Player Matchup

Tiamat
Tiamat
Arbıter
Tiamat
Level 106
God Stats
17W - 6L
1,703 SR
Queue Stats
98W - 42L
1,709 Elo+
Party 1
Gilgamesh
Gilgamesh
AstroMancy
Gilgamesh
Level 63
God Stats
13W - 2L
1,873 SR
Queue Stats
72W - 26L
1,711 Elo+
Party 1
Ullr
Ullr
DixyNourmus
Ullr
Level 127
God Stats
7W - 1L
1,827 SR
Queue Stats
228W - 97L
1,695 Elo+
Party 1
Hades
Hades
Zalo
Hades
Level 139
God Stats
1W - 1L
1,500 SR
Queue Stats
83W - 30L
1,713 Elo+
Party 1
Ganesha
Ganesha
haamu2
Ganesha
Level 68
God Stats
5W - 2L
1,733 SR
Queue Stats
9W - 3L
1,670 Elo+
Party 1
Team Averages
Level 101
1,727 SR
1,700 Elo+

VS

Team Averages
Level 141
1,575 SR
1,613 Elo+
Ganesha
Ganesha
Chioklong
Ganesha
Level 151
God Stats
6W - 4L
1,546 SR
Queue Stats
524W - 393L
1,603 Elo+
Solo
Gilgamesh
Gilgamesh
Jurassic_Hunt202
Gilgamesh
Level 128
God Stats
2W - 8L
1,729 SR
Queue Stats
23W - 41L
1,541 Elo+
Solo
Nemesis
Nemesis
PrimeZealot
Nemesis
Level 127
God Stats
31W - 44L
1,538 SR
Queue Stats
387W - 348L
1,509 Elo+
Solo
Merlin
Merlin
Pvt Noone
Merlin
Level 160
God Stats
2W - 2L
1,503 SR
Queue Stats
29W - 30L
1,815 Elo+
Solo
Persephone
Persephone
VotelessZebra12
Persephone
Level 139
God Stats
14W - 21L
1,559 SR
Queue Stats
108W - 120L
1,594 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Arbıter
Tiamat
17
2 / 0 / 10
10,616
965
11,966
5,678
4,328
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Gilgamesh
AstroMancy
Gilgamesh
16
1 / 2 / 11
9,692
881
13,636
16,055
11,018
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

17
6 / 0 / 6
11,132
1,012
18,478
11,461
4,513
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hades
Zalo
Hades
16
5 / 1 / 8
10,830
985
10,880
13,872
9,194
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ganesha
haamu2
Ganesha
16
0 / 4 / 13
9,509
864
6,702
15,933
14,862
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Team 1 Tickets

224

VS

Team 2 Tickets

195

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Chioklong
Ganesha
16
0 / 5 / 2
10,164
924
6,735
20,935
21,945
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gilgamesh
16
2 / 5 / 3
9,857
896
10,583
20,412
11,924
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Nemesis
PrimeZealot
Nemesis
15
2 / 2 / 4
9,659
878
8,817
14,051
5,642
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Merlin
Pvt Noone
Merlin
16
1 / 1 / 4
10,092
917
14,425
5,697
2,431
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Persephone
VotelessZebra12
Persephone
16
2 / 1 / 4
10,235
930
19,553
4,823
2,075
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
24
14
Kills
7
7
Deaths
14
48
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Tiamat
Arbıter
Tiamat
2
0
10
7
W
Gilgamesh
AstroMancy
Gilgamesh
1
2
11
3.25
L
Ganesha
Chioklong
Ganesha
0
5
2
0.2
W
6
0
6
9
L
Gilgamesh
2
5
3
0.7
L
Nemesis
PrimeZealot
Nemesis
2
2
4
2
L
Merlin
Pvt Noone
Merlin
1
1
4
3
L
Persephone
VotelessZebra12
Persephone
2
1
4
4
W
Hades
Zalo
Hades
5
1
8
9
W
Ganesha
haamu2
Ganesha
0
4
13
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,662
Damage
60,113
62,999
Taken
65,918
43,915
Mitigated
44,017
12,441
Healing
8,495
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
Arbıter
Tiamat
11,966
1,019
0
2,072
5,678
4,328
0
3,043
2,635
38,613
0
W
Gilgamesh
AstroMancy
Gilgamesh
13,636
3,141
0
845
16,055
11,018
0
9,982
6,073
0
18,722
L
Ganesha
Chioklong
Ganesha
6,735
370
0
1,323
20,935
21,945
0
8,379
12,254
28,398
0
W
18,478
10,229
0
372
11,461
4,513
0
7,133
4,328
0
44,186
L
Gilgamesh
10,583
2,830
0
4,000
20,412
11,924
0
7,815
12,324
0
28,687
L
Nemesis
PrimeZealot
Nemesis
8,817
2,304
0
2,588
14,051
5,642
0
7,617
6,123
0
16,366
L
Merlin
Pvt Noone
Merlin
14,425
398
0
304
5,697
2,431
0
2,767
2,844
58,124
0
L
Persephone
VotelessZebra12
Persephone
19,553
221
0
280
4,823
2,075
0
1,936
2,825
26,763
0
W
Hades
Zalo
Hades
10,880
1,448
527
5,656
13,872
9,194
0
10,843
3,029
36,131
0
W
Ganesha
haamu2
Ganesha
6,702
168
1,838
1,131
15,933
14,862
0
9,712
6,221
11,995
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,779
Gold Earned
50,007
231
Minions Killed
252
8
Camps Cleared
8
1,077,390
Distance Traveled
1,065,930
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
10,616
965
82
7
2
232,925
0
W
Gilgamesh
9,692
881
10
1
1
192,556
2
L
Ganesha
10,164
924
7
1
0
183,666
3
W
Ullr
11,132
1,012
61
6
3
212,541
3
L
Gilgamesh
9,857
896
42
4
3
208,465
0
L
Nemesis
9,659
878
33
3
4
266,640
1
L
Merlin
10,092
917
132
12
1
184,699
0
L
Persephone
10,235
930
38
3
0
222,460
2
W
Hades
10,830
985
78
7
2
219,685
0
W
Ganesha
9,509
864
0
0
0
219,683
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role