426
10,569
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Horus
SamHowl
Horus
13
1 / 0 / 3
7,394
493
3,921
9,005
5,309
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
CVSpade
Sun Wukong
16
3 / 1 / 2
9,157
610
7,492
12,723
6,492
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
2 / 4 / 4
8,170
545
6,849
12,747
9,561
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Persephone
PandaImposter
Persephone
14
4 / 1 / 2
9,078
605
6,394
6,143
1,928
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
2 / 2 / 6
9,093
606
6,630
11,662
5,016
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cernunnos
iYogy
Cernunnos
16
3 / 0 / 0
9,447
630
8,657
9,821
4,007
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
28
7
Kills
14
14
Deaths
8
11
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Set
 
Set
3
3
2
1.33
L
Danzaburou
Bracking
Danzaburou
1
3
1
0.5
W
Sun Wukong
CVSpade
Sun Wukong
3
1
2
4
W
2
4
4
1
L
1
5
3
0.5
W
Persephone
PandaImposter
Persephone
4
1
2
5
L
Athena
Pshoo
Athena
1
3
2
0.67
L
Horus
SamHowl
Horus
1
0
3
2.5
W
2
2
6
2.5
W
Cernunnos
iYogy
Cernunnos
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,817
Damage
36,022
50,888
Taken
53,096
27,596
Mitigated
27,004
17,090
Healing
15,546
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Set
 
Set
4,578
1,750
0
3,509
10,520
5,081
0
1,494
8,924
0
40,249
L
Danzaburou
Bracking
Danzaburou
7,349
3,549
0
6,268
12,409
4,383
0
2,528
9,881
0
60,510
W
Sun Wukong
CVSpade
Sun Wukong
7,492
1,011
0
5,542
12,723
6,492
1,077
7,417
5,292
0
57,911
W
6,849
120
0
2,950
12,747
9,561
186
1,560
11,153
29,507
0
L
5,170
77
0
1,058
7,528
2,254
0
4,940
2,306
35,934
0
W
Persephone
PandaImposter
Persephone
6,394
709
0
622
6,143
1,928
100
2,727
3,259
50,333
0
L
Athena
Pshoo
Athena
10,799
3,636
0
2,988
11,426
10,569
0
583
10,843
51,150
0
L
Horus
SamHowl
Horus
3,921
1,780
362
2,905
9,005
5,309
0
3,280
5,691
0
25,654
W
6,630
3,506
0
1,175
11,662
5,016
0
3,606
7,950
0
77,858
W
Cernunnos
iYogy
Cernunnos
8,657
3,973
0
5,257
9,821
4,007
972
308
9,473
0
67,228

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,658
Gold Earned
44,945
426
Minions Killed
527
0
Camps Cleared
0
1,460,466
Distance Traveled
1,576,081
22
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
7,575
505
82
5
0
320,852
3
L
Danzaburou
7,416
494
121
8
0
241,226
6
W
Sun Wukong
9,157
610
115
8
0
312,693
4
W
Ares
8,170
545
27
2
0
313,354
7
L
He Bo
7,435
496
85
6
0
278,113
4
W
Persephone
9,078
605
112
7
0
306,601
5
L
Athena
7,838
523
104
7
0
304,831
5
L
Horus
7,394
493
34
2
0
315,444
4
W
Mercury
9,093
606
124
8
0
373,660
6
W
Cernunnos
9,447
630
149
10
0
269,773
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role