Player Matchup

Danzaburou
Danzaburou
Anko
Danzaburou
Level 129
God Stats
0W - 3L
1,500 SR
Queue Stats
9W - 12L
1,483 Elo+
Solo
Ah Puch
Ah Puch
HaSuuuhDude
Ah Puch
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
245W - 204L
1,602 Elo+
Party 1
Xing Tian
Xing Tian
Heimdallr Aesir
Xing Tian
Level 149
God Stats
7W - 5L
1,500 SR
Queue Stats
340W - 331L
1,560 Elo+
Party 1
Team Averages
Level 133
1,500 SR
1,548 Elo+

VS

Team Averages
Level 102
1,309 SR
1,577 Elo+
Ah Puch
Ah Puch
Irie4herb2man0
Ah Puch
Level 125
God Stats
3W - 5L
1,143 SR
Queue Stats
235W - 287L
1,512 Elo+
Solo
Gilgamesh
Gilgamesh
KENDRYP72
Gilgamesh
Level 95
God Stats
5W - 4L
1,285 SR
Queue Stats
69W - 64L
1,603 Elo+
Party 2
Neith
Neith
Leoheartt
Neith
Level 85
God Stats
2W - 1L
1,500 SR
Queue Stats
61W - 45L
1,615 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Anko
Danzaburou
11
2 / 6 / 1
8,643
617
4,270
11,640
4,246
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ah Puch
HaSuuuhDude
Ah Puch
12
2 / 4 / 0
8,631
617
11,381
8,577
2,709
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Xing Tian
Heimdallr Aesir
Xing Tian
12
2 / 4 / 2
9,448
675
4,133
17,198
17,129
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 2 / 8
10,269
734
12,039
7,931
2,803
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gilgamesh
KENDRYP72
Gilgamesh
14
6 / 2 / 6
10,074
720
11,329
10,196
8,203
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Neith
Leoheartt
Neith
13
4 / 2 / 7
9,714
694
9,661
7,153
2,605
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
35
6
Kills
14
14
Deaths
6
3
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Anko
Danzaburou
2
6
1
0.42
L
Ah Puch
HaSuuuhDude
Ah Puch
2
4
0
0.5
L
Xing Tian
Heimdallr Aesir
Xing Tian
2
4
2
0.75
W
4
2
8
4
W
Gilgamesh
KENDRYP72
Gilgamesh
6
2
6
4.5
W
Neith
Leoheartt
Neith
4
2
7
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,784
Damage
33,029
37,415
Taken
25,280
24,084
Mitigated
13,611
5,443
Healing
5,776
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Anko
Danzaburou
4,270
960
0
857
11,640
4,246
0
2,875
8,765
0
28,288
L
Ah Puch
HaSuuuhDude
Ah Puch
11,381
285
0
1,739
8,577
2,709
0
3,966
4,611
37,408
0
L
Xing Tian
Heimdallr Aesir
Xing Tian
4,133
260
330
2,517
17,198
17,129
0
5,246
11,952
23,311
0
W
12,039
88
0
2,422
7,931
2,803
1,344
5,517
2,030
58,828
0
W
Gilgamesh
KENDRYP72
Gilgamesh
11,329
3,068
0
2,166
10,196
8,203
0
5,324
4,578
0
20,295
W
Neith
Leoheartt
Neith
9,661
5,463
0
1,188
7,153
2,605
1,209
3,749
3,110
0
24,629

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,722
Gold Earned
30,057
162
Minions Killed
164
0
Camps Cleared
0
721,820
Distance Traveled
725,901
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
8,643
617
60
4
0
215,901
0
L
Ah Puch
8,631
617
80
6
0
245,161
3
L
Xing Tian
9,448
675
22
2
0
260,758
2
W
Ah Puch
10,269
734
101
7
0
227,590
0
W
Gilgamesh
10,074
720
16
1
0
249,165
3
W
Neith
9,714
694
47
3
0
249,146
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role