Player Matchup

Fenrir
Fenrir
BLNGboicarti
Fenrir
Level 53
God Stats
7W - 9L
1,500 SR
Queue Stats
249W - 246L
1,362 Elo+
Party 3
Artemis
Artemis
JuiceMyCaboose
Artemis
Level 29
God Stats
10W - 8L
1,356 SR
Queue Stats
271W - 261L
1,392 Elo+
Party 3
Zeus
Zeus
TeeTheKING
Zeus
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 57L
1,323 Elo+
Party 2
Cernunnos
Cernunnos
linkxjoker0
Cernunnos
Level 49
God Stats
14W - 17L
1,438 SR
Queue Stats
60W - 79L
1,381 Elo+
Party 2
Cu Chulainn
Cu Chulainn
mattdj3101
Cu Chulainn
Level 94
God Stats
15W - 5L
1,611 SR
Queue Stats
360W - 350L
1,433 Elo+
Party 2
Team Averages
Level 58
1,481 SR
1,378 Elo+

VS

Team Averages
Level 66
1,325 SR
1,337 Elo+
Chang'e
Chang'e
DivineRejection
Chang'e
Level 79
God Stats
6W - 13L
1,255 SR
Queue Stats
295W - 387L
1,286 Elo+
Party 1
Ares
Ares
RupinstineKarma
Ares
Level 127
God Stats
2W - 4L
1,500 SR
Queue Stats
150W - 152L
1,543 Elo+
Solo
Mulan
Mulan
SubsonicFoil
Mulan
Level 63
God Stats
0W - 3L
1,080 SR
Queue Stats
121W - 184L
1,264 Elo+
Party 1
Cernunnos
Cernunnos
TookItToTheKnee
Cernunnos
Level 36
God Stats
49W - 54L
1,451 SR
Queue Stats
108W - 142L
1,335 Elo+
Party 1
Yemoja
Yemoja
denizenohio
Yemoja
Level 27
God Stats
83W - 115L
1,341 SR
Queue Stats
113W - 182L
1,257 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
20
4 / 1 / 4
11,891
566
11,501
18,662
8,061
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
4 / 1 / 3
10,312
491
9,396
8,097
3,604
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

17
2 / 3 / 3
10,803
514
9,904
12,124
4,401
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cernunnos
linkxjoker0
Cernunnos
17
4 / 2 / 4
10,163
484
14,685
15,089
5,315
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cu Chulainn
mattdj3101
Cu Chulainn
19
4 / 1 / 5
11,749
559
15,460
19,286
13,992
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 3 / 2
10,611
505
11,234
19,446
7,922
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

14
3 / 3 / 2
8,954
426
11,170
16,692
10,208
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
1 / 5 / 1
10,448
498
7,288
17,611
17,726
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cernunnos
TookItToTheKnee
Cernunnos
15
2 / 5 / 0
8,776
418
7,602
17,319
9,844
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Yemoja
15
0 / 2 / 3
9,108
434
5,696
13,103
12,619
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
16
18
Kills
8
8
Deaths
18
19
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Fenrir
4
1
4
6
L
2
3
2
1
W
4
1
3
5.5
L
3
3
2
1.33
L
1
5
1
0.3
W
2
3
3
1.17
L
Cernunnos
TookItToTheKnee
Cernunnos
2
5
0
0.4
L
Yemoja
0
2
3
0.75
W
Cernunnos
linkxjoker0
Cernunnos
4
2
4
3
W
Cu Chulainn
mattdj3101
Cu Chulainn
4
1
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,946
Damage
42,990
73,258
Taken
84,171
35,373
Mitigated
58,319
29,037
Healing
31,160
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
11,501
3,704
0
6,917
18,662
8,061
1,723
5,709
12,662
0
91,456
L
11,234
761
1,369
11,015
19,446
7,922
946
3,829
15,208
79,854
0
W
9,396
3,098
0
3,300
8,097
3,604
354
4,169
3,882
0
50,524
L
11,170
931
0
3,020
16,692
10,208
0
3,911
12,491
46,036
0
L
7,288
1,604
0
5,205
17,611
17,726
490
934
16,677
0
79,674
W
9,904
2,521
231
3,570
12,124
4,401
2,096
7,641
4,209
58,039
0
L
Cernunnos
TookItToTheKnee
Cernunnos
7,602
4,512
352
5,181
17,319
9,844
1,492
585
16,706
0
58,402
L
Yemoja
5,696
436
3,000
2,018
13,103
12,619
322
1,544
11,461
43,561
0
W
Cernunnos
linkxjoker0
Cernunnos
14,685
5,321
506
6,945
15,089
5,315
484
6,241
8,802
0
65,368
W
Cu Chulainn
mattdj3101
Cu Chulainn
15,460
3,002
0
7,568
19,286
13,992
1,301
3,674
15,253
9,708
76,002

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,918
Gold Earned
47,897
570
Minions Killed
547
0
Camps Cleared
0
1,915,836
Distance Traveled
1,840,805
1
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
11,891
566
131
6
0
466,259
0
L
Chang'e
10,611
505
147
7
0
384,183
6
W
Artemis
10,312
491
93
4
0
379,802
1
L
Ares
8,954
426
70
3
0
382,150
4
L
Mulan
10,448
498
165
8
0
363,098
6
W
Zeus
10,803
514
114
5
0
320,310
0
L
Cernunnos
8,776
418
113
5
0
331,532
4
L
Yemoja
9,108
434
52
2
0
379,842
6
W
Cernunnos
10,163
484
96
5
0
361,684
0
W
Cu Chulainn
11,749
559
136
6
0
387,781
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role