Player Matchup

Danzaburou
Danzaburou
Ginger155
Danzaburou
Level 120
God Stats
4W - 5L
1,585 SR
Queue Stats
33W - 49L
1,545 Elo+
Party 1
Terra
Terra
JREED1999
Terra
Level 126
God Stats
4W - 3L
1,615 SR
Queue Stats
75W - 87L
1,503 Elo+
Party 1
Gilgamesh
Gilgamesh
OilyButter
Gilgamesh
Level 142
God Stats
6W - 8L
1,547 SR
Queue Stats
55W - 58L
1,600 Elo+
Party 1
Ra
Ra
RaevickGaming
Ra
Level 111
God Stats
0W - 5L
1,363 SR
Queue Stats
22W - 41L
1,222 Elo+
Party 1
Nemesis
Nemesis
TheFragileDemon
Nemesis
Level 131
God Stats
2W - 3L
1,459 SR
Queue Stats
50W - 68L
1,448 Elo+
Party 1
Team Averages
Level 126
1,514 SR
1,464 Elo+

VS

Team Averages
Level 114
1,585 SR
1,427 Elo+
Scylla
Scylla
 
Scylla
Level 132
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chiron
Chiron
ElComandanteDAN
Chiron
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 23L
1,327 Elo+
Party 2
Gilgamesh
Gilgamesh
Helios915
Gilgamesh
Level 129
God Stats
4W - 2L
1,680 SR
Queue Stats
68W - 65L
1,496 Elo+
Party 2
Khepri
Khepri
Jad3mc33
Khepri
Level 127
God Stats
26W - 17L
1,744 SR
Queue Stats
192W - 174L
1,572 Elo+
Solo
Aphrodite
Aphrodite
weaselproxy
Aphrodite
Level 96
God Stats
1W - 2L
1,500 SR
Queue Stats
3W - 3L
1,238 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Ginger155
Danzaburou
18
3 / 6 / 10
11,535
721
13,856
18,050
8,316
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Terra
JREED1999
Terra
16
4 / 5 / 12
11,845
740
10,117
22,327
24,185
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Gilgamesh
OilyButter
Gilgamesh
17
3 / 6 / 10
10,931
683
13,367
20,746
15,899
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

17
8 / 5 / 10
12,464
779
14,425
16,192
7,642
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

15
2 / 6 / 11
10,029
627
9,816
17,763
8,025
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
19
10 / 5 / 9
14,141
884
22,828
10,082
4,093
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

18
1 / 5 / 9
11,973
748
7,986
12,452
4,762
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gilgamesh
Helios915
Gilgamesh
20
15 / 3 / 10
15,851
991
28,285
22,722
21,443
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Khepri
Jad3mc33
Khepri
17
0 / 2 / 14
11,320
708
4,004
12,643
13,659
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Aphrodite
weaselproxy
Aphrodite
18
2 / 5 / 14
11,621
726
14,075
15,427
9,648
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
84
20
Kills
28
28
Deaths
20
53
Assists
56
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
10
5
9
2.9
W
1
5
9
1.1
L
Danzaburou
Ginger155
Danzaburou
3
6
10
1.33
W
Gilgamesh
Helios915
Gilgamesh
15
3
10
6.67
L
Terra
JREED1999
Terra
4
5
12
2
W
Khepri
Jad3mc33
Khepri
0
2
14
3.5
L
Gilgamesh
OilyButter
Gilgamesh
3
6
10
1.33
L
8
5
10
2.6
L
2
6
11
1.25
W
Aphrodite
weaselproxy
Aphrodite
2
5
14
1.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,581
Damage
77,178
95,078
Taken
73,326
64,067
Mitigated
53,605
25,805
Healing
20,265
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
22,828
976
0
138
10,082
4,093
1,138
4,159
5,875
57,577
0
W
7,986
3,941
844
3,259
12,452
4,762
4,912
2,729
9,590
0
43,197
L
Danzaburou
Ginger155
Danzaburou
13,856
5,773
0
3,517
18,050
8,316
2,255
7,826
10,224
0
57,060
W
Gilgamesh
Helios915
Gilgamesh
28,285
8,119
0
2,142
22,722
21,443
395
7,468
14,955
0
56,472
L
Terra
JREED1999
Terra
10,117
1,181
3,711
4,275
22,327
24,185
0
8,784
13,543
21,065
0
W
Khepri
Jad3mc33
Khepri
4,004
326
0
803
12,643
13,659
0
4,751
7,766
17,347
0
L
Gilgamesh
OilyButter
Gilgamesh
13,367
3,293
0
819
20,746
15,899
0
9,222
11,524
0
35,372
L
14,425
1,674
4,613
3,922
16,192
7,642
141
6,633
9,559
31,638
0
L
9,816
4,740
1,828
3,120
17,763
8,025
0
8,612
9,151
0
28,761
W
Aphrodite
weaselproxy
Aphrodite
14,075
104
5,768
7,311
15,427
9,648
46
4,856
10,387
44,201
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,804
Gold Earned
64,906
281
Minions Killed
351
7
Camps Cleared
7
1,411,138
Distance Traveled
1,475,977
5
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
14,141
884
84
5
1
287,151
4
W
Chiron
11,973
748
92
6
1
272,814
0
L
Danzaburou
11,535
721
108
7
1
256,264
2
W
Gilgamesh
15,851
991
67
4
1
324,926
0
L
Terra
11,845
740
17
1
0
279,051
0
W
Khepri
11,320
708
37
2
1
290,383
4
L
Gilgamesh
10,931
683
43
3
3
312,199
2
L
Ra
12,464
779
65
4
3
267,627
0
L
Nemesis
10,029
627
48
3
0
295,997
1
W
Aphrodite
11,621
726
71
4
3
300,703
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role