Player Matchup

Thor
Thor
ApexInfoBot_YT
Thor
Level 6
God Stats
1W - 3L
1,500 SR
Queue Stats
129W - 118L
1,424 Elo+
Party 2
Olorun
Olorun
CrankyDiamond20
Olorun
Level 14
God Stats
0W - 1L
1,729 SR
Queue Stats
2W - 4L
1,277 Elo+
Solo
Heimdallr
Heimdallr
Huiee
Heimdallr
Level 26
God Stats
15W - 8L
1,669 SR
Queue Stats
64W - 64L
1,398 Elo+
Solo
Ymir
Ymir
Karnagkillrs
Ymir
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,370 Elo+
Solo
Sol
Sol
bunnyofdeath11
Sol
Level 8
God Stats
4W - 2L
1,816 SR
Queue Stats
91W - 89L
1,424 Elo+
Party 2
Team Averages
Level 11
1,643 SR
1,378 Elo+

VS

Team Averages
Level 41
1,448 SR
1,456 Elo+
Medusa
Medusa
NicolasGM1882
Medusa
Level 29
God Stats
2W - 2L
1,554 SR
Queue Stats
51W - 54L
1,373 Elo+
Solo
Thor
Thor
RELOGINHA
Thor
Level 7
God Stats
4W - 1L
1,500 SR
Queue Stats
7W - 5L
1,521 Elo+
Party 1
Chiron
Chiron
SirBlanket
Chiron
Level 28
God Stats
2W - 1L
1,272 SR
Queue Stats
48W - 46L
1,426 Elo+
Solo
Tiamat
Tiamat
keelmerm0202
Tiamat
Level 112
God Stats
5W - 7L
1,404 SR
Queue Stats
193W - 199L
1,517 Elo+
Party 1
Hel
Hel
tdups16
Hel
Level 29
God Stats
4W - 5L
1,509 SR
Queue Stats
27W - 26L
1,444 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 5 / 0
5,631
433
2,092
9,835
3,060
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
1 / 11 / 1
5,404
416
5,563
13,057
4,393
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Heimdallr
Huiee
Heimdallr
11
3 / 4 / 0
7,193
553
5,900
8,983
2,974
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

3
0 / 1 / 0
4,346
334
347
2,857
926
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

10
0 / 4 / 0
5,651
435
7,370
7,380
2,711
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
12 / 2 / 4
7,981
614
9,753
7,636
2,731
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Thor
11
1 / 0 / 2
6,483
499
1,232
7,135
2,225
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chiron
SirBlanket
Chiron
12
7 / 3 / 2
7,654
589
5,971
9,785
3,134
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tiamat
12
3 / 0 / 3
7,402
569
5,847
8,804
5,180
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hel
11
1 / 0 / 16
6,911
532
6,344
5,384
3,137
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
51
5
Kills
24
25
Deaths
5
1
Assists
27
Player
Kills
Deaths
Assists
KDA
L
1
5
0
0.2
L
1
11
1
0.14
L
Heimdallr
Huiee
Heimdallr
3
4
0
0.75
L
0
1
0
0
W
12
2
4
7
W
Thor
1
0
2
2
W
Chiron
SirBlanket
Chiron
7
3
2
2.67
L
0
4
0
0
W
Tiamat
3
0
3
4.5
W
Hel
1
0
16
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,272
Damage
29,147
42,112
Taken
38,744
14,064
Mitigated
16,407
7,184
Healing
16,474
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,092
1,245
0
1,165
9,835
3,060
22
1,735
8,100
0
17,894
L
5,563
3,013
176
2,607
13,057
4,393
543
3,368
9,689
22,026
0
L
Heimdallr
Huiee
Heimdallr
5,900
1,805
0
2,303
8,983
2,974
1,029
1,199
7,784
0
39,132
L
347
0
0
0
2,857
926
0
1,151
1,706
4,093
23
W
9,753
4,792
0
0
7,636
2,731
3,013
4,989
2,647
0
32,157
W
Thor
1,232
699
0
2,724
7,135
2,225
0
877
6,258
0
26,707
W
Chiron
SirBlanket
Chiron
5,971
1,526
422
3,303
9,785
3,134
48
362
9,423
0
32,844
L
7,370
1,706
0
933
7,380
2,711
0
4,738
2,642
27,190
1,454
W
Tiamat
5,847
938
0
5,690
8,804
5,180
1,814
3,603
5,201
41,644
0
W
Hel
6,344
946
1,618
2,717
5,384
3,137
1,109
3,185
2,199
25,537
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,225
Gold Earned
36,431
204
Minions Killed
292
0
Camps Cleared
0
1,037,661
Distance Traveled
1,314,781
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
5,631
433
40
3
0
217,499
0
L
Olorun
5,404
416
29
2
0
213,905
0
L
Heimdallr
7,193
553
66
5
0
242,802
1
L
Ymir
4,346
334
10
1
0
121,909
0
W
Medusa
7,981
614
60
5
0
280,775
0
W
Thor
6,483
499
61
5
0
290,458
0
W
Chiron
7,654
589
58
4
0
268,179
0
L
Sol
5,651
435
59
5
0
241,546
0
W
Tiamat
7,402
569
77
6
0
218,681
1
W
Hel
6,911
532
36
3
0
256,688
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role