Player Matchup

Ymir
Ymir
Silver V
Anderson 2016
Ymir
Silver V
Level 89
God Stats
3W - 4L
1,298 SR
Queue Stats
151W - 180L
693 MMR
Party 1
Agni
Agni
Silver IV
CYBER_STOCK
Agni
Silver IV
Level 126
God Stats
20W - 17L
1,444 SR
Queue Stats
101W - 91L
816 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Silver V
EyeQ 2G
Ah Muzen Cab
Silver V
Level 65
God Stats
1W - 3L
1,645 SR
Queue Stats
48W - 59L
614 MMR
Party 1
Awilix
Awilix
Silver IV
ItzFrae
Awilix
Silver IV
Level 68
God Stats
9W - 8L
1,560 SR
Queue Stats
124W - 140L
666 MMR
Solo
Tyr
Tyr
Bronze II
LiamandGreg
Tyr
Bronze II
Level 68
God Stats
2W - 4L
1,431 SR
Queue Stats
208W - 224L
720 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 83
1,476 SR
702 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 101
1,393 SR
700 MMR
Thor
Thor
Silver II
MustyDingo
Thor
Silver II
Level 103
God Stats
7W - 8L
1,500 SR
Queue Stats
338W - 337L
1,088 MMR
Solo
Set
Set
Silver V
TTV-MellSoClutch
Set
Silver V
Level 60
God Stats
24W - 36L
1,220 SR
Queue Stats
444W - 454L
603 MMR
Solo
Amaterasu
Amaterasu
Silver V
bondagebaby
Amaterasu
Silver V
Level 53
God Stats
7W - 14L
1,358 SR
Queue Stats
176W - 205L
593 MMR
Solo
Zhong Kui
Zhong Kui
Silver IV
dueces4aces
Zhong Kui
Silver IV
Level 144
God Stats
1W - 3L
1,310 SR
Queue Stats
187W - 206L
663 MMR
Solo
Artemis
Artemis
Silver V
shrimad123456789
Artemis
Silver V
Level 146
God Stats
5W - 4L
1,578 SR
Queue Stats
244W - 275L
551 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 7 / 16
14,337
410
11,200
32,676
42,801
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

20
8 / 11 / 10
17,840
510
36,082
29,071
17,804
Ah Muzen Cab
EyeQ 2G
Ah Muzen Cab
20
6 / 11 / 9
15,222
435
26,884
35,676
17,519
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Awilix
ItzFrae
Awilix
20
13 / 9 / 5
17,693
506
24,832
34,819
20,606
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

20
5 / 6 / 6
16,074
459
12,906
35,146
49,439
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Bans
TiamatAthenaKing ArthurCu ChulainnApollo

VS

Bans
Nu WaFenrirAresNemesisKhepri
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
14 / 3 / 8
21,090
603
21,126
25,044
17,591
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
7 / 3 / 7
20,324
581
19,920
31,768
30,517
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Amaterasu
bondagebaby
Amaterasu
20
4 / 7 / 22
19,357
553
19,394
40,345
46,785
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Zhong Kui
dueces4aces
Zhong Kui
20
15 / 14 / 15
20,216
578
46,300
46,329
31,961
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

20
4 / 8 / 17
16,998
486
23,435
26,144
12,716
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
113
35
Kills
44
44
Deaths
35
46
Assists
69
Player
Kills
Deaths
Assists
KDA
L
3
7
16
1.57
L
8
11
10
1.18
L
Ah Muzen Cab
EyeQ 2G
Ah Muzen Cab
6
11
9
0.95
L
Awilix
ItzFrae
Awilix
13
9
5
1.72
L
5
6
6
1.33
W
14
3
8
6
W
7
3
7
3.5
W
Amaterasu
bondagebaby
Amaterasu
4
7
22
2.14
W
Zhong Kui
dueces4aces
Zhong Kui
15
14
15
1.61
W
4
8
17
1.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

111,904
Damage
130,175
167,388
Taken
169,630
148,169
Mitigated
139,570
40,183
Healing
49,525
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,200
1,077
1,591
5,072
32,676
42,801
26
10,359
22,021
33,929
0
L
36,082
3,248
0
3,823
29,071
17,804
1,152
8,125
20,866
140,853
0
L
Ah Muzen Cab
EyeQ 2G
Ah Muzen Cab
26,884
14,785
0
14,150
35,676
17,519
818
10,154
25,362
0
120,330
L
Awilix
ItzFrae
Awilix
24,832
9,574
0
9,805
34,819
20,606
0
9,971
24,848
0
137,715
L
12,906
1,834
0
5,742
35,146
49,439
87
11,674
23,239
0
110,589
W
21,126
8,648
0
3,665
25,044
17,591
0
7,019
17,785
0
184,209
W
19,920
9,275
0
10,436
31,768
30,517
3,015
8,084
23,684
12
161,254
W
Amaterasu
bondagebaby
Amaterasu
19,394
7,330
0
8,386
40,345
46,785
5,110
13,183
27,094
10,482
49,013
W
Zhong Kui
dueces4aces
Zhong Kui
46,300
7,975
1,271
15,219
46,329
31,961
5,657
17,666
28,583
121,657
0
W
23,435
11,963
1,507
9,041
26,144
12,716
1,924
4,973
21,091
0
124,556

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

81,166
Gold Earned
97,985
756
Minions Killed
822
0
Camps Cleared
0
2,851,118
Distance Traveled
3,020,918
15
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
14,337
410
34
1
0
516,107
5
L
Agni
17,840
510
223
6
0
523,379
2
L
Ah Muzen Cab
15,222
435
149
4
0
524,355
6
L
Awilix
17,693
506
164
5
0
663,399
2
L
Tyr
16,074
459
186
5
0
623,878
0
W
Thor
21,090
603
244
7
0
641,000
1
W
Set
20,324
581
248
7
0
663,404
2
W
Amaterasu
19,357
553
76
2
0
646,331
7
W
Zhong Kui
20,216
578
145
4
0
509,848
6
W
Artemis
16,998
486
109
3
0
560,335
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role