Player Matchup

Zeus
Zeus
EyeSniffCrayons
Zeus
Level 66
God Stats
0W - 2L
1,565 SR
Queue Stats
8W - 4L
1,695 Elo+
Party 1
Ymir
Ymir
HeyItsChive
Ymir
Level 39
God Stats
0W - 1L
1,516 SR
Queue Stats
2W - 1L
1,810 Elo+
Party 1
Anhur
Anhur
PotatoFatal
Anhur
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 6L
1,664 Elo+
Party 1
Team Averages
Level 47
1,527 SR
1,723 Elo+

VS

Team Averages
Level 79
1,334 SR
1,806 Elo+
Hachiman
Hachiman
Bluí
Hachiman
Level 103
God Stats
3W - 1L
1,251 SR
Queue Stats
17W - 4L
1,806 Elo+
Party 2
Sol
Sol
Stryten
Sol
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 3L
1,806 Elo+
Party 2
Cthulhu
Cthulhu
threealarm
Cthulhu
Level 28
God Stats
1W - 1L
1,251 SR
Queue Stats
16W - 3L
1,806 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 5 / 4
8,713
726
13,763
11,005
3,674
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
3 / 5 / 5
8,893
741
4,287
15,013
12,719
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

12
3 / 5 / 5
8,525
710
5,656
10,059
3,752
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Bluí
Hachiman
15
13 / 3 / 2
11,475
956
15,016
11,110
4,042
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sol
12
1 / 4 / 10
8,779
732
8,615
9,161
2,938
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cthulhu
threealarm
Cthulhu
11
1 / 3 / 8
8,402
700
3,100
7,613
4,270
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
35
10
Kills
15
15
Deaths
10
14
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Hachiman
Bluí
Hachiman
13
3
2
4.67
L
4
5
4
1.2
L
3
5
5
1.1
L
3
5
5
1.1
W
Sol
1
4
10
1.5
W
Cthulhu
threealarm
Cthulhu
1
3
8
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,706
Damage
26,731
36,077
Taken
27,884
20,145
Mitigated
11,250
8,827
Healing
8,627
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
Bluí
Hachiman
15,016
6,613
0
4,134
11,110
4,042
1,612
6,778
4,002
0
47,900
L
13,763
1,393
0
4,314
11,005
3,674
573
3,062
7,943
35,803
0
L
4,287
763
0
2,514
15,013
12,719
0
5,542
9,471
17,884
0
L
5,656
2,607
0
1,999
10,059
3,752
250
3,159
6,900
0
34,639
W
Sol
8,615
2,977
0
3,888
9,161
2,938
1,197
5,445
3,436
34,912
0
W
Cthulhu
threealarm
Cthulhu
3,100
88
115
490
7,613
4,270
291
5,015
2,352
9,060
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,131
Gold Earned
28,656
132
Minions Killed
123
0
Camps Cleared
0
610,925
Distance Traveled
633,285
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
11,475
956
61
5
0
204,214
1
L
Zeus
8,713
726
59
5
0
188,295
3
L
Ymir
8,893
741
23
2
0
210,809
3
L
Anhur
8,525
710
50
4
0
211,821
2
W
Sol
8,779
732
50
4
0
210,011
2
W
Cthulhu
8,402
700
12
1
0
219,060
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role