Player Matchup

Chernobog
Chernobog
Silver II
 
Chernobog
Silver II
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
The Morrigan
The Morrigan
Gold I
 
The Morrigan
Gold I
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Baron Samedi
Baron Samedi
Bronze III
Hooligan_E_
Baron Samedi
Bronze III
Level 143
God Stats
46W - 39L
1,500 SR
Queue Stats
400W - 392L
1,549 MMR
Solo
Bellona
Bellona
Silver I
MFGary24
Bellona
Silver I
Level 61
God Stats
5W - 18L
1,383 SR
Queue Stats
23W - 44L
1,587 MMR
Solo
Merlin
Merlin
Gold II
italo ethan
Merlin
Gold II
Level 126
God Stats
11W - 11L
1,710 SR
Queue Stats
396W - 394L
1,554 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 129
1,519 SR
1,538 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 119
1,684 SR
1,574 MMR
Cernunnos
Cernunnos
Gold IV
OBlower
Cernunnos
Gold IV
Level 87
God Stats
3W - 1L
1,794 SR
Queue Stats
99W - 104L
1,611 MMR
Party 1
Scylla
Scylla
Gold I
PCEw0kG0d001
Scylla
Gold I
Level 104
God Stats
11W - 8L
1,644 SR
Queue Stats
71W - 54L
1,606 MMR
Party 1
Athena
Athena
Gold III
dinnerden
Athena
Gold III
Level 104
God Stats
4W - 2L
1,651 SR
Queue Stats
139W - 135L
1,520 MMR
Solo
Khepri
Khepri
Gold I
jaasiel19
Khepri
Gold I
Level 155
God Stats
31W - 36L
1,599 SR
Queue Stats
225W - 212L
1,571 MMR
Solo
Vamana
Vamana
Gold I
wz THOR wz
Vamana
Gold I
Level 144
God Stats
6W - 3L
1,732 SR
Queue Stats
340W - 336L
1,561 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
 
Chernobog
19
8 / 5 / 3
12,473
520
12,754
19,014
9,105
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

The Morrigan
 
The Morrigan
20
2 / 2 / 4
11,970
499
6,572
11,717
4,748
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Baron Samedi
Hooligan_E_
Baron Samedi
15
2 / 4 / 12
10,491
437
16,634
23,610
23,386
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bellona
MFGary24
Bellona
18
1 / 5 / 6
10,635
443
9,201
21,792
15,351
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Merlin
17
4 / 7 / 6
11,090
462
16,065
15,514
5,820
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Bans
TiamatDanzaburouCupidCu ChulainnEset

VS

Bans
SetSobekBakasuraKuzenboKing Arthur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
OBlower
Cernunnos
19
4 / 5 / 5
12,239
510
14,318
21,023
9,417
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Scylla
20
7 / 3 / 5
14,272
595
19,123
12,225
5,108
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Athena
dinnerden
Athena
19
6 / 4 / 11
12,654
527
16,178
21,464
13,886
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Khepri
jaasiel19
Khepri
15
0 / 5 / 9
10,369
432
3,812
22,641
25,372
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Vamana
wz THOR wz
Vamana
20
6 / 0 / 7
14,074
586
14,351
16,727
17,856
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
60
17
Kills
23
23
Deaths
17
31
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Chernobog
 
Chernobog
8
5
3
1.9
L
The Morrigan
 
The Morrigan
2
2
4
2
L
Baron Samedi
Hooligan_E_
Baron Samedi
2
4
12
2
L
Bellona
MFGary24
Bellona
1
5
6
0.8
W
Cernunnos
OBlower
Cernunnos
4
5
5
1.3
W
Scylla
7
3
5
3.17
W
Athena
dinnerden
Athena
6
4
11
2.88
L
Merlin
4
7
6
1
W
Khepri
jaasiel19
Khepri
0
5
9
0.9
W
Vamana
wz THOR wz
Vamana
6
0
7
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,226
Damage
67,782
91,647
Taken
94,080
58,410
Mitigated
71,639
32,386
Healing
23,394
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chernobog
 
Chernobog
12,754
9,345
0
6,721
19,014
9,105
0
6,685
12,329
0
99,242
L
The Morrigan
 
The Morrigan
6,572
1,054
0
4,608
11,717
4,748
0
4,412
7,226
101,066
2,994
L
Baron Samedi
Hooligan_E_
Baron Samedi
16,634
1,165
1,804
8,692
23,610
23,386
0
7,922
15,688
35,247
0
L
Bellona
MFGary24
Bellona
9,201
2,423
363
7,069
21,792
15,351
557
9,769
12,023
2
64,579
W
Cernunnos
OBlower
Cernunnos
14,318
6,405
0
8,456
21,023
9,417
3,453
8,212
12,811
0
97,793
W
Scylla
19,123
1,990
0
2,333
12,225
5,108
1,668
6,670
5,555
98,798
0
W
Athena
dinnerden
Athena
16,178
4,907
0
3,558
21,464
13,886
567
8,031
13,433
89,984
0
L
Merlin
16,065
787
0
3,129
15,514
5,820
480
10,246
5,268
85,700
0
W
Khepri
jaasiel19
Khepri
3,812
265
0
2,294
22,641
25,372
339
9,692
12,949
15,126
0
W
Vamana
wz THOR wz
Vamana
14,351
7,128
0
6,753
16,727
17,856
3,180
5,094
11,633
0
105,157

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,659
Gold Earned
63,608
644
Minions Killed
674
0
Camps Cleared
0
2,106,289
Distance Traveled
2,310,962
21
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chernobog
12,473
520
176
7
0
400,967
6
L
The Morrigan
11,970
499
185
8
0
440,936
4
L
Baron Samedi
10,491
437
23
1
0
419,019
4
L
Bellona
10,635
443
122
5
0
435,959
2
W
Cernunnos
12,239
510
150
6
0
401,989
2
W
Scylla
14,272
595
166
7
0
469,676
3
W
Athena
12,654
527
150
6
0
506,329
0
L
Merlin
11,090
462
138
6
0
409,408
5
W
Khepri
10,369
432
17
1
0
444,787
2
W
Vamana
14,074
586
191
8
0
488,181
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role