Player Matchup

Mercury
Mercury
DoItForTheDub
Mercury
Level 108
God Stats
1W - 1L
1,769 SR
Queue Stats
40W - 31L
1,635 Elo+
Party 3
Hel
Hel
GoodNightToDie
Hel
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 51L
1,472 Elo+
Solo
Skadi
Skadi
PuIsse
Skadi
Level 42
God Stats
0W - 3L
1,500 SR
Queue Stats
187W - 168L
1,590 Elo+
Party 3
Baron Samedi
Baron Samedi
Sgt Woody2032
Baron Samedi
Level 15
God Stats
3W - 2L
1,623 SR
Queue Stats
12W - 46L
1,081 Elo+
Party 1
Yemoja
Yemoja
blugirlwhisper1
Yemoja
Level 63
God Stats
167W - 206L
1,446 SR
Queue Stats
467W - 631L
1,397 Elo+
Party 1
Team Averages
Level 53
1,568 SR
1,435 Elo+

VS

Team Averages
Level 97
1,727 SR
1,648 Elo+
Zeus
Zeus
DenBoi_Sama
Zeus
Level 92
God Stats
40W - 19L
1,509 SR
Queue Stats
595W - 413L
1,617 Elo+
Party 2
Gilgamesh
Gilgamesh
DrproffesorDink
Gilgamesh
Level 25
God Stats
22W - 10L
1,814 SR
Queue Stats
201W - 109L
1,865 Elo+
Party 2
Cerberus
Cerberus
Judio En Barra
Cerberus
Level 49
God Stats
4W - 5L
1,806 SR
Queue Stats
37W - 57L
1,416 Elo+
Solo
Odin
Odin
RuinousEmperor
Odin
Level 157
God Stats
5W - 4L
1,727 SR
Queue Stats
382W - 238L
1,672 Elo+
Party 2
Tiamat
Tiamat
SorrowfulRequiem
Tiamat
Level 160
God Stats
91W - 51L
1,780 SR
Queue Stats
700W - 462L
1,673 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
15
0 / 5 / 1
8,807
881
5,540
12,533
3,853
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

15
0 / 8 / 2
9,003
900
4,456
11,125
3,813
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Skadi
PuIsse
Skadi
15
2 / 4 / 0
9,740
974
7,626
11,432
3,590
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Baron Samedi
Sgt Woody2032
Baron Samedi
13
0 / 7 / 1
7,980
798
4,891
9,505
4,833
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

13
0 / 4 / 0
8,526
853
1,681
7,166
4,341
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Team 1 Tickets

114

VS

Team 2 Tickets

301

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 0 / 16
10,310
1,031
6,973
2,229
827
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
DrproffesorDink
Gilgamesh
17
5 / 2 / 18
10,361
1,036
8,313
7,850
4,219
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cerberus
16
5 / 0 / 16
10,333
1,033
6,693
6,552
7,592
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

17
6 / 0 / 17
10,255
1,026
8,028
5,558
2,382
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

18
8 / 0 / 15
11,549
1,155
18,115
5,526
6,870
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
110
2
Kills
28
28
Deaths
2
4
Assists
82
Player
Kills
Deaths
Assists
KDA
W
4
0
16
12
L
Mercury
0
5
1
0.1
W
Gilgamesh
DrproffesorDink
Gilgamesh
5
2
18
7
L
0
8
2
0.13
W
Cerberus
5
0
16
13
L
Skadi
PuIsse
Skadi
2
4
0
0.5
W
6
0
17
14.5
L
Baron Samedi
Sgt Woody2032
Baron Samedi
0
7
1
0.07
W
8
0
15
15.5
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,194
Damage
48,122
51,761
Taken
27,715
20,430
Mitigated
21,890
4,316
Healing
5,192
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,973
307
258
508
2,229
827
0
1,458
771
31,259
0
L
Mercury
5,540
2,288
0
376
12,533
3,853
0
7,058
5,475
0
23,056
W
Gilgamesh
DrproffesorDink
Gilgamesh
8,313
1,315
0
69
7,850
4,219
0
3,070
4,780
0
13,514
L
4,456
1,056
736
848
11,125
3,813
0
7,084
4,041
15,887
0
W
Cerberus
6,693
300
0
1,862
6,552
7,592
0
2,472
4,080
16,101
0
L
Skadi
PuIsse
Skadi
7,626
1,881
0
728
11,432
3,590
0
7,480
3,952
0
52,262
W
8,028
1,256
0
471
5,558
2,382
0
2,897
2,661
0
12,731
L
Baron Samedi
Sgt Woody2032
Baron Samedi
4,891
490
353
293
9,505
4,833
0
5,000
4,505
7,265
0
W
18,115
1,888
61
1,963
5,526
6,870
0
1,131
4,395
52,443
0
L
1,681
459
734
248
7,166
4,341
0
5,159
2,007
4,989
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,056
Gold Earned
52,808
198
Minions Killed
194
7
Camps Cleared
8
735,458
Distance Traveled
993,843
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
10,310
1,031
57
6
1
194,301
0
L
Mercury
8,807
881
45
5
4
199,797
0
W
Gilgamesh
10,361
1,036
15
2
1
207,991
0
L
Hel
9,003
900
26
3
1
152,901
0
W
Cerberus
10,333
1,033
28
3
1
175,103
0
L
Skadi
9,740
974
108
11
1
172,160
0
W
Odin
10,255
1,026
12
1
1
220,525
0
L
Baron Samedi
7,980
798
4
0
1
114,969
0
W
Tiamat
11,549
1,155
82
8
4
195,923
1
L
Yemoja
8,526
853
15
2
0
95,631
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role