Player Matchup

Gilgamesh
Gilgamesh
DACCH
Gilgamesh
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
64W - 79L
1,463 Elo+
Party 1
Yemoja
Yemoja
DACCH98
Yemoja
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 48L
1,456 Elo+
Party 1
Anhur
Anhur
KhanOWA
Anhur
Level 129
God Stats
6W - 5L
1,654 SR
Queue Stats
31W - 19L
1,700 Elo+
Party 3
Vulcan
Vulcan
MSOG
Vulcan
Level 129
God Stats
1W - 3L
1,500 SR
Queue Stats
60W - 70L
1,471 Elo+
Party 1
Hercules
Hercules
simplemindxd
Hercules
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Team Averages
Level 87
1,531 SR
1,518 Elo+

VS

Team Averages
Level 76
1,620 SR
1,699 Elo+
Gilgamesh
Gilgamesh
Beeradical
Gilgamesh
Level 139
God Stats
21W - 8L
1,660 SR
Queue Stats
303W - 298L
1,612 Elo+
Party 2
Yemoja
Yemoja
FairyXking
Yemoja
Level 107
God Stats
26W - 3L
1,696 SR
Queue Stats
104W - 44L
1,634 Elo+
Party 2
Sun Wukong
Sun Wukong
QuesoNova
Sun Wukong
Level 87
God Stats
15W - 15L
1,527 SR
Queue Stats
383W - 341L
1,610 Elo+
Party 2
Persephone
Persephone
ShadowOfAchilles
Persephone
Level 14
God Stats
22W - 10L
1,715 SR
Queue Stats
204W - 92L
1,773 Elo+
Party 2
Neith
Neith
Tatsugami
Neith
Level 35
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,864 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
DACCH
Gilgamesh
14
2 / 15 / 1
10,330
369
10,738
32,345
17,251
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Yemoja
DACCH98
Yemoja
14
0 / 14 / 1
10,058
359
4,527
33,941
31,739
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Anhur
KhanOWA
Anhur
20
2 / 5 / 1
13,607
486
9,641
23,695
9,642
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Vulcan
MSOG
Vulcan
17
2 / 9 / 0
11,547
412
23,682
21,294
8,447
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Hercules
simplemindxd
Hercules
20
3 / 3 / 2
14,054
502
16,308
30,639
35,643
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Beeradical
Gilgamesh
20
16 / 3 / 19
16,031
573
36,045
35,073
25,785
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Yemoja
FairyXking
Yemoja
18
5 / 1 / 26
13,928
497
6,999
18,036
27,129
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sun Wukong
QuesoNova
Sun Wukong
20
3 / 2 / 13
15,939
569
15,196
23,677
26,999
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Persephone
ShadowOfAchilles
Persephone
20
14 / 0 / 22
16,530
590
42,757
20,562
9,017
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Neith
Tatsugami
Neith
19
8 / 3 / 8
13,699
489
14,861
18,234
7,763
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
134
9
Kills
46
46
Deaths
9
5
Assists
88
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Beeradical
Gilgamesh
16
3
19
8.5
L
Gilgamesh
DACCH
Gilgamesh
2
15
1
0.17
L
Yemoja
DACCH98
Yemoja
0
14
1
0.04
W
Yemoja
FairyXking
Yemoja
5
1
26
18
L
Anhur
KhanOWA
Anhur
2
5
1
0.5
L
Vulcan
MSOG
Vulcan
2
9
0
0.22
W
Sun Wukong
QuesoNova
Sun Wukong
3
2
13
4.75
W
Persephone
ShadowOfAchilles
Persephone
14
0
22
25
W
Neith
Tatsugami
Neith
8
3
8
4
L
Hercules
simplemindxd
Hercules
3
3
2
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,896
Damage
115,858
141,914
Taken
115,582
102,722
Mitigated
96,693
32,224
Healing
51,507
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Beeradical
Gilgamesh
36,045
13,458
0
11,544
35,073
25,785
1,229
8,082
26,911
0
162,440
L
Gilgamesh
DACCH
Gilgamesh
10,738
2,496
0
2,495
32,345
17,251
0
11,117
20,916
0
59,448
L
Yemoja
DACCH98
Yemoja
4,527
351
1,348
3,130
33,941
31,739
116
14,284
19,303
24,646
0
W
Yemoja
FairyXking
Yemoja
6,999
1,526
10,765
8,181
18,036
27,129
795
6,809
11,227
29,514
0
L
Anhur
KhanOWA
Anhur
9,641
4,347
0
7,008
23,695
9,642
0
4,539
18,982
0
108,533
L
Vulcan
MSOG
Vulcan
23,682
10,060
0
4,283
21,294
8,447
160
10,244
10,518
89,175
0
W
Sun Wukong
QuesoNova
Sun Wukong
15,196
2,829
0
7,126
23,677
26,999
317
3,481
20,036
0
122,908
W
Persephone
ShadowOfAchilles
Persephone
42,757
2,820
863
7,284
20,562
9,017
506
7,865
12,697
140,344
0
W
Neith
Tatsugami
Neith
14,861
7,540
0
5,744
18,234
7,763
7,300
3,685
14,549
0
90,640
L
Hercules
simplemindxd
Hercules
16,308
4,714
0
13,960
30,639
35,643
368
8,285
22,026
0
97,990

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,596
Gold Earned
76,127
610
Minions Killed
761
0
Camps Cleared
0
2,406,518
Distance Traveled
2,728,575
12
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
16,031
573
175
6
0
583,703
7
L
Gilgamesh
10,330
369
79
3
0
494,096
0
L
Yemoja
10,058
359
39
1
0
423,872
1
W
Yemoja
13,928
497
40
1
0
508,437
0
L
Anhur
13,607
486
178
6
0
493,268
4
L
Vulcan
11,547
412
119
4
0
485,322
3
W
Sun Wukong
15,939
569
214
8
0
616,316
10
W
Persephone
16,530
590
203
7
0
563,634
1
W
Neith
13,699
489
129
5
0
456,485
11
L
Hercules
14,054
502
195
7
0
509,960
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role