Player Matchup

Ra
Ra
CyberCryptid404
Ra
Level 29
God Stats
1W - 3L
1,088 SR
Queue Stats
97W - 86L
1,432 Elo+
Solo
Ares
Ares
Elbakno
Ares
Level 6
God Stats
4W - 3L
1,777 SR
Queue Stats
11W - 11L
1,305 Elo+
Party 1
Da Ji
Da Ji
MRBlackpopola09
Da Ji
Level 6
God Stats
1W - 0L
1,301 SR
Queue Stats
17W - 11L
1,405 Elo+
Party 1
King Arthur
King Arthur
TidiestComa959
King Arthur
Level 29
God Stats
50W - 54L
1,483 SR
Queue Stats
267W - 309L
1,472 Elo+
Solo
Apollo
Apollo
sean4k
Apollo
Level 19
God Stats
8W - 12L
1,358 SR
Queue Stats
101W - 86L
1,424 Elo+
Solo
Team Averages
Level 18
1,401 SR
1,408 Elo+

VS

Team Averages
Level 13
1,615 SR
1,494 Elo+
Izanami
Izanami
CODAae
Izanami
Level 16
God Stats
5W - 2L
1,430 SR
Queue Stats
5W - 7L
1,352 Elo+
Solo
Tiamat
Tiamat
Craiglemuffin63
Tiamat
Level 5
God Stats
2W - 3L
1,861 SR
Queue Stats
7W - 7L
1,517 Elo+
Solo
Nemesis
Nemesis
JoseFrancoMC
Nemesis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,482 Elo+
Solo
Cthulhu
Cthulhu
NoahGenesiss
Cthulhu
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
188W - 170L
1,546 Elo+
Solo
Skadi
Skadi
xIvann
Skadi
Level 12
God Stats
18W - 6L
1,784 SR
Queue Stats
21W - 13L
1,575 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 2 / 2
9,556
597
5,311
8,684
3,532
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ares
Elbakno
Ares
11
0 / 5 / 5
7,567
473
2,187
9,197
5,645
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

13
4 / 1 / 1
8,378
524
4,356
8,635
3,811
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

King Arthur
TidiestComa959
King Arthur
15
2 / 2 / 0
9,094
568
4,855
11,708
8,767
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Apollo
sean4k
Apollo
14
7 / 2 / 1
8,849
553
8,606
9,595
4,403
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
CODAae
Izanami
14
2 / 3 / 1
8,527
533
8,535
8,429
2,828
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

5
0 / 2 / 0
5,159
322
1,334
2,494
908
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Nemesis
JoseFrancoMC
Nemesis
13
2 / 3 / 2
7,945
497
3,631
9,862
3,181
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cthulhu
NoahGenesiss
Cthulhu
13
2 / 5 / 4
7,795
487
5,967
13,457
7,108
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Skadi
xIvann
Skadi
11
6 / 3 / 2
7,495
468
6,851
7,885
2,078
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
21
16
Kills
12
12
Deaths
16
9
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Izanami
CODAae
Izanami
2
3
1
0.83
L
0
2
0
0
W
3
2
2
2
W
Ares
Elbakno
Ares
0
5
5
0.5
L
Nemesis
JoseFrancoMC
Nemesis
2
3
2
1
W
4
1
1
4.5
L
Cthulhu
NoahGenesiss
Cthulhu
2
5
4
0.8
W
King Arthur
TidiestComa959
King Arthur
2
2
0
1
W
Apollo
sean4k
Apollo
7
2
1
3.75
L
Skadi
xIvann
Skadi
6
3
2
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,315
Damage
26,318
47,819
Taken
42,127
26,158
Mitigated
16,103
13,795
Healing
10,271
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
CODAae
Izanami
8,535
5,689
0
3,680
8,429
2,828
866
0
8,429
0
57,487
L
1,334
121
0
745
2,494
908
0
1,108
1,330
9,114
0
W
5,311
665
506
4,246
8,684
3,532
2,205
2,067
6,617
60,150
0
W
Ares
Elbakno
Ares
2,187
26
0
612
9,197
5,645
291
2,440
6,757
11,640
0
L
Nemesis
JoseFrancoMC
Nemesis
3,631
1,765
0
1,620
9,862
3,181
0
2,090
7,708
0
40,639
W
4,356
1,000
0
1,057
8,635
3,811
0
266
8,369
0
52,106
L
Cthulhu
NoahGenesiss
Cthulhu
5,967
1,080
0
2,608
13,457
7,108
0
2,909
10,505
26,020
0
W
King Arthur
TidiestComa959
King Arthur
4,855
328
0
4,432
11,708
8,767
29
0
11,708
0
48,177
W
Apollo
sean4k
Apollo
8,606
5,221
0
2,942
9,595
4,403
1,036
2,528
7,067
0
53,407
L
Skadi
xIvann
Skadi
6,851
4,058
429
1,189
7,885
2,078
0
1,226
6,657
0
32,418

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,444
Gold Earned
36,921
434
Minions Killed
285
0
Camps Cleared
0
1,465,563
Distance Traveled
1,227,365
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
8,527
533
94
6
0
259,527
0
L
Tiamat
5,159
322
19
1
0
89,053
0
W
Ra
9,556
597
133
8
0
278,015
0
W
Ares
7,567
473
24
2
0
255,685
2
L
Nemesis
7,945
497
83
5
0
338,820
1
W
Da Ji
8,378
524
90
6
0
326,940
4
L
Cthulhu
7,795
487
39
2
0
292,897
1
W
King Arthur
9,094
568
102
6
0
294,249
4
W
Apollo
8,849
553
85
5
0
310,674
0
L
Skadi
7,495
468
50
3
0
247,068
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role