Player Matchup

Gilgamesh
Gilgamesh
Termi27
Gilgamesh
Level 28
God Stats
2W - 0L
1,500 SR
Queue Stats
37W - 31L
1,515 Elo+
Solo
Kukulkan
Kukulkan
TrofX
Kukulkan
Level 7
God Stats
4W - 3L
1,898 SR
Queue Stats
9W - 19L
1,459 Elo+
Solo
Ymir
Ymir
VoIkN
Ymir
Level 21
God Stats
6W - 2L
1,850 SR
Queue Stats
136W - 120L
1,614 Elo+
Solo
Hun Batz
Hun Batz
godslayer200
Hun Batz
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
119W - 125L
1,420 Elo+
Solo
Medusa
Medusa
ДЭвиДжонс
Medusa
Level 29
God Stats
15W - 13L
1,532 SR
Queue Stats
108W - 102L
1,500 Elo+
Solo
Team Averages
Level 22
1,656 SR
1,502 Elo+

VS

Team Averages
Level 19
1,590 SR
1,472 Elo+
Neith
Neith
GoldPatii
Neith
Level 8
God Stats
6W - 10L
1,578 SR
Queue Stats
173W - 295L
1,414 Elo+
Party 1
Thanatos
Thanatos
SiberiaBears
Thanatos
Level 27
God Stats
15W - 23L
1,447 SR
Queue Stats
76W - 107L
1,318 Elo+
Solo
Bacchus
Bacchus
Wilgor
Bacchus
Level 5
God Stats
4W - 8L
1,837 SR
Queue Stats
167W - 287L
1,699 Elo+
Party 1
Chernobog
Chernobog
n3osil
Chernobog
Level 29
God Stats
0W - 2L
1,314 SR
Queue Stats
9W - 6L
1,329 Elo+
Solo
Hera
Hera
wumingk
Hera
Level 27
God Stats
1W - 1L
1,774 SR
Queue Stats
38W - 33L
1,602 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Termi27
Gilgamesh
10
2 / 1 / 1
5,892
536
3,148
4,138
2,372
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Breastplate

Breastplate

+20
Physical Protection

Kukulkan
TrofX
Kukulkan
10
0 / 0 / 2
5,769
524
2,060
2,843
785
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ymir
VoIkN
Ymir
9
4 / 1 / 8
6,448
586
5,645
5,317
2,582
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hun Batz
godslayer200
Hun Batz
11
3 / 1 / 2
6,388
581
1,806
5,549
1,621
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

9
4 / 1 / 6
6,168
561
4,376
5,308
1,409
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
GoldPatii
Neith
7
0 / 2 / 2
4,545
413
1,740
3,063
814
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Thanatos
SiberiaBears
Thanatos
8
0 / 2 / 2
5,112
465
2,698
7,051
2,147
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bacchus
Wilgor
Bacchus
8
1 / 5 / 1
5,318
483
3,792
8,489
6,192
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Chernobog
n3osil
Chernobog
9
2 / 4 / 2
5,767
524
3,391
5,715
1,351
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hera
wumingk
Hera
6
0 / 0 / 0
4,383
398
1,486
1,388
279
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
10
13
Kills
3
4
Deaths
13
19
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Neith
GoldPatii
Neith
0
2
2
0.5
L
Thanatos
SiberiaBears
Thanatos
0
2
2
0.5
W
Gilgamesh
Termi27
Gilgamesh
2
1
1
2.5
W
Kukulkan
TrofX
Kukulkan
0
0
2
1
W
Ymir
VoIkN
Ymir
4
1
8
8
L
Bacchus
Wilgor
Bacchus
1
5
1
0.3
W
Hun Batz
godslayer200
Hun Batz
3
1
2
4
L
Chernobog
n3osil
Chernobog
2
4
2
0.75
L
Hera
wumingk
Hera
0
0
0
0
W
4
1
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,035
Damage
13,107
23,155
Taken
25,706
8,769
Mitigated
10,783
6,301
Healing
8,363
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
GoldPatii
Neith
1,740
743
0
162
3,063
814
0
1,418
1,621
0
11,145
L
Thanatos
SiberiaBears
Thanatos
2,698
856
0
4,364
7,051
2,147
0
1,827
5,104
0
23,754
W
Gilgamesh
Termi27
Gilgamesh
3,148
1,056
0
890
4,138
2,372
261
947
3,191
0
25,200
W
Kukulkan
TrofX
Kukulkan
2,060
34
0
490
2,843
785
885
643
2,200
24,345
0
W
Ymir
VoIkN
Ymir
5,645
1,560
0
636
5,317
2,582
198
1,396
3,921
13,272
0
L
Bacchus
Wilgor
Bacchus
3,792
195
135
2,037
8,489
6,192
0
2,917
5,543
11,255
0
W
Hun Batz
godslayer200
Hun Batz
1,806
244
0
2,336
5,549
1,621
331
697
4,852
0
30,695
L
Chernobog
n3osil
Chernobog
3,391
1,834
0
1,201
5,715
1,351
0
1,185
4,530
0
24,718
L
Hera
wumingk
Hera
1,486
518
0
464
1,388
279
0
139
1,203
13,017
0
W
4,376
2,862
0
1,949
5,308
1,409
619
1,595
3,713
0
24,693

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,665
Gold Earned
25,125
248
Minions Killed
179
0
Camps Cleared
0
1,027,152
Distance Traveled
919,404
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
4,545
413
27
2
0
205,657
0
L
Thanatos
5,112
465
52
5
0
218,732
0
W
Gilgamesh
5,892
536
46
4
0
202,453
0
W
Kukulkan
5,769
524
55
5
0
199,337
0
W
Ymir
6,448
586
16
1
0
213,972
3
L
Bacchus
5,318
483
10
1
0
204,709
0
W
Hun Batz
6,388
581
81
7
0
211,518
0
L
Chernobog
5,767
524
61
6
0
196,652
2
L
Hera
4,383
398
29
3
0
93,654
1
W
Medusa
6,168
561
50
5
0
199,872
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role