Player Matchup

Bacchus
Bacchus
Ganesha GE
Bacchus
Level 98
God Stats
1W - 0L
1,500 SR
Queue Stats
70W - 84L
1,305 Elo+
Party 2
Mercury
Mercury
Hades RTK
Mercury
Level 108
God Stats
9W - 3L
1,705 SR
Queue Stats
63W - 77L
1,305 Elo+
Party 2
Neith
Neith
IronManx99
Neith
Level 128
God Stats
5W - 2L
1,484 SR
Queue Stats
101W - 100L
1,560 Elo+
Solo
Vulcan
Vulcan
PhantomRiddlez_
Vulcan
Level 79
God Stats
8W - 6L
1,174 SR
Queue Stats
283W - 336L
1,436 Elo+
Solo
Bellona
Bellona
gamer-girl041
Bellona
Level 5
God Stats
7W - 6L
1,705 SR
Queue Stats
10W - 11L
1,305 Elo+
Party 2
Team Averages
Level 84
1,514 SR
1,382 Elo+

VS

Team Averages
Level 45
1,495 SR
1,477 Elo+
Izanami
Izanami
DriftSloth86
Izanami
Level 63
God Stats
9W - 16L
1,459 SR
Queue Stats
179W - 204L
1,517 Elo+
Solo
Scylla
Scylla
Fierypunch
Scylla
Level 17
God Stats
3W - 7L
1,384 SR
Queue Stats
6W - 22L
1,288 Elo+
Party 1
Cupid
Cupid
RippedMissael
Cupid
Level 48
God Stats
0W - 1L
1,441 SR
Queue Stats
6W - 8L
1,693 Elo+
Solo
Odin
Odin
SlinkyPenny6674
Odin
Level 48
God Stats
5W - 5L
1,598 SR
Queue Stats
73W - 113L
1,432 Elo+
Party 1
Zeus
Zeus
bigr1997
Zeus
Level 47
God Stats
33W - 43L
1,591 SR
Queue Stats
85W - 121L
1,455 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Ganesha GE
Bacchus
19
10 / 3 / 19
13,163
1,097
15,558
12,485
8,521
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mercury
Hades RTK
Mercury
20
25 / 2 / 11
15,977
1,331
36,189
17,562
7,842
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Neith
20
9 / 0 / 17
13,627
1,136
18,430
7,024
2,892
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

20
1 / 6 / 21
11,998
1,000
12,555
13,928
5,407
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Bellona
17
0 / 4 / 16
10,544
879
4,795
13,347
10,322
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Team 1 Tickets

165

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
DriftSloth86
Izanami
17
0 / 7 / 10
10,846
904
11,420
16,694
6,874
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Scylla
Fierypunch
Scylla
17
3 / 8 / 4
10,648
887
10,191
13,728
5,061
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

18
4 / 10 / 9
12,611
1,051
11,063
21,065
11,757
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

17
4 / 11 / 10
11,515
960
15,148
21,746
11,460
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Zeus
18
4 / 9 / 7
11,738
978
10,538
17,596
6,508
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

129
Kill Participation
55
45
Kills
15
15
Deaths
45
84
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Izanami
DriftSloth86
Izanami
0
7
10
0.71
L
Scylla
Fierypunch
Scylla
3
8
4
0.63
W
Bacchus
Ganesha GE
Bacchus
10
3
19
6.5
W
Mercury
Hades RTK
Mercury
25
2
11
15.25
W
Neith
9
0
17
17.5
W
1
6
21
1.92
L
4
10
9
0.85
L
4
11
10
0.82
L
Zeus
4
9
7
0.83
W
Bellona
0
4
16
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,527
Damage
58,360
64,346
Taken
90,829
34,984
Mitigated
41,660
11,366
Healing
8,131
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
DriftSloth86
Izanami
11,420
7,837
633
733
16,694
6,874
0
3,688
12,882
0
49,476
L
Scylla
Fierypunch
Scylla
10,191
1,390
162
1,197
13,728
5,061
0
5,604
7,954
17,607
0
W
Bacchus
Ganesha GE
Bacchus
15,558
1,806
0
1,026
12,485
8,521
0
5,623
6,862
22,333
0
W
Mercury
Hades RTK
Mercury
36,189
27,582
0
7,055
17,562
7,842
0
3,464
13,759
0
58,084
W
Neith
18,430
5,999
0
1,263
7,024
2,892
0
2,146
4,878
0
53,719
W
12,555
2,341
135
1,482
13,928
5,407
0
4,840
9,088
40,892
0
L
11,063
5,544
710
1,900
21,065
11,757
0
7,719
13,206
0
37,169
L
15,148
2,857
318
644
21,746
11,460
0
5,379
16,273
0
28,951
L
Zeus
10,538
984
560
1,274
17,596
6,508
0
5,055
12,401
29,350
0
W
Bellona
4,795
1,683
0
405
13,347
10,322
0
4,656
8,691
0
11,321

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,309
Gold Earned
57,358
236
Minions Killed
253
8
Camps Cleared
4
1,097,447
Distance Traveled
943,628
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
10,846
904
98
8
0
193,067
0
L
Scylla
10,648
887
18
2
0
146,412
0
W
Bacchus
13,163
1,097
25
2
1
210,046
0
W
Mercury
15,977
1,331
38
3
5
246,419
0
W
Neith
13,627
1,136
83
7
1
204,379
0
W
Vulcan
11,998
1,000
76
6
0
214,255
0
L
Cupid
12,611
1,051
67
6
0
186,497
0
L
Odin
11,515
960
29
2
1
218,683
0
L
Zeus
11,738
978
41
3
3
198,969
0
W
Bellona
10,544
879
14
1
1
222,348
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role