Player Matchup

Neith
Neith
GooblerLady
Neith
Level 28
God Stats
68W - 66L
1,592 SR
Queue Stats
108W - 108L
1,478 Elo+
Party 2
Gilgamesh
Gilgamesh
Hatter1221
Gilgamesh
Level 122
God Stats
11W - 1L
1,719 SR
Queue Stats
88W - 81L
1,492 Elo+
Party 2
Kukulkan
Kukulkan
MistressCelene
Kukulkan
Level 158
God Stats
4W - 5L
1,193 SR
Queue Stats
645W - 669L
1,497 Elo+
Party 2
Team Averages
Level 103
1,501 SR
1,489 Elo+

VS

Team Averages
Level 53
1,670 SR
1,461 Elo+
Cerberus
Cerberus
Abel6633
Cerberus
Level 26
God Stats
2W - 4L
1,580 SR
Queue Stats
114W - 75L
1,431 Elo+
Party 1
Nu Wa
Nu Wa
HoseBLion299
Nu Wa
Level 84
God Stats
1W - 2L
1,773 SR
Queue Stats
149W - 102L
1,479 Elo+
Party 1
Apollo
Apollo
JiGGLzTH3clown
Apollo
Level 49
God Stats
0W - 3L
1,658 SR
Queue Stats
145W - 102L
1,473 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 1 / 6
8,528
711
1,817
3,334
1,287
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Gilgamesh
Hatter1221
Gilgamesh
13
7 / 2 / 8
9,602
800
9,091
8,706
5,485
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Kukulkan
13
7 / 1 / 9
9,607
801
15,532
6,528
2,021
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Abel6633
Cerberus
10
0 / 6 / 3
7,953
663
2,374
12,614
7,181
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

10
1 / 8 / 1
7,445
620
4,937
8,511
2,804
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

10
2 / 4 / 0
7,736
645
2,458
9,193
3,275
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
7
18
Kills
3
4
Deaths
18
23
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Cerberus
Abel6633
Cerberus
0
6
3
0.25
W
4
1
6
7
W
Gilgamesh
Hatter1221
Gilgamesh
7
2
8
5.5
L
1
8
1
0.19
L
2
4
0
0.5
W
Kukulkan
7
1
9
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,440
Damage
9,769
18,568
Taken
30,318
8,793
Mitigated
13,260
1,847
Healing
3,560
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
Abel6633
Cerberus
2,374
38
0
837
12,614
7,181
0
6,648
5,598
18,635
0
W
1,817
54
0
306
3,334
1,287
1,911
1,079
2,255
0
14,648
W
Gilgamesh
Hatter1221
Gilgamesh
9,091
1,824
0
321
8,706
5,485
174
3,197
5,509
0
27,658
L
4,937
1,365
0
383
8,511
2,804
0
3,621
4,664
33,196
0
L
2,458
951
0
2,340
9,193
3,275
0
4,491
4,456
0
23,162
W
Kukulkan
15,532
1,500
0
1,220
6,528
2,021
976
3,107
3,421
42,935
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,737
Gold Earned
23,134
125
Minions Killed
119
0
Camps Cleared
0
616,212
Distance Traveled
574,169
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
7,953
663
31
3
0
208,578
2
W
Neith
8,528
711
24
2
0
175,274
0
W
Gilgamesh
9,602
800
29
2
0
236,788
2
L
Nu Wa
7,445
620
42
4
0
163,905
3
L
Apollo
7,736
645
46
4
0
201,686
5
W
Kukulkan
9,607
801
72
6
0
204,150
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role