Player Matchup

Scylla
Scylla
J wavy1213
Scylla
Level 87
God Stats
18W - 15L
1,489 SR
Queue Stats
124W - 133L
1,434 Elo+
Party 1
Sobek
Sobek
NoxJsnake
Sobek
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 26L
1,711 Elo+
Party 1
Tyr
Tyr
Sharkattack00125
Tyr
Level 32
God Stats
5W - 0L
1,865 SR
Queue Stats
119W - 130L
1,447 Elo+
Party 1
Nu Wa
Nu Wa
Trippy Rose
Nu Wa
Level 29
God Stats
18W - 24L
1,453 SR
Queue Stats
95W - 122L
1,411 Elo+
Party 1
Gilgamesh
Gilgamesh
hanzo24002
Gilgamesh
Level 12
God Stats
2W - 3L
1,196 SR
Queue Stats
23W - 15L
1,549 Elo+
Party 1
Team Averages
Level 35
1,500 SR
1,510 Elo+

VS

Team Averages
Level 26
1,496 SR
1,409 Elo+
Gilgamesh
Gilgamesh
StormNetwork1
Gilgamesh
Level 26
God Stats
6W - 11L
1,392 SR
Queue Stats
177W - 200L
1,311 Elo+
Solo
Apollo
Apollo
TJ232
Apollo
Level 26
God Stats
13W - 13L
1,536 SR
Queue Stats
97W - 96L
1,431 Elo+
Party 2
Nu Wa
Nu Wa
gabriellavras
Nu Wa
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
henocied123
Cthulhu
Level 23
God Stats
0W - 1L
1,624 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ymir
Ymir
resttt-_-
Ymir
Level 25
God Stats
8W - 11L
1,427 SR
Queue Stats
136W - 142L
1,304 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
J wavy1213
Scylla
18
9 / 1 / 8
11,078
583
18,364
7,355
2,819
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sobek
NoxJsnake
Sobek
14
5 / 1 / 15
9,873
520
9,545
19,088
18,873
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 45 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

10
1 / 1 / 0
7,420
391
1,273
7,646
4,839
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

16
2 / 1 / 10
10,147
534
6,960
8,426
3,020
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gilgamesh
hanzo24002
Gilgamesh
18
16 / 2 / 6
12,029
633
19,283
14,939
10,694
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
StormNetwork1
Gilgamesh
15
0 / 5 / 0
8,848
466
4,175
14,991
5,507
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Apollo
TJ232
Apollo
12
0 / 7 / 3
7,943
418
6,725
13,217
5,345
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

11
1 / 8 / 0
7,501
395
9,410
12,912
3,971
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
henocied123
Cthulhu
13
1 / 6 / 0
8,022
422
7,344
15,211
8,824
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ymir
13
3 / 8 / 1
8,886
468
5,715
20,584
14,187
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
9
33
Kills
5
6
Deaths
34
39
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Scylla
J wavy1213
Scylla
9
1
8
13
W
Sobek
NoxJsnake
Sobek
5
1
15
12.5
W
1
1
0
1
L
Gilgamesh
StormNetwork1
Gilgamesh
0
5
0
0
L
Apollo
TJ232
Apollo
0
7
3
0.21
W
2
1
10
7
L
1
8
0
0.13
W
Gilgamesh
hanzo24002
Gilgamesh
16
2
6
9.5
L
Cthulhu
henocied123
Cthulhu
1
6
0
0.17
L
Ymir
3
8
1
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,425
Damage
33,369
57,454
Taken
76,915
40,245
Mitigated
37,834
22,276
Healing
10,437
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
J wavy1213
Scylla
18,364
1,624
0
4,859
7,355
2,819
1,390
4,355
3,000
69,678
0
W
Sobek
NoxJsnake
Sobek
9,545
1,295
609
6,045
19,088
18,873
185
6,628
12,460
41,477
0
W
1,273
226
0
3,567
7,646
4,839
0
1,296
6,350
0
32,314
L
Gilgamesh
StormNetwork1
Gilgamesh
4,175
805
0
3,864
14,991
5,507
993
5,344
9,210
0
62,597
L
Apollo
TJ232
Apollo
6,725
4,099
0
2,185
13,217
5,345
188
4,444
8,635
0
42,604
W
6,960
1,712
0
1,819
8,426
3,020
1,697
5,196
3,230
48,633
0
L
9,410
1,914
0
1,484
12,912
3,971
0
6,745
5,761
36,323
0
W
Gilgamesh
hanzo24002
Gilgamesh
19,283
8,676
0
5,377
14,939
10,694
924
4,994
9,945
0
80,860
L
Cthulhu
henocied123
Cthulhu
7,344
1,091
1,138
1,103
15,211
8,824
270
7,067
7,807
43,752
0
L
Ymir
5,715
1,262
0
663
20,584
14,187
68
9,573
10,633
36,965
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,547
Gold Earned
41,200
455
Minions Killed
376
0
Camps Cleared
0
1,558,843
Distance Traveled
1,663,393
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
11,078
583
132
7
0
325,540
1
W
Sobek
9,873
520
54
3
0
358,472
4
W
Tyr
7,420
391
49
3
0
168,455
0
L
Gilgamesh
8,848
466
115
6
0
338,922
0
L
Apollo
7,943
418
91
5
0
350,376
1
W
Nu Wa
10,147
534
107
6
0
328,067
0
L
Nu Wa
7,501
395
37
2
0
292,770
0
W
Gilgamesh
12,029
633
113
6
0
378,309
0
L
Cthulhu
8,022
422
78
4
0
349,729
1
L
Ymir
8,886
468
55
3
0
331,596
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role