Player Matchup

Cthulhu
Cthulhu
OGwiz1993
Cthulhu
Level 70
God Stats
22W - 32L
1,288 SR
Queue Stats
156W - 229L
1,313 Elo+
Party 1
Gilgamesh
Gilgamesh
frenchfry616
Gilgamesh
Level 60
God Stats
14W - 23L
1,426 SR
Queue Stats
182W - 270L
1,315 Elo+
Party 1
Chang'e
Chang'e
micronaldo
Chang'e
Level 126
God Stats
20W - 13L
1,682 SR
Queue Stats
579W - 567L
1,479 Elo+
Party 2
Loki
Loki
x-Giafrak
Loki
Level 84
God Stats
15W - 8L
1,707 SR
Queue Stats
577W - 580L
1,466 Elo+
Party 2
Izanami
Izanami
x-Paira7
Izanami
Level 47
God Stats
8W - 8L
1,452 SR
Queue Stats
359W - 410L
1,415 Elo+
Party 2
Team Averages
Level 77
1,511 SR
1,398 Elo+

VS

Team Averages
Level 60
1,466 SR
1,314 Elo+
Hel
Hel
Boblee-3Swager91
Hel
Level 29
God Stats
0W - 3L
1,837 SR
Queue Stats
54W - 83L
1,315 Elo+
Party 3
Achilles
Achilles
Ghostragedy
Achilles
Level 159
God Stats
1W - 4L
1,258 SR
Queue Stats
375W - 409L
1,446 Elo+
Solo
Neith
Neith
Goofygrass024
Neith
Level 60
God Stats
2W - 8L
1,354 SR
Queue Stats
52W - 99L
1,231 Elo+
Party 3
Baron Samedi
Baron Samedi
meniga420
Baron Samedi
Level 25
God Stats
21W - 52L
1,332 SR
Queue Stats
21W - 54L
1,232 Elo+
Party 3
Tsukuyomi
Tsukuyomi
pogomaster14
Tsukuyomi
Level 26
God Stats
4W - 2L
1,547 SR
Queue Stats
27W - 37L
1,347 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
OGwiz1993
Cthulhu
14
3 / 1 / 4
7,902
439
8,410
10,899
5,390
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Gilgamesh
frenchfry616
Gilgamesh
15
3 / 2 / 4
10,578
588
5,377
11,599
6,077
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Chang'e
micronaldo
Chang'e
19
9 / 1 / 9
11,476
638
12,452
9,933
5,590
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Loki
17
9 / 2 / 8
10,406
578
8,855
11,638
4,303
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Izanami
x-Paira7
Izanami
15
4 / 1 / 5
8,843
491
4,930
8,136
2,586
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 5 / 1
7,246
403
5,949
10,680
3,387
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Achilles
Ghostragedy
Achilles
15
0 / 4 / 2
9,127
507
5,430
12,733
9,066
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

13
1 / 3 / 2
7,578
421
5,810
12,563
7,245
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Baron Samedi
meniga420
Baron Samedi
13
0 / 8 / 1
8,041
447
3,859
9,745
3,894
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Tsukuyomi
pogomaster14
Tsukuyomi
14
5 / 8 / 1
9,402
522
10,390
16,029
5,755
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
14
28
Kills
7
7
Deaths
28
30
Assists
7
Player
Kills
Deaths
Assists
KDA
L
1
5
1
0.3
L
Achilles
Ghostragedy
Achilles
0
4
2
0.25
L
1
3
2
0.67
W
Cthulhu
OGwiz1993
Cthulhu
3
1
4
5
W
Gilgamesh
frenchfry616
Gilgamesh
3
2
4
2.5
L
Baron Samedi
meniga420
Baron Samedi
0
8
1
0.06
W
Chang'e
micronaldo
Chang'e
9
1
9
13.5
L
Tsukuyomi
pogomaster14
Tsukuyomi
5
8
1
0.69
W
Loki
9
2
8
6.5
W
Izanami
x-Paira7
Izanami
4
1
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,024
Damage
31,438
52,205
Taken
61,750
23,946
Mitigated
29,347
23,129
Healing
17,431
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,949
467
1,769
3,539
10,680
3,387
0
4,316
6,364
22,706
0
L
Achilles
Ghostragedy
Achilles
5,430
2,078
0
1,799
12,733
9,066
1,501
508
12,225
0
55,121
L
5,810
847
731
5,116
12,563
7,245
0
5,373
7,190
0
39,424
W
Cthulhu
OGwiz1993
Cthulhu
8,410
548
591
4,055
10,899
5,390
93
3,141
7,295
32,983
0
W
Gilgamesh
frenchfry616
Gilgamesh
5,377
1,129
0
3,655
11,599
6,077
474
1,364
10,235
0
48,071
L
Baron Samedi
meniga420
Baron Samedi
3,859
787
63
521
9,745
3,894
651
4,804
4,941
38,371
0
W
Chang'e
micronaldo
Chang'e
12,452
930
962
5,630
9,933
5,590
55
1,489
8,444
80,293
0
L
Tsukuyomi
pogomaster14
Tsukuyomi
10,390
3,358
0
3,893
16,029
5,755
0
5,861
10,168
0
50,732
W
Loki
8,855
1,982
0
4,592
11,638
4,303
15
1,122
10,490
0
63,825
W
Izanami
x-Paira7
Izanami
4,930
3,258
0
3,644
8,136
2,586
593
1,879
5,933
0
57,107

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,205
Gold Earned
41,394
501
Minions Killed
369
0
Camps Cleared
0
1,760,273
Distance Traveled
1,522,088
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
7,246
403
33
2
0
307,202
2
L
Achilles
9,127
507
121
7
0
305,033
8
L
Neith
7,578
421
71
4
0
280,433
0
W
Cthulhu
7,902
439
29
2
0
349,992
3
W
Gilgamesh
10,578
588
99
6
0
336,517
0
L
Baron Samedi
8,041
447
64
4
0
292,711
0
W
Chang'e
11,476
638
151
8
0
353,388
2
L
Tsukuyomi
9,402
522
80
4
0
336,709
0
W
Loki
10,406
578
100
6
0
394,592
1
W
Izanami
8,843
491
122
7
0
325,784
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role