Player Matchup

Tyr
Tyr
DarkOakPlank
Tyr
Level 124
God Stats
6W - 5L
1,662 SR
Queue Stats
183W - 177L
1,648 Elo+
Party 1
Gilgamesh
Gilgamesh
Jaqcuees
Gilgamesh
Level 29
God Stats
10W - 5L
1,818 SR
Queue Stats
55W - 36L
1,825 Elo+
Party 1
Anhur
Anhur
Nellaye
Anhur
Level 128
God Stats
6W - 15L
1,531 SR
Queue Stats
272W - 253L
1,667 Elo+
Party 1
Cabrakan
Cabrakan
TheHunter0666
Cabrakan
Level 135
God Stats
1W - 2L
1,238 SR
Queue Stats
285W - 279L
1,653 Elo+
Party 1
Janus
Janus
ou1Iaw
Janus
Level 107
God Stats
2W - 3L
1,583 SR
Queue Stats
77W - 88L
1,597 Elo+
Party 1
Team Averages
Level 105
1,566 SR
1,678 Elo+

VS

Team Averages
Level 79
1,610 SR
1,492 Elo+
Heimdallr
Heimdallr
Haydonnis
Heimdallr
Level 61
God Stats
10W - 13L
1,536 SR
Queue Stats
285W - 298L
1,605 Elo+
Party 2
King Arthur
King Arthur
SIGL3R
King Arthur
Level 14
God Stats
0W - 4L
1,200 SR
Queue Stats
0W - 4L
1,276 Elo+
Party 3
Kukulkan
Kukulkan
Wh15tler91
Kukulkan
Level 86
God Stats
22W - 14L
1,769 SR
Queue Stats
226W - 240L
1,601 Elo+
Party 2
Sylvanus
Sylvanus
YolerGard
Sylvanus
Level 87
God Stats
32W - 27L
2,047 SR
Queue Stats
857W - 818L
1,479 Elo+
Party 3
Gilgamesh
Gilgamesh
Ðachoo
Gilgamesh
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
7 / 2 / 17
13,327
579
9,585
20,615
17,332
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Gilgamesh
Jaqcuees
Gilgamesh
17
1 / 2 / 2
11,017
479
8,795
13,151
9,578
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mace

Mace

+10
Physical Power

Anhur
Nellaye
Anhur
20
14 / 1 / 9
16,280
708
25,832
20,318
8,578
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cabrakan
TheHunter0666
Cabrakan
19
3 / 1 / 17
12,326
536
17,785
20,027
14,578
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Janus
ou1Iaw
Janus
20
8 / 2 / 7
14,545
632
12,872
9,606
3,798
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Haydonnis
Heimdallr
19
1 / 8 / 1
12,349
537
10,841
18,733
7,071
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

King Arthur
SIGL3R
King Arthur
17
1 / 4 / 3
10,595
461
10,183
23,665
15,377
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Kukulkan
Wh15tler91
Kukulkan
16
2 / 4 / 2
10,571
460
10,241
10,259
4,440
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sylvanus
YolerGard
Sylvanus
14
2 / 9 / 5
9,706
422
9,279
24,366
18,949
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gilgamesh
Ðachoo
Gilgamesh
18
2 / 8 / 4
11,267
490
10,365
22,508
13,747
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
23
33
Kills
8
8
Deaths
33
52
Assists
15
Player
Kills
Deaths
Assists
KDA
W
7
2
17
7.75
L
Heimdallr
Haydonnis
Heimdallr
1
8
1
0.19
W
Gilgamesh
Jaqcuees
Gilgamesh
1
2
2
1
W
Anhur
Nellaye
Anhur
14
1
9
18.5
L
King Arthur
SIGL3R
King Arthur
1
4
3
0.63
W
Cabrakan
TheHunter0666
Cabrakan
3
1
17
11.5
L
Kukulkan
Wh15tler91
Kukulkan
2
4
2
0.75
L
Sylvanus
YolerGard
Sylvanus
2
9
5
0.5
W
Janus
ou1Iaw
Janus
8
2
7
5.75
L
Gilgamesh
Ðachoo
Gilgamesh
2
8
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,869
Damage
50,909
83,717
Taken
99,531
53,864
Mitigated
59,584
36,214
Healing
24,494
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,585
2,114
0
7,705
20,615
17,332
0
6,317
14,298
0
55,725
L
Heimdallr
Haydonnis
Heimdallr
10,841
6,002
0
4,721
18,733
7,071
2,193
3,532
15,159
0
99,722
W
Gilgamesh
Jaqcuees
Gilgamesh
8,795
1,610
0
3,788
13,151
9,578
1,257
1,474
11,677
0
58,117
W
Anhur
Nellaye
Anhur
25,832
19,679
0
14,425
20,318
8,578
3,249
2,911
17,407
0
157,354
L
King Arthur
SIGL3R
King Arthur
10,183
1,011
0
6,812
23,665
15,377
210
5,284
18,335
0
58,822
W
Cabrakan
TheHunter0666
Cabrakan
17,785
1,174
0
7,248
20,027
14,578
802
6,288
13,739
91,504
0
L
Kukulkan
Wh15tler91
Kukulkan
10,241
248
0
567
10,259
4,440
0
6,822
3,235
70,709
0
L
Sylvanus
YolerGard
Sylvanus
9,279
1,710
2,788
4,646
24,366
18,949
0
8,563
15,681
30,277
0
W
Janus
ou1Iaw
Janus
12,872
471
0
3,048
9,606
3,798
1,106
3,641
5,965
107,343
0
L
Gilgamesh
Ðachoo
Gilgamesh
10,365
3,500
0
4,960
22,508
13,747
0
5,910
16,464
0
81,128

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,495
Gold Earned
54,488
722
Minions Killed
578
0
Camps Cleared
0
2,250,487
Distance Traveled
2,056,257
29
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
13,327
579
60
3
0
474,424
6
L
Heimdallr
12,349
537
159
7
0
370,660
7
W
Gilgamesh
11,017
479
92
4
0
417,231
0
W
Anhur
16,280
708
231
10
0
403,610
12
L
King Arthur
10,595
461
116
5
0
420,280
0
W
Cabrakan
12,326
536
130
6
0
467,935
3
L
Kukulkan
10,571
460
139
6
0
420,868
1
L
Sylvanus
9,706
422
39
2
0
409,416
0
W
Janus
14,545
632
209
9
0
487,287
8
L
Gilgamesh
11,267
490
125
5
0
435,033
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role