Player Matchup

Fafnir
Fafnir
FruityBootyOs
Fafnir
Level 85
God Stats
17W - 24L
1,451 SR
Queue Stats
108W - 127L
1,417 Elo+
Party 2
Zeus
Zeus
RighteousEdge
Zeus
Level 15
God Stats
3W - 3L
1,597 SR
Queue Stats
16W - 32L
1,340 Elo+
Party 2
Cupid
Cupid
SicklyMetal
Cupid
Level 99
God Stats
10W - 13L
1,503 SR
Queue Stats
717W - 1,114L
1,275 Elo+
Party 2
Team Averages
Level 66
1,517 SR
1,344 Elo+

VS

Team Averages
Level 20
1,593 SR
1,465 Elo+
Apollo
Apollo
LocoLucho23
Apollo
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
7W - 11L
1,500 Elo+
Solo
Bellona
Bellona
Xrcist
Bellona
Level 26
God Stats
11W - 11L
1,576 SR
Queue Stats
28W - 25L
1,421 Elo+
Party 1
Cernunnos
Cernunnos
oRiizy
Cernunnos
Level 29
God Stats
8W - 10L
1,704 SR
Queue Stats
58W - 55L
1,475 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 0 / 6
7,978
725
3,208
6,655
8,156
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

12
5 / 0 / 4
8,486
771
17,884
3,816
1,039
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

11
2 / 1 / 6
8,559
778
2,772
5,837
2,007
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
9
0 / 4 / 0
6,377
580
1,919
8,687
2,922
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Bellona
Xrcist
Bellona
10
1 / 1 / 0
6,779
616
3,042
8,830
4,951
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Cernunnos
oRiizy
Cernunnos
9
0 / 4 / 0
6,855
623
4,177
11,419
4,101
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
1
9
Kills
1
1
Deaths
9
16
Assists
0
Player
Kills
Deaths
Assists
KDA
W
2
0
6
5
L
Apollo
0
4
0
0
W
5
0
4
7
W
2
1
6
5
L
Bellona
Xrcist
Bellona
1
1
0
1
L
Cernunnos
oRiizy
Cernunnos
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,864
Damage
9,138
16,308
Taken
28,936
11,202
Mitigated
11,974
7,449
Healing
3,400
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,208
360
1,392
2,539
6,655
8,156
356
0
6,655
13,229
0
L
Apollo
1,919
1,368
0
842
8,687
2,922
0
6,633
2,054
0
18,487
W
17,884
560
486
807
3,816
1,039
807
8
3,808
38,659
0
W
2,772
1,001
1,021
1,204
5,837
2,007
1,100
44
5,793
0
28,964
L
Bellona
Xrcist
Bellona
3,042
521
0
923
8,830
4,951
0
6,149
2,681
0
17,761
L
Cernunnos
oRiizy
Cernunnos
4,177
1,215
0
1,635
11,419
4,101
0
8,351
3,068
0
29,056

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,023
Gold Earned
20,011
122
Minions Killed
111
0
Camps Cleared
0
638,440
Distance Traveled
622,318
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
7,978
725
21
2
0
222,859
1
L
Apollo
6,377
580
30
3
0
166,245
0
W
Zeus
8,486
771
48
4
0
193,846
4
W
Cupid
8,559
778
53
5
0
221,735
0
L
Bellona
6,779
616
23
2
0
260,675
0
L
Cernunnos
6,855
623
58
5
0
195,398
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role