Player Matchup

Neith
Neith
Archsnow14
Neith
Level 36
God Stats
10W - 8L
1,567 SR
Queue Stats
70W - 79L
1,457 Elo+
Party 1
Baron Samedi
Baron Samedi
Fasged
Baron Samedi
Level 108
God Stats
1W - 4L
1,591 SR
Queue Stats
68W - 65L
1,472 Elo+
Party 1
Thanatos
Thanatos
L33tSnipermob
Thanatos
Level 73
God Stats
18W - 16L
1,580 SR
Queue Stats
41W - 41L
1,464 Elo+
Party 4
Izanami
Izanami
MouseDiddler
Izanami
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Bellona
Bellona
PickleDiddler
Bellona
Level 14
God Stats
1W - 4L
1,348 SR
Queue Stats
15W - 20L
1,395 Elo+
Party 4
Team Averages
Level 63
1,517 SR
1,457 Elo+

VS

Team Averages
Level 51
1,515 SR
1,398 Elo+
Kuzenbo
Kuzenbo
Burnedrogue
Kuzenbo
Level 71
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,230 Elo+
Party 3
Odin
Odin
SoggyLoggy
Odin
Level 15
God Stats
4W - 1L
1,500 SR
Queue Stats
225W - 188L
1,437 Elo+
Party 2
Neith
Neith
TechT0nic
Neith
Level 41
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,230 Elo+
Party 3
Scylla
Scylla
TheJaskoolest
Scylla
Level 38
God Stats
5W - 5L
1,382 SR
Queue Stats
322W - 183L
1,713 Elo+
Solo
Ne Zha
Ne Zha
croyya
Ne Zha
Level 88
God Stats
3W - 0L
1,694 SR
Queue Stats
133W - 110L
1,381 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
14
0 / 6 / 5
8,245
434
6,039
14,132
4,966
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
Fasged
Baron Samedi
13
4 / 3 / 2
8,716
459
11,280
9,940
8,604
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Thanatos
L33tSnipermob
Thanatos
12
2 / 6 / 2
7,960
419
4,571
12,086
4,482
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Izanami
MouseDiddler
Izanami
16
1 / 5 / 0
10,060
529
2,600
12,562
3,755
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bellona
12
0 / 5 / 1
7,678
404
2,776
10,821
7,053
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Burnedrogue
Kuzenbo
14
1 / 2 / 7
8,691
457
5,693
11,363
12,735
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

18
12 / 0 / 3
11,562
609
10,978
10,995
11,781
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Neith
TechT0nic
Neith
15
2 / 4 / 6
8,723
459
7,022
10,256
3,767
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

19
5 / 0 / 9
11,239
592
10,010
5,961
2,146
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ne Zha
croyya
Ne Zha
17
5 / 1 / 8
10,009
527
7,727
10,164
3,667
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
58
7
Kills
25
25
Deaths
7
10
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Neith
0
6
5
0.42
W
Kuzenbo
Burnedrogue
Kuzenbo
1
2
7
2.25
L
Baron Samedi
Fasged
Baron Samedi
4
3
2
1.67
L
Thanatos
L33tSnipermob
Thanatos
2
6
2
0.5
L
Izanami
MouseDiddler
Izanami
1
5
0
0.2
L
Bellona
0
5
1
0.1
W
12
0
3
13.5
W
Neith
TechT0nic
Neith
2
4
6
1.25
W
5
0
9
9.5
W
Ne Zha
croyya
Ne Zha
5
1
8
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,266
Damage
41,430
59,541
Taken
48,739
28,860
Mitigated
34,096
19,683
Healing
16,113
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
6,039
3,753
0
4,017
14,132
4,966
477
5,551
8,581
0
61,753
W
Kuzenbo
Burnedrogue
Kuzenbo
5,693
2,550
381
1,680
11,363
12,735
130
5,572
5,791
24,880
0
L
Baron Samedi
Fasged
Baron Samedi
11,280
678
1,311
4,378
9,940
8,604
152
4,068
5,777
38,328
0
L
Thanatos
L33tSnipermob
Thanatos
4,571
1,119
0
7,677
12,086
4,482
0
1,221
10,790
0
39,321
L
Izanami
MouseDiddler
Izanami
2,600
1,411
0
2,235
12,562
3,755
1,316
4,308
8,229
0
74,664
L
Bellona
2,776
916
0
65
10,821
7,053
307
555
9,966
0
31,565
W
10,978
2,240
0
3,600
10,995
11,781
444
641
9,994
0
68,281
W
Neith
TechT0nic
Neith
7,022
3,405
0
3,219
10,256
3,767
430
4,228
6,028
0
43,643
W
10,010
698
0
1,809
5,961
2,146
1,499
839
5,122
85,891
0
W
Ne Zha
croyya
Ne Zha
7,727
1,006
0
5,424
10,164
3,667
749
0
10,039
0
54,466

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,659
Gold Earned
50,224
482
Minions Killed
521
0
Camps Cleared
0
1,621,174
Distance Traveled
1,716,424
18
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
8,245
434
123
6
0
263,954
0
W
Kuzenbo
8,691
457
26
1
0
310,756
0
L
Baron Samedi
8,716
459
38
2
0
316,705
4
L
Thanatos
7,960
419
83
4
0
363,918
3
L
Izanami
10,060
529
160
8
0
313,380
7
L
Bellona
7,678
404
78
4
0
363,217
4
W
Odin
11,562
609
140
7
0
321,004
6
W
Neith
8,723
459
85
4
0
324,411
0
W
Scylla
11,239
592
175
9
0
359,720
4
W
Ne Zha
10,009
527
95
5
0
400,533
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role