Player Matchup

Gilgamesh
Gilgamesh
Chauvin Fan
Gilgamesh
Level 10
God Stats
12W - 5L
1,804 SR
Queue Stats
29W - 11L
1,661 Elo+
Party 1
Persephone
Persephone
LampoooN
Persephone
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hachiman
Hachiman
SimplyRare
Hachiman
Level 63
God Stats
2W - 5L
1,440 SR
Queue Stats
54W - 101L
1,409 Elo+
Solo
Team Averages
Level 78
1,581 SR
1,524 Elo+

VS

Team Averages
Level 40
1,626 SR
1,502 Elo+
Danzaburou
Danzaburou
BlueTheDumbo
Danzaburou
Level 88
God Stats
5W - 6L
1,634 SR
Queue Stats
240W - 198L
1,613 Elo+
Party 2
Cthulhu
Cthulhu
ModstMuse
Cthulhu
Level 26
God Stats
13W - 10L
1,870 SR
Queue Stats
152W - 139L
1,643 Elo+
Party 2
Ra
Ra
MuhadD1b
Ra
Level 6
God Stats
3W - 8L
1,373 SR
Queue Stats
8W - 16L
1,251 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Chauvin Fan
Gilgamesh
11
5 / 1 / 8
8,315
756
9,106
6,493
3,704
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Persephone
LampoooN
Persephone
13
5 / 0 / 9
8,778
798
9,669
3,249
1,006
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hachiman
SimplyRare
Hachiman
11
4 / 5 / 6
8,380
762
6,937
8,068
2,432
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BlueTheDumbo
Danzaburou
11
6 / 5 / 0
8,552
777
7,632
13,061
5,013
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cthulhu
ModstMuse
Cthulhu
8
0 / 4 / 5
7,135
649
4,182
10,650
8,033
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

9
0 / 5 / 2
6,489
590
1,446
5,904
1,989
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
13
14
Kills
6
6
Deaths
14
23
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
BlueTheDumbo
Danzaburou
6
5
0
1.2
W
Gilgamesh
Chauvin Fan
Gilgamesh
5
1
8
9
W
Persephone
LampoooN
Persephone
5
0
9
9.5
L
Cthulhu
ModstMuse
Cthulhu
0
4
5
0.63
L
0
5
2
0.2
W
Hachiman
SimplyRare
Hachiman
4
5
6
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,712
Damage
13,260
17,810
Taken
29,615
7,142
Mitigated
15,035
3,222
Healing
7,500
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
BlueTheDumbo
Danzaburou
7,632
3,252
0
5,667
13,061
5,013
0
4,243
8,562
0
44,368
W
Gilgamesh
Chauvin Fan
Gilgamesh
9,106
2,874
0
581
6,493
3,704
376
2,738
3,755
0
25,704
W
Persephone
LampoooN
Persephone
9,669
680
0
1,168
3,249
1,006
311
939
2,310
35,140
0
L
Cthulhu
ModstMuse
Cthulhu
4,182
987
65
373
10,650
8,033
0
3,092
7,354
12,984
0
L
1,446
329
360
1,035
5,904
1,989
0
1,794
3,990
11,663
0
W
Hachiman
SimplyRare
Hachiman
6,937
4,253
0
1,473
8,068
2,432
228
2,078
5,990
0
23,703

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,473
Gold Earned
22,176
130
Minions Killed
114
0
Camps Cleared
0
600,539
Distance Traveled
552,539
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
8,552
777
69
6
0
182,158
1
W
Gilgamesh
8,315
756
22
2
0
215,023
2
W
Persephone
8,778
798
75
7
0
204,032
1
L
Cthulhu
7,135
649
22
2
0
188,376
3
L
Ra
6,489
590
23
2
0
182,005
3
W
Hachiman
8,380
762
33
3
0
181,484
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role