Player Matchup

Nemesis
Nemesis
Doinkz Josephs
Nemesis
Level 115
God Stats
29W - 21L
1,615 SR
Queue Stats
253W - 279L
1,567 Elo+
Party 2
Chiron
Chiron
GatorLikeDat
Chiron
Level 115
God Stats
15W - 18L
1,466 SR
Queue Stats
783W - 763L
1,498 Elo+
Party 2
Bacchus
Bacchus
HOSSstyle3
Bacchus
Level 125
God Stats
7W - 6L
1,157 SR
Queue Stats
285W - 263L
1,493 Elo+
Solo
Ravana
Ravana
Jasons Josephs
Ravana
Level 110
God Stats
7W - 8L
1,629 SR
Queue Stats
515W - 526L
1,498 Elo+
Party 2
Scylla
Scylla
TotalIy Kyle
Scylla
Level 109
God Stats
7W - 13L
1,266 SR
Queue Stats
214W - 255L
1,459 Elo+
Party 2
Team Averages
Level 115
1,427 SR
1,503 Elo+

VS

Team Averages
Level 88
1,476 SR
1,446 Elo+
Tiamat
Tiamat
AffilaoJr21
Tiamat
Level 55
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 6L
1,465 Elo+
Party 1
Gilgamesh
Gilgamesh
Cartier52
Gilgamesh
Level 86
God Stats
19W - 24L
1,320 SR
Queue Stats
118W - 136L
1,404 Elo+
Party 1
Chaac
Chaac
OzBobo
Chaac
Level 106
God Stats
1W - 1L
1,500 SR
Queue Stats
143W - 120L
1,596 Elo+
Party 1
Bakasura
Bakasura
RogueCircuit
Bakasura
Level 56
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 17L
1,270 Elo+
Party 1
Chiron
Chiron
Romar Sheboygan
Chiron
Level 135
God Stats
20W - 12L
1,558 SR
Queue Stats
120W - 114L
1,493 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 3 / 0
6,020
602
3,971
6,290
1,752
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Chiron
10
9 / 2 / 1
6,359
636
5,017
4,462
1,232
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bacchus
HOSSstyle3
Bacchus
9
1 / 0 / 7
5,776
578
5,202
6,652
3,620
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

11
1 / 0 / 1
5,977
598
1,684
3,991
1,390
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Scylla
10
0 / 0 / 1
5,649
565
1,426
3,176
875
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
9
0 / 1 / 1
5,025
503
2,173
4,018
2,000
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gilgamesh
Cartier52
Gilgamesh
9
2 / 1 / 1
5,452
545
2,522
4,912
2,187
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

Chaac
OzBobo
Chaac
6
0 / 5 / 1
4,139
414
2,153
6,329
2,374
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bakasura
RogueCircuit
Bakasura
10
2 / 4 / 1
5,788
579
3,259
6,822
2,132
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

8
0 / 3 / 1
5,072
507
2,714
6,453
1,844
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
9
14
Kills
4
5
Deaths
14
10
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Tiamat
0
1
1
0.5
L
Gilgamesh
Cartier52
Gilgamesh
2
1
1
2.5
W
3
3
0
1
W
Chiron
9
2
1
4.75
W
Bacchus
HOSSstyle3
Bacchus
1
0
7
4.5
W
1
0
1
1.5
L
Chaac
OzBobo
Chaac
0
5
1
0.1
L
Bakasura
RogueCircuit
Bakasura
2
4
1
0.63
L
0
3
1
0.17
W
Scylla
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,300
Damage
12,821
24,571
Taken
28,534
8,869
Mitigated
10,537
9,265
Healing
8,029
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
2,173
359
0
1,316
4,018
2,000
0
1,175
2,760
23,208
0
L
Gilgamesh
Cartier52
Gilgamesh
2,522
574
0
1,193
4,912
2,187
681
832
4,076
0
17,978
W
3,971
1,799
0
1,984
6,290
1,752
464
0
5,927
0
30,249
W
Chiron
5,017
1,590
345
1,447
4,462
1,232
0
336
4,084
0
23,364
W
Bacchus
HOSSstyle3
Bacchus
5,202
606
0
947
6,652
3,620
222
454
6,148
14,056
0
W
1,684
384
0
3,260
3,991
1,390
0
116
3,858
0
33,979
L
Chaac
OzBobo
Chaac
2,153
818
0
1,049
6,329
2,374
0
2,472
3,831
0
11,161
L
Bakasura
RogueCircuit
Bakasura
3,259
2,640
0
1,909
6,822
2,132
0
0
6,822
0
15,299
L
2,714
849
282
2,280
6,453
1,844
151
2,036
4,417
0
24,413
W
Scylla
1,426
51
0
1,282
3,176
875
446
1,034
2,018
28,352
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,781
Gold Earned
25,476
277
Minions Killed
203
0
Camps Cleared
0
958,166
Distance Traveled
893,417
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
5,025
503
44
4
0
161,996
1
L
Gilgamesh
5,452
545
42
4
0
192,493
0
W
Nemesis
6,020
602
74
7
0
180,487
0
W
Chiron
6,359
636
46
5
0
157,177
2
W
Bacchus
5,776
578
10
1
0
206,606
2
W
Ravana
5,977
598
83
8
0
223,146
3
L
Chaac
4,139
414
21
2
0
179,655
0
L
Bakasura
5,788
579
54
5
0
184,973
2
L
Chiron
5,072
507
42
4
0
174,300
2
W
Scylla
5,649
565
64
6
0
190,750
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role