Player Matchup

Sun Wukong
Sun Wukong
CarlosGM34
Sun Wukong
Level 29
God Stats
2W - 4L
1,543 SR
Queue Stats
18W - 20L
1,122 Elo+
Solo
Fafnir
Fafnir
NotChrisHansen
Fafnir
Level 14
God Stats
2W - 4L
1,436 SR
Queue Stats
11W - 14L
1,502 Elo+
Party 1
Ra
Ra
Trippie
Ra
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,195 Elo+
Solo
Ravana
Ravana
jaghataikahn
Ravana
Level 16
God Stats
1W - 2L
1,818 SR
Queue Stats
73W - 76L
1,585 Elo+
Party 1
Apollo
Apollo
linsops
Apollo
Level 87
God Stats
0W - 3L
1,389 SR
Queue Stats
58W - 72L
1,498 Elo+
Party 1
Team Averages
Level 30
1,537 SR
1,380 Elo+

VS

Team Averages
Level 29
1,534 SR
1,404 Elo+
Neith
Neith
Boubaschka
Neith
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,195 Elo+
Party 2
Ah Puch
Ah Puch
Do0obi3zs
Ah Puch
Level 104
God Stats
47W - 27L
1,656 SR
Queue Stats
84W - 66L
1,453 Elo+
Party 3
Kukulkan
Kukulkan
NIceGuy224
Kukulkan
Level 2
God Stats
7W - 4L
1,745 SR
Queue Stats
41W - 28L
1,677 Elo+
Party 3
Kali
Kali
UrFavStoner
Kali
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 2
Merlin
Merlin
WildAcadian
Merlin
Level 3
God Stats
1W - 1L
1,269 SR
Queue Stats
2W - 1L
1,195 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
CarlosGM34
Sun Wukong
16
4 / 6 / 5
10,585
962
9,457
20,886
12,342
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

15
1 / 5 / 5
9,683
880
4,481
15,767
18,716
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

16
2 / 13 / 6
10,214
929
10,243
20,670
7,637
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ravana
16
3 / 5 / 5
10,090
917
4,771
11,383
4,420
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Apollo
linsops
Apollo
16
4 / 5 / 6
10,827
984
7,206
14,633
4,948
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Team 1 Tickets

67

VS

Team 2 Tickets

246

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
18
8 / 2 / 16
12,090
1,099
14,948
7,212
2,878
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ah Puch
Do0obi3zs
Ah Puch
19
11 / 1 / 19
13,536
1,231
20,096
6,548
2,320
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kukulkan
NIceGuy224
Kukulkan
19
11 / 0 / 17
12,447
1,132
23,609
5,458
2,482
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

17
4 / 7 / 15
10,903
991
6,119
12,251
4,994
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Mace

Mace

+10
Physical Power

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Merlin
18
0 / 4 / 17
10,481
953
12,280
8,917
3,446
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
118
14
Kills
34
34
Deaths
14
27
Assists
84
Player
Kills
Deaths
Assists
KDA
W
Neith
8
2
16
8
L
Sun Wukong
CarlosGM34
Sun Wukong
4
6
5
1.08
W
Ah Puch
Do0obi3zs
Ah Puch
11
1
19
20.5
W
Kukulkan
NIceGuy224
Kukulkan
11
0
17
19.5
L
1
5
5
0.7
L
2
13
6
0.38
W
4
7
15
1.64
W
Merlin
0
4
17
2.13
L
Ravana
3
5
5
1.1
L
Apollo
linsops
Apollo
4
5
6
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,158
Damage
77,052
83,339
Taken
40,386
48,063
Mitigated
16,120
6,994
Healing
8,867
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
14,948
6,749
0
2,538
7,212
2,878
0
4,079
3,133
0
33,599
L
Sun Wukong
CarlosGM34
Sun Wukong
9,457
1,242
366
2,183
20,886
12,342
0
13,513
7,373
0
25,581
W
Ah Puch
Do0obi3zs
Ah Puch
20,096
898
1,329
3,532
6,548
2,320
0
2,054
4,494
54,202
0
W
Kukulkan
NIceGuy224
Kukulkan
23,609
2,546
0
0
5,458
2,482
0
1,263
4,195
40,627
0
L
4,481
1,198
0
925
15,767
18,716
0
10,568
5,199
12,609
0
L
10,243
908
577
1,401
20,670
7,637
0
12,293
8,377
36,661
0
W
6,119
3,506
0
1,468
12,251
4,994
0
4,903
7,348
0
11,379
W
Merlin
12,280
983
0
0
8,917
3,446
0
2,425
6,492
33,025
0
L
Ravana
4,771
1,198
0
630
11,383
4,420
0
8,113
3,270
0
10,554
L
Apollo
linsops
Apollo
7,206
3,278
0
912
14,633
4,948
0
11,498
3,135
0
30,060

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,399
Gold Earned
59,457
166
Minions Killed
212
4
Camps Cleared
8
952,036
Distance Traveled
905,347
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
12,090
1,099
25
2
4
165,493
0
L
Sun Wukong
10,585
962
35
3
1
195,476
0
W
Ah Puch
13,536
1,231
83
8
0
175,351
2
W
Kukulkan
12,447
1,132
54
5
0
213,679
0
L
Fafnir
9,683
880
16
1
0
187,790
0
L
Ra
10,214
929
51
5
1
183,074
0
W
Kali
10,903
991
2
0
1
169,202
1
W
Merlin
10,481
953
48
4
3
181,622
2
L
Ravana
10,090
917
13
1
0
198,061
0
L
Apollo
10,827
984
51
5
2
187,635
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role