Player Matchup

Tsukuyomi
Tsukuyomi
AGfromTheBaÿ
Tsukuyomi
Level 126
God Stats
9W - 5L
1,814 SR
Queue Stats
167W - 141L
1,668 Elo+
Party 1
Janus
Janus
LilSpeak
Janus
Level 128
God Stats
11W - 9L
1,736 SR
Queue Stats
78W - 78L
1,702 Elo+
Party 1
Hou Yi
Hou Yi
SkinBoosterPls
Hou Yi
Level 26
God Stats
2W - 0L
1,797 SR
Queue Stats
7W - 1L
1,804 Elo+
Party 1
Fenrir
Fenrir
Turφuoise
Fenrir
Level 159
God Stats
1W - 1L
1,630 SR
Queue Stats
32W - 25L
1,659 Elo+
Party 1
Gilgamesh
Gilgamesh
Wuxis
Gilgamesh
Level 158
God Stats
11W - 11L
1,675 SR
Queue Stats
157W - 128L
1,688 Elo+
Party 1
Team Averages
Level 119
1,730 SR
1,704 Elo+

VS

Team Averages
Level 73
1,593 SR
1,599 Elo+
Xbalanque
Xbalanque
Killuaaa
Xbalanque
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hercules
Hercules
L1ttlecountry
Hercules
Level 57
God Stats
25W - 38L
1,664 SR
Queue Stats
493W - 501L
1,589 Elo+
Party 2
Bellona
Bellona
TomIsHigh
Bellona
Level 15
God Stats
26W - 13L
1,944 SR
Queue Stats
47W - 28L
1,787 Elo+
Party 3
Mercury
Mercury
d11127o4sh0
Mercury
Level 47
God Stats
20W - 15L
1,356 SR
Queue Stats
764W - 674L
1,555 Elo+
Party 2
Bacchus
Bacchus
mimn
Bacchus
Level 143
God Stats
4W - 5L
1,500 SR
Queue Stats
296W - 288L
1,562 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
AGfromTheBaÿ
Tsukuyomi
16
6 / 1 / 9
10,163
565
10,577
9,319
5,958
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Janus
LilSpeak
Janus
17
6 / 3 / 5
10,504
584
11,840
8,373
3,500
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

12
2 / 6 / 3
7,832
435
3,794
8,533
3,071
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fenrir
Turφuoise
Fenrir
15
8 / 2 / 9
10,410
578
14,085
14,304
14,629
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Gilgamesh
Wuxis
Gilgamesh
18
6 / 2 / 6
11,073
615
13,113
15,922
14,016
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Killuaaa
Xbalanque
13
4 / 6 / 2
8,534
474
8,726
14,569
5,467
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hercules
L1ttlecountry
Hercules
13
3 / 3 / 3
8,725
485
5,349
12,767
9,944
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bellona
TomIsHigh
Bellona
15
2 / 8 / 1
9,443
525
11,600
17,694
16,279
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Mercury
d11127o4sh0
Mercury
14
5 / 5 / 2
9,101
506
7,819
13,822
5,745
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Bacchus
mimn
Bacchus
13
0 / 6 / 4
7,919
440
6,007
14,676
8,684
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
26
28
Kills
14
14
Deaths
28
32
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
AGfromTheBaÿ
Tsukuyomi
6
1
9
10.5
L
Xbalanque
Killuaaa
Xbalanque
4
6
2
0.83
L
Hercules
L1ttlecountry
Hercules
3
3
3
1.5
W
Janus
LilSpeak
Janus
6
3
5
2.83
W
2
6
3
0.58
L
Bellona
TomIsHigh
Bellona
2
8
1
0.31
W
Fenrir
Turφuoise
Fenrir
8
2
9
6.25
W
Gilgamesh
Wuxis
Gilgamesh
6
2
6
4.5
L
Mercury
d11127o4sh0
Mercury
5
5
2
1.2
L
Bacchus
mimn
Bacchus
0
6
4
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,409
Damage
39,501
56,451
Taken
73,528
41,174
Mitigated
46,119
13,035
Healing
14,493
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
AGfromTheBaÿ
Tsukuyomi
10,577
1,666
0
4,284
9,319
5,958
0
2,508
6,623
0
68,795
L
Xbalanque
Killuaaa
Xbalanque
8,726
4,908
0
3,059
14,569
5,467
832
2,660
11,787
0
64,689
L
Hercules
L1ttlecountry
Hercules
5,349
809
0
2,483
12,767
9,944
0
2,843
9,750
0
19,760
W
Janus
LilSpeak
Janus
11,840
567
0
901
8,373
3,500
0
2,187
5,992
56,836
0
W
3,794
1,878
0
1,096
8,533
3,071
0
301
8,230
0
26,411
L
Bellona
TomIsHigh
Bellona
11,600
6,401
0
4,393
17,694
16,279
1,202
1,018
16,588
1,455
60,313
W
Fenrir
Turφuoise
Fenrir
14,085
3,871
0
2,456
14,304
14,629
0
337
13,921
0
34,776
W
Gilgamesh
Wuxis
Gilgamesh
13,113
4,488
0
4,298
15,922
14,016
0
593
15,321
0
85,526
L
Mercury
d11127o4sh0
Mercury
7,819
3,854
0
1,343
13,822
5,745
0
1,130
12,640
0
64,372
L
Bacchus
mimn
Bacchus
6,007
328
171
3,044
14,676
8,684
0
3,544
10,923
43,897
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,982
Gold Earned
43,722
459
Minions Killed
469
0
Camps Cleared
0
1,831,455
Distance Traveled
1,591,790
18
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
10,163
565
104
6
0
409,010
4
L
Xbalanque
8,534
474
103
6
0
278,467
4
L
Hercules
8,725
485
31
2
0
329,742
0
W
Janus
10,504
584
132
7
0
399,355
5
W
Hou Yi
7,832
435
56
3
0
287,336
1
L
Bellona
9,443
525
132
7
0
303,359
3
W
Fenrir
10,410
578
26
1
0
357,890
6
W
Gilgamesh
11,073
615
141
8
0
377,864
2
L
Mercury
9,101
506
124
7
0
365,151
3
L
Bacchus
7,919
440
79
4
0
315,071
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role