Player Matchup

Thanatos
Thanatos
ArKtiC Nova
Thanatos
Level 7
God Stats
22W - 31L
1,415 SR
Queue Stats
164W - 160L
1,370 Elo+
Party 3
Fenrir
Fenrir
ArKtiC Resse
Fenrir
Level 8
God Stats
107W - 90L
1,522 SR
Queue Stats
123W - 110L
1,447 Elo+
Party 3
Medusa
Medusa
FoxFrancix
Medusa
Level 19
God Stats
104W - 115L
1,483 SR
Queue Stats
203W - 226L
1,439 Elo+
Party 2
Odin
Odin
MarcinhoPescador
Odin
Level 19
God Stats
142W - 113L
1,533 SR
Queue Stats
221W - 225L
1,467 Elo+
Party 2
Zeus
Zeus
wesleysnipiz
Zeus
Level 22
God Stats
109W - 79L
1,478 SR
Queue Stats
216W - 205L
1,487 Elo+
Party 2
Team Averages
Level 15
1,486 SR
1,442 Elo+

VS

Team Averages
Level 17
1,617 SR
1,419 Elo+
Da Ji
Da Ji
Mutha_Cracka1
Da Ji
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 14L
1,304 Elo+
Party 1
Bellona
Bellona
NOVANHOD7
Bellona
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,630 Elo+
Solo
Gilgamesh
Gilgamesh
kungfuWdreamz
Gilgamesh
Level 29
God Stats
11W - 16L
1,599 SR
Queue Stats
445W - 525L
1,359 Elo+
Solo
Cu Chulainn
Cu Chulainn
trailerparkgezus
Cu Chulainn
Level 15
God Stats
8W - 4L
1,871 SR
Queue Stats
32W - 34L
1,377 Elo+
Party 1
Izanami
Izanami
xTCAx_CaRnAgE
Izanami
Level 23
God Stats
22W - 15L
1,618 SR
Queue Stats
62W - 59L
1,426 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
ArKtiC Nova
Thanatos
19
12 / 0 / 36
12,173
1,217
17,760
10,790
6,541
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Fenrir
18
8 / 3 / 31
11,433
1,143
12,698
14,049
6,930
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Medusa
FoxFrancix
Medusa
19
8 / 2 / 36
11,822
1,182
12,445
11,336
5,515
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

19
4 / 2 / 42
11,349
1,135
15,596
10,449
12,242
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

20
29 / 1 / 26
15,582
1,558
44,465
11,626
5,234
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Team 1 Tickets

242

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 16 / 3
9,616
962
8,001
20,656
9,099
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Bellona
NOVANHOD7
Bellona
16
1 / 18 / 4
9,723
972
9,607
29,364
19,478
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Gilgamesh
kungfuWdreamz
Gilgamesh
15
4 / 15 / 1
10,840
1,084
15,511
27,592
16,587
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cu Chulainn
trailerparkgezus
Cu Chulainn
17
1 / 8 / 4
9,867
987
8,908
20,802
22,610
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Izanami
17
1 / 4 / 6
10,279
1,028
10,275
9,771
3,253
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

232
Kill Participation
26
61
Kills
8
8
Deaths
61
171
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Thanatos
ArKtiC Nova
Thanatos
12
0
36
30
W
Fenrir
8
3
31
7.83
W
Medusa
FoxFrancix
Medusa
8
2
36
13
W
4
2
42
12.5
L
1
16
3
0.16
L
Bellona
NOVANHOD7
Bellona
1
18
4
0.17
L
Gilgamesh
kungfuWdreamz
Gilgamesh
4
15
1
0.3
L
Cu Chulainn
trailerparkgezus
Cu Chulainn
1
8
4
0.38
W
29
1
26
42
L
Izanami
1
4
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

102,964
Damage
52,302
58,250
Taken
108,185
36,462
Mitigated
71,027
18,797
Healing
2,411
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
ArKtiC Nova
Thanatos
17,760
5,911
0
10,470
10,790
6,541
0
0
10,790
0
28,741
W
Fenrir
12,698
4,900
0
1,180
14,049
6,930
0
0
14,049
0
16,629
W
Medusa
FoxFrancix
Medusa
12,445
7,376
0
1,593
11,336
5,515
0
12
11,324
0
22,676
W
15,596
3,961
465
572
10,449
12,242
0
0
10,245
0
26,681
L
8,001
2,152
0
46
20,656
9,099
0
9,335
11,321
0
19,473
L
Bellona
NOVANHOD7
Bellona
9,607
2,045
0
1,057
29,364
19,478
0
12,896
16,468
0
30,698
L
Gilgamesh
kungfuWdreamz
Gilgamesh
15,511
5,576
0
1,232
27,592
16,587
0
9,377
18,215
33
32,106
L
Cu Chulainn
trailerparkgezus
Cu Chulainn
8,908
1,910
0
63
20,802
22,610
0
8,609
12,193
0
29,136
W
44,465
5,422
959
3,558
11,626
5,234
0
0
11,626
72,857
0
L
Izanami
10,275
6,776
0
13
9,771
3,253
0
4,248
5,523
0
40,528

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,359
Gold Earned
50,325
168
Minions Killed
187
6
Camps Cleared
6
1,002,660
Distance Traveled
897,193
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
12,173
1,217
24
2
1
223,581
5
W
Fenrir
11,433
1,143
12
1
0
205,015
0
W
Medusa
11,822
1,182
23
2
1
180,629
0
W
Odin
11,349
1,135
32
3
1
198,377
0
L
Da Ji
9,616
962
26
3
1
167,212
1
L
Bellona
9,723
972
27
3
0
181,213
2
L
Gilgamesh
10,840
1,084
26
3
3
191,681
1
L
Cu Chulainn
9,867
987
38
4
1
187,483
0
W
Zeus
15,582
1,558
77
8
3
195,058
0
L
Izanami
10,279
1,028
70
7
1
169,604
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role