Player Matchup

Chaac
Chaac
BlockyKnot18662
Chaac
Level 10
God Stats
10W - 7L
1,452 SR
Queue Stats
103W - 113L
1,500 Elo+
Solo
Skadi
Skadi
NoirWolf04
Skadi
Level 37
God Stats
18W - 23L
1,280 SR
Queue Stats
115W - 142L
1,420 Elo+
Party 2
Neith
Neith
PioneerCheeta6
Neith
Level 17
God Stats
18W - 24L
1,393 SR
Queue Stats
59W - 82L
1,413 Elo+
Party 2
Cabrakan
Cabrakan
birdcaca
Cabrakan
Level 27
God Stats
0W - 3L
1,218 SR
Queue Stats
450W - 441L
1,391 Elo+
Solo
Loki
Loki
sevilsizor
Loki
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Team Averages
Level 24
1,369 SR
1,445 Elo+

VS

Team Averages
Level 37
1,546 SR
1,345 Elo+
Gilgamesh
Gilgamesh
Amarok666
Gilgamesh
Level 109
God Stats
8W - 6L
1,543 SR
Queue Stats
290W - 302L
1,437 Elo+
Party 1
Da Ji
Da Ji
DaBigCox9
Da Ji
Level 8
God Stats
2W - 1L
1,500 SR
Queue Stats
20W - 13L
1,340 Elo+
Party 1
Danzaburou
Danzaburou
DrBadfingers
Danzaburou
Level 29
God Stats
8W - 5L
1,685 SR
Queue Stats
38W - 40L
1,376 Elo+
Solo
Nu Wa
Nu Wa
GrizzlykingV2
Nu Wa
Level 28
God Stats
15W - 14L
1,502 SR
Queue Stats
82W - 97L
1,384 Elo+
Party 1
Cthulhu
Cthulhu
Phaded Phish
Cthulhu
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,190 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 4 / 0
4,983
415
2,205
9,152
6,452
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Skadi
10
1 / 3 / 0
5,472
456
2,075
8,592
2,638
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8
2 / 2 / 0
5,423
452
4,441
6,102
1,666
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Cabrakan
birdcaca
Cabrakan
10
0 / 1 / 2
5,678
473
3,381
4,111
1,378
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

6
0 / 4 / 0
4,484
374
850
7,423
1,628
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Amarok666
Gilgamesh
13
5 / 0 / 3
7,928
661
7,297
8,554
5,478
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Da Ji
DaBigCox9
Da Ji
10
2 / 0 / 3
6,501
542
1,748
8,674
2,759
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Danzaburou
DrBadfingers
Danzaburou
11
0 / 1 / 2
6,468
539
2,567
7,452
2,095
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

11
5 / 1 / 2
7,059
588
11,031
5,413
1,367
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cthulhu
Phaded Phish
Cthulhu
9
1 / 1 / 1
6,344
529
1,594
3,922
1,609
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
24
3
Kills
13
14
Deaths
3
2
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Amarok666
Gilgamesh
5
0
3
6.5
L
0
4
0
0
W
Da Ji
DaBigCox9
Da Ji
2
0
3
3.5
W
Danzaburou
DrBadfingers
Danzaburou
0
1
2
1
W
5
1
2
6
L
Skadi
1
3
0
0.33
W
Cthulhu
Phaded Phish
Cthulhu
1
1
1
1.5
L
2
2
0
1
L
Cabrakan
birdcaca
Cabrakan
0
1
2
1
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,952
Damage
24,237
35,380
Taken
34,015
13,762
Mitigated
13,308
6,186
Healing
10,231
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Amarok666
Gilgamesh
7,297
2,038
0
2,748
8,554
5,478
1,015
57
8,497
0
50,236
L
2,205
583
0
987
9,152
6,452
156
333
8,785
57
16,394
W
Da Ji
DaBigCox9
Da Ji
1,748
257
0
2,522
8,674
2,759
989
92
8,580
0
25,342
W
Danzaburou
DrBadfingers
Danzaburou
2,567
1,079
0
3,587
7,452
2,095
240
2,442
4,806
0
39,358
W
11,031
2,185
0
1,374
5,413
1,367
1,622
0
5,413
33,914
0
L
Skadi
2,075
956
111
2,332
8,592
2,638
17
5,708
2,620
0
24,313
W
Cthulhu
Phaded Phish
Cthulhu
1,594
93
0
0
3,922
1,609
304
593
3,281
8,131
0
L
4,441
1,581
0
746
6,102
1,666
0
2,266
3,730
0
25,028
L
Cabrakan
birdcaca
Cabrakan
3,381
592
345
695
4,111
1,378
0
1,072
2,974
20,907
0
L
850
301
0
970
7,423
1,628
0
2,541
4,646
0
12,054

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,040
Gold Earned
34,300
183
Minions Killed
311
0
Camps Cleared
0
990,219
Distance Traveled
1,103,327
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
7,928
661
101
8
0
240,522
6
L
Chaac
4,983
415
22
2
0
215,207
0
W
Da Ji
6,501
542
57
5
0
213,225
1
W
Danzaburou
6,468
539
83
7
0
209,411
0
W
Nu Wa
7,059
588
52
4
0
210,142
0
L
Skadi
5,472
456
53
4
0
167,137
3
W
Cthulhu
6,344
529
18
2
0
230,027
0
L
Neith
5,423
452
46
4
0
199,253
0
L
Cabrakan
5,678
473
44
4
0
207,067
0
L
Loki
4,484
374
18
2
0
201,555
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role