Player Matchup

Gilgamesh
Gilgamesh
Amarok666
Gilgamesh
Level 109
God Stats
8W - 6L
1,590 SR
Queue Stats
290W - 302L
1,446 Elo+
Party 1
Da Ji
Da Ji
DaBigCox9
Da Ji
Level 8
God Stats
2W - 1L
1,668 SR
Queue Stats
20W - 13L
1,379 Elo+
Party 1
Danzaburou
Danzaburou
DrBadfingers
Danzaburou
Level 29
God Stats
8W - 5L
1,747 SR
Queue Stats
38W - 40L
1,388 Elo+
Solo
Nu Wa
Nu Wa
GrizzlykingV2
Nu Wa
Level 28
God Stats
15W - 14L
1,524 SR
Queue Stats
82W - 97L
1,395 Elo+
Party 1
Anubis
Anubis
ryanropo
Anubis
Level 12
God Stats
4W - 2L
1,793 SR
Queue Stats
4W - 8L
1,720 Elo+
Solo
Team Averages
Level 37
1,664 SR
1,465 Elo+

VS

Team Averages
Level 19
1,509 SR
1,502 Elo+
Hel
Hel
Bryciie911
Hel
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,500 Elo+
Party 3
Medusa
Medusa
Sebas_cod2003
Medusa
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,404 Elo+
Party 2
Tsukuyomi
Tsukuyomi
cartorreshh
Tsukuyomi
Level 37
God Stats
16W - 20L
1,380 SR
Queue Stats
42W - 57L
1,329 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
larrow
Ah Muzen Cab
Level 24
God Stats
4W - 3L
1,697 SR
Queue Stats
18W - 18L
1,673 Elo+
Solo
Gilgamesh
Gilgamesh
rivazespartan007
Gilgamesh
Level 28
God Stats
4W - 8L
1,466 SR
Queue Stats
103W - 106L
1,602 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Amarok666
Gilgamesh
18
13 / 1 / 13
12,419
540
17,809
21,937
24,443
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Da Ji
DaBigCox9
Da Ji
15
3 / 7 / 10
10,655
463
6,252
21,384
8,382
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Danzaburou
DrBadfingers
Danzaburou
19
10 / 2 / 12
13,140
571
21,149
18,598
8,596
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

18
18 / 6 / 11
13,088
569
26,454
16,220
5,557
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anubis
ryanropo
Anubis
11
0 / 9 / 4
8,390
365
2,972
14,622
4,568
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 11 / 4
7,720
336
5,063
14,436
4,730
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
0 / 14 / 7
9,021
392
7,230
17,334
4,649
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Tsukuyomi
cartorreshh
Tsukuyomi
17
10 / 9 / 4
11,816
514
14,919
22,078
7,890
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ah Muzen Cab
larrow
Ah Muzen Cab
15
4 / 6 / 2
9,747
424
7,896
12,565
4,092
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Gilgamesh
18
7 / 5 / 8
12,241
532
17,520
26,566
11,735
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
46
44
Kills
21
25
Deaths
45
50
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Amarok666
Gilgamesh
13
1
13
19.5
L
0
11
4
0.18
W
Da Ji
DaBigCox9
Da Ji
3
7
10
1.14
W
Danzaburou
DrBadfingers
Danzaburou
10
2
12
8
W
18
6
11
3.92
L
0
14
7
0.25
L
Tsukuyomi
cartorreshh
Tsukuyomi
10
9
4
1.33
L
Ah Muzen Cab
larrow
Ah Muzen Cab
4
6
2
0.83
L
Gilgamesh
7
5
8
2.2
W
Anubis
ryanropo
Anubis
0
9
4
0.22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,636
Damage
52,628
92,761
Taken
92,979
51,546
Mitigated
33,096
26,388
Healing
20,194
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Amarok666
Gilgamesh
17,809
3,410
0
5,026
21,937
24,443
1,631
1,822
19,717
0
77,127
L
5,063
257
590
2,556
14,436
4,730
488
3,981
10,193
19,541
0
W
Da Ji
DaBigCox9
Da Ji
6,252
1,677
0
5,246
21,384
8,382
1,628
2,399
18,771
0
56,130
W
Danzaburou
DrBadfingers
Danzaburou
21,149
10,084
0
10,596
18,598
8,596
4,980
382
18,184
0
98,716
W
26,454
4,689
164
2,960
16,220
5,557
2,155
358
15,782
74,712
0
L
7,230
3,736
0
520
17,334
4,649
433
5,705
11,329
0
32,241
L
Tsukuyomi
cartorreshh
Tsukuyomi
14,919
2,681
195
5,470
22,078
7,890
628
7,030
14,683
0
70,514
L
Ah Muzen Cab
larrow
Ah Muzen Cab
7,896
2,380
0
1,722
12,565
4,092
0
3,026
9,299
0
34,756
L
Gilgamesh
17,520
3,722
417
8,724
26,566
11,735
180
8,221
18,049
0
76,503
W
Anubis
ryanropo
Anubis
2,972
301
0
2,396
14,622
4,568
240
111
14,471
24,589
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,692
Gold Earned
50,545
494
Minions Killed
332
0
Camps Cleared
0
1,920,595
Distance Traveled
1,875,044
15
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
12,419
540
103
4
0
451,958
6
L
Hel
7,720
336
28
1
0
331,338
0
W
Da Ji
10,655
463
90
4
0
386,698
0
W
Danzaburou
13,140
571
170
7
0
387,339
1
W
Nu Wa
13,088
569
101
4
0
351,322
4
L
Medusa
9,021
392
59
3
0
346,036
1
L
Tsukuyomi
11,816
514
84
4
0
388,403
6
L
Ah Muzen Cab
9,747
424
67
3
0
368,660
0
L
Gilgamesh
12,241
532
94
4
0
440,607
3
W
Anubis
8,390
365
30
1
0
343,278
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role