Player Matchup

Gilgamesh
Gilgamesh
X_Mr_Br4Vo_X
Gilgamesh
Level 94
God Stats
7W - 7L
1,285 SR
Queue Stats
161W - 129L
1,556 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Yvng_Lord85
Ah Muzen Cab
Level 108
God Stats
2W - 0L
1,500 SR
Queue Stats
207W - 178L
1,566 Elo+
Party 2
Cerberus
Cerberus
scott123-12_12
Cerberus
Level 28
God Stats
5W - 1L
1,500 SR
Queue Stats
80W - 60L
1,580 Elo+
Party 2
Team Averages
Level 77
1,428 SR
1,567 Elo+

VS

Team Averages
Level 56
1,560 SR
1,535 Elo+
Ganesha
Ganesha
AD_Dr_potatoaim
Ganesha
Level 15
God Stats
4W - 1L
1,720 SR
Queue Stats
8W - 6L
1,538 Elo+
Party 1
Fafnir
Fafnir
Brorack_Obama
Fafnir
Level 87
God Stats
1W - 1L
1,461 SR
Queue Stats
22W - 18L
1,549 Elo+
Party 1
Ra
Ra
P3t33
Ra
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 12L
1,519 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
X_Mr_Br4Vo_X
Gilgamesh
12
10 / 2 / 6
9,021
902
10,718
9,437
5,813
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ah Muzen Cab
Yvng_Lord85
Ah Muzen Cab
10
3 / 2 / 8
7,298
730
7,098
7,043
2,065
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Cerberus
10
3 / 0 / 8
7,906
791
3,981
9,037
6,891
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 7 / 4
7,583
758
3,322
10,626
8,611
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

9
1 / 4 / 1
6,946
695
4,375
8,984
6,058
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ra
11
3 / 5 / 0
7,461
746
9,194
8,508
2,998
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
9
16
Kills
4
4
Deaths
16
22
Assists
5
Player
Kills
Deaths
Assists
KDA
L
0
7
4
0.29
L
1
4
1
0.38
L
Ra
3
5
0
0.6
W
Gilgamesh
X_Mr_Br4Vo_X
Gilgamesh
10
2
6
6.5
W
Ah Muzen Cab
Yvng_Lord85
Ah Muzen Cab
3
2
8
3.5
W
Cerberus
3
0
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,797
Damage
16,891
25,517
Taken
28,118
14,769
Mitigated
17,667
8,370
Healing
6,498
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,322
361
0
1,215
10,626
8,611
0
1,328
9,298
11,545
0
L
4,375
1,063
596
2,244
8,984
6,058
0
1,513
7,471
14,681
0
L
Ra
9,194
1,945
709
1,734
8,508
2,998
0
1,223
7,285
37,266
0
W
Gilgamesh
X_Mr_Br4Vo_X
Gilgamesh
10,718
3,678
0
378
9,437
5,813
292
5,873
3,564
0
26,059
W
Ah Muzen Cab
Yvng_Lord85
Ah Muzen Cab
7,098
3,591
0
2,567
7,043
2,065
945
5,381
1,662
0
24,239
W
Cerberus
3,981
197
201
5,224
9,037
6,891
127
5,699
3,338
17,924
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,225
Gold Earned
21,990
98
Minions Killed
121
0
Camps Cleared
0
546,603
Distance Traveled
539,733
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
7,583
758
5
1
0
182,809
0
L
Fafnir
6,946
695
23
2
0
187,751
0
L
Ra
7,461
746
93
9
0
169,173
0
W
Gilgamesh
9,021
902
30
3
0
183,705
0
W
Ah Muzen Cab
7,298
730
35
4
0
173,357
1
W
Cerberus
7,906
791
33
3
0
189,541
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role