Player Matchup

Nemesis
Nemesis
AleLN010
Nemesis
Level 3
God Stats
0W - 3L
1,242 SR
Queue Stats
80W - 56L
1,218 Elo+
Solo
Cthulhu
Cthulhu
AsylumNXT
Cthulhu
Level 28
God Stats
8W - 6L
1,489 SR
Queue Stats
64W - 78L
1,348 Elo+
Solo
Hades
Hades
KingJosh2023
Hades
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
65W - 61L
1,439 Elo+
Solo
Hercules
Hercules
RedWeeb247
Hercules
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
85W - 101L
1,407 Elo+
Solo
Izanami
Izanami
TheRedVandal
Izanami
Level 15
God Stats
3W - 1L
1,667 SR
Queue Stats
9W - 11L
1,435 Elo+
Solo
Team Averages
Level 20
1,479 SR
1,370 Elo+

VS

Team Averages
Level 16
1,414 SR
1,385 Elo+
Yemoja
Yemoja
AFrostySoldier
Yemoja
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 7L
1,387 Elo+
Solo
Anhur
Anhur
BTwizted
Anhur
Level 17
God Stats
2W - 0L
1,712 SR
Queue Stats
134W - 123L
1,431 Elo+
Solo
Vamana
Vamana
CrazyChriis
Vamana
Level 12
God Stats
30W - 22L
1,460 SR
Queue Stats
66W - 68L
1,365 Elo+
Party 1
Zeus
Zeus
IvarrTheB0neless
Zeus
Level 26
God Stats
8W - 15L
1,307 SR
Queue Stats
124W - 140L
1,383 Elo+
Solo
Olorun
Olorun
Quandrall
Olorun
Level 20
God Stats
1W - 3L
1,092 SR
Queue Stats
97W - 96L
1,357 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
AleLN010
Nemesis
15
7 / 1 / 0
8,878
555
7,577
10,989
4,181
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cthulhu
AsylumNXT
Cthulhu
12
1 / 3 / 0
6,429
402
6,130
10,129
6,346
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

10
3 / 3 / 2
7,041
440
3,406
7,046
2,637
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hercules
RedWeeb247
Hercules
13
1 / 4 / 3
7,906
494
5,134
12,049
7,141
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Izanami
TheRedVandal
Izanami
11
0 / 1 / 1
6,621
414
3,549
7,445
2,066
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 0 / 2
8,218
514
6,908
6,859
3,785
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Anhur
BTwizted
Anhur
13
1 / 0 / 1
7,499
469
5,677
9,453
3,123
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Vamana
14
2 / 4 / 0
8,494
531
5,091
10,759
6,520
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

14
5 / 2 / 0
8,822
551
4,853
8,579
2,667
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Olorun
Quandrall
Olorun
13
3 / 6 / 1
8,751
547
8,055
10,981
3,667
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
15
12
Kills
11
12
Deaths
12
6
Assists
4
Player
Kills
Deaths
Assists
KDA
W
0
0
2
1
L
Nemesis
AleLN010
Nemesis
7
1
0
7
L
Cthulhu
AsylumNXT
Cthulhu
1
3
0
0.33
W
Anhur
BTwizted
Anhur
1
0
1
1.5
W
Vamana
2
4
0
0.5
W
5
2
0
2.5
L
3
3
2
1.33
W
Olorun
Quandrall
Olorun
3
6
1
0.58
L
Hercules
RedWeeb247
Hercules
1
4
3
0.63
L
Izanami
TheRedVandal
Izanami
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,796
Damage
30,584
47,658
Taken
46,631
22,371
Mitigated
19,762
14,921
Healing
16,694
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,908
850
2,894
3,527
6,859
3,785
441
2,042
4,667
36,659
0
L
Nemesis
AleLN010
Nemesis
7,577
2,507
0
3,996
10,989
4,181
596
3,851
7,044
0
54,583
L
Cthulhu
AsylumNXT
Cthulhu
6,130
181
0
1,953
10,129
6,346
0
4,833
5,176
25,801
0
W
Anhur
BTwizted
Anhur
5,677
2,453
0
3,592
9,453
3,123
1,195
3,121
5,932
0
50,739
W
Vamana
5,091
2,580
0
2,197
10,759
6,520
190
0
10,309
0
37,945
W
4,853
822
0
1,654
8,579
2,667
0
392
8,137
49,803
0
L
3,406
342
20
2,264
7,046
2,637
870
5,124
1,800
20,816
0
W
Olorun
Quandrall
Olorun
8,055
4,129
0
2,830
10,981
3,667
4,377
3,406
7,550
43,441
0
L
Hercules
RedWeeb247
Hercules
5,134
1,972
0
5,004
12,049
7,141
80
2,213
9,760
0
35,008
L
Izanami
TheRedVandal
Izanami
3,549
2,612
417
1,267
7,445
2,066
0
3,343
4,062
0
44,439

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,875
Gold Earned
41,784
345
Minions Killed
393
0
Camps Cleared
0
1,437,932
Distance Traveled
1,468,554
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
8,218
514
60
4
0
277,422
2
L
Nemesis
8,878
555
94
6
0
372,807
0
L
Cthulhu
6,429
402
33
2
0
304,934
4
W
Anhur
7,499
469
92
6
0
275,601
5
W
Vamana
8,494
531
66
4
0
326,437
2
W
Zeus
8,822
551
92
6
0
316,465
1
L
Hades
7,041
440
49
3
0
168,497
0
W
Olorun
8,751
547
83
5
0
272,629
1
L
Hercules
7,906
494
71
4
0
293,887
0
L
Izanami
6,621
414
98
6
0
297,807
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role