Player Matchup

Merlin
Merlin
CodenameToby911
Merlin
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
50W - 64L
1,440 Elo+
Party 3
Hou Yi
Hou Yi
Flare027
Hou Yi
Level 24
God Stats
2W - 2L
1,564 SR
Queue Stats
67W - 50L
1,525 Elo+
Party 1
Scylla
Scylla
Fuzzy2K18
Scylla
Level 22
God Stats
22W - 23L
1,554 SR
Queue Stats
33W - 51L
1,313 Elo+
Party 3
Cthulhu
Cthulhu
KawaiiPutin
Cthulhu
Level 60
God Stats
12W - 7L
1,626 SR
Queue Stats
176W - 141L
1,588 Elo+
Party 1
Fenrir
Fenrir
megayetipus
Fenrir
Level 54
God Stats
6W - 6L
1,604 SR
Queue Stats
160W - 133L
1,563 Elo+
Party 1
Team Averages
Level 45
1,570 SR
1,486 Elo+

VS

Team Averages
Level 50
1,556 SR
1,493 Elo+
Bellona
Bellona
EatMyShorts503
Bellona
Level 67
God Stats
16W - 23L
1,555 SR
Queue Stats
330W - 305L
1,509 Elo+
Party 4
Hera
Hera
MargielaFella
Hera
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
195W - 185L
1,514 Elo+
Party 4
Rama
Rama
Revynnn
Rama
Level 89
God Stats
2W - 1L
1,698 SR
Queue Stats
30W - 33L
1,413 Elo+
Party 2
Cu Chulainn
Cu Chulainn
bigchiefweenis
Cu Chulainn
Level 27
God Stats
0W - 2L
1,315 SR
Queue Stats
27W - 40L
1,442 Elo+
Party 2
Tiamat
Tiamat
jvs1990-jaltair
Tiamat
Level 38
God Stats
6W - 7L
1,710 SR
Queue Stats
11W - 15L
1,589 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 5 / 18
10,897
991
14,858
8,229
3,381
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Hou Yi
Flare027
Hou Yi
19
10 / 1 / 13
12,646
1,150
20,224
6,392
2,732
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Scylla
Fuzzy2K18
Scylla
18
4 / 1 / 17
11,017
1,002
13,459
9,268
3,630
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cthulhu
KawaiiPutin
Cthulhu
19
4 / 1 / 24
11,937
1,085
14,355
13,846
15,134
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Fenrir
18
13 / 0 / 8
12,804
1,164
14,021
9,507
6,413
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Team 1 Tickets

235

VS

Team 2 Tickets

62

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 6 / 2
11,230
1,021
9,708
20,145
17,462
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

17
2 / 6 / 4
10,493
954
10,275
12,633
4,822
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Rama
Revynnn
Rama
16
1 / 9 / 3
10,145
922
9,282
15,377
5,663
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Cu Chulainn
bigchiefweenis
Cu Chulainn
17
0 / 4 / 6
10,313
938
4,891
20,290
14,706
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

15
0 / 8 / 2
9,316
847
8,172
16,498
8,348
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

113
Kill Participation
25
33
Kills
8
8
Deaths
33
80
Assists
17
Player
Kills
Deaths
Assists
KDA
W
2
5
18
2.2
L
5
6
2
1
W
Hou Yi
Flare027
Hou Yi
10
1
13
16.5
W
Scylla
Fuzzy2K18
Scylla
4
1
17
12.5
W
Cthulhu
KawaiiPutin
Cthulhu
4
1
24
16
L
2
6
4
0.67
L
Rama
Revynnn
Rama
1
9
3
0.28
L
Cu Chulainn
bigchiefweenis
Cu Chulainn
0
4
6
0.75
L
0
8
2
0.13
W
Fenrir
13
0
8
17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,917
Damage
42,328
47,242
Taken
84,943
31,290
Mitigated
51,001
3,029
Healing
10,715
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,858
664
149
135
8,229
3,381
0
4,121
4,108
37,776
0
L
9,708
1,555
0
550
20,145
17,462
0
9,351
10,794
0
31,704
W
Hou Yi
Flare027
Hou Yi
20,224
8,853
0
0
6,392
2,732
0
2,690
3,702
0
38,122
W
Scylla
Fuzzy2K18
Scylla
13,459
499
0
618
9,268
3,630
0
3,105
6,163
36,158
0
W
Cthulhu
KawaiiPutin
Cthulhu
14,355
1,181
895
291
13,846
15,134
0
4,888
7,926
31,263
0
L
10,275
915
0
1,087
12,633
4,822
0
7,768
4,865
26,418
0
L
Rama
Revynnn
Rama
9,282
6,121
0
1,387
15,377
5,663
0
8,671
6,706
0
39,383
L
Cu Chulainn
bigchiefweenis
Cu Chulainn
4,891
1,025
0
4,721
20,290
14,706
0
10,185
10,105
8
26,583
L
8,172
865
397
2,573
16,498
8,348
0
6,697
9,801
16,404
0
W
Fenrir
14,021
4,630
0
941
9,507
6,413
0
3,643
5,864
0
25,568

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,301
Gold Earned
51,497
215
Minions Killed
210
7
Camps Cleared
9
1,071,217
Distance Traveled
1,012,508
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
10,897
991
58
5
2
177,635
0
L
Bellona
11,230
1,021
47
4
0
235,767
0
W
Hou Yi
12,646
1,150
50
5
2
202,021
0
W
Scylla
11,017
1,002
58
5
0
226,740
2
W
Cthulhu
11,937
1,085
13
1
1
223,373
0
L
Hera
10,493
954
29
3
3
201,042
1
L
Rama
10,145
922
70
6
5
162,332
0
L
Cu Chulainn
10,313
938
46
4
0
234,537
0
L
Tiamat
9,316
847
18
2
1
178,830
0
W
Fenrir
12,804
1,164
36
3
2
241,448
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role