Player Matchup

Heimdallr
Heimdallr
Gold II
Antgotbigmeat
Heimdallr
Gold II
Level 107
God Stats
9W - 12L
1,576 SR
Queue Stats
178W - 179L
1,649 MMR
Solo
Guan Yu
Guan Yu
Silver I
McGregsauce
Guan Yu
Silver I
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 14L
1,580 MMR
Party 1
Thor
Thor
Gold II
MidStriDe
Thor
Gold II
Level 125
God Stats
2W - 4L
1,584 SR
Queue Stats
210W - 217L
1,620 MMR
Solo
Nu Wa
Nu Wa
Gold I
Mills x7
Nu Wa
Gold I
Level 149
God Stats
13W - 14L
1,666 SR
Queue Stats
438W - 437L
1,624 MMR
Solo
Sobek
Sobek
Silver I
dalTHEfunk
Sobek
Silver I
Level 103
God Stats
1W - 1L
1,704 SR
Queue Stats
14W - 13L
1,580 MMR
Party 1
Team Averages
Gold III
Gold III
Average Tier
Level 123
1,606 SR
1,611 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 131
1,582 SR
1,569 MMR
Kukulkan
Kukulkan
Gold II
 
Kukulkan
Gold II
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Medusa
Medusa
Gold I
 
Medusa
Gold I
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Tsukuyomi
Tsukuyomi
Gold IV
O Its Melvin
Tsukuyomi
Gold IV
Level 159
God Stats
11W - 3L
1,630 SR
Queue Stats
108W - 87L
1,639 MMR
Solo
Chaac
Chaac
Gold I
Phat Shizno
Chaac
Gold I
Level 146
God Stats
27W - 36L
1,779 SR
Queue Stats
932W - 930L
1,583 MMR
Solo
Baron Samedi
Baron Samedi
Gold V
iMidorLose
Baron Samedi
Gold V
Level 36
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 5L
1,624 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Antgotbigmeat
Heimdallr
15
0 / 4 / 1
8,503
472
5,380
10,779
3,415
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Guan Yu
McGregsauce
Guan Yu
16
1 / 3 / 1
9,337
519
13,249
16,849
17,248
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Thor
10
0 / 11 / 1
6,860
381
4,563
17,660
5,772
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Nu Wa
Mills x7
Nu Wa
14
2 / 4 / 1
8,691
483
12,603
9,008
3,217
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sobek
10
1 / 4 / 1
7,072
393
5,568
16,936
10,037
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bans
SetDanzaburouAthenaCu ChulainnTiamat

VS

Bans
ApolloBellonaAnhurKing ArthurCerberus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
17
6 / 1 / 7
10,528
585
9,680
8,700
3,547
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Medusa
 
Medusa
16
4 / 1 / 12
9,885
549
10,436
13,918
4,661
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tsukuyomi
O Its Melvin
Tsukuyomi
15
5 / 1 / 8
9,778
543
11,313
14,592
4,147
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

16
2 / 1 / 4
9,954
553
7,980
18,580
16,848
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Baron Samedi
iMidorLose
Baron Samedi
16
9 / 0 / 10
10,608
589
13,027
11,395
8,340
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
67
4
Kills
26
26
Deaths
4
5
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
 
Kukulkan
6
1
7
9.5
W
Medusa
 
Medusa
4
1
12
10
L
Heimdallr
Antgotbigmeat
Heimdallr
0
4
1
0.13
L
Guan Yu
McGregsauce
Guan Yu
1
3
1
0.5
L
Thor
0
11
1
0.05
L
Nu Wa
Mills x7
Nu Wa
2
4
1
0.63
W
Tsukuyomi
O Its Melvin
Tsukuyomi
5
1
8
9
W
2
1
4
4
L
Sobek
1
4
1
0.38
W
Baron Samedi
iMidorLose
Baron Samedi
9
0
10
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,363
Damage
52,436
71,232
Taken
67,185
39,689
Mitigated
37,543
22,345
Healing
29,772
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
 
Kukulkan
9,680
1,026
0
1,608
8,700
3,547
2,390
3,190
5,352
83,950
0
W
Medusa
 
Medusa
10,436
4,565
0
3,855
13,918
4,661
2,376
2,468
11,320
0
65,470
L
Heimdallr
Antgotbigmeat
Heimdallr
5,380
3,010
0
4,115
10,779
3,415
0
1,732
9,047
0
64,673
L
Guan Yu
McGregsauce
Guan Yu
13,249
2,778
748
7,280
16,849
17,248
0
2,410
13,889
0
63,895
L
Thor
4,563
1,450
0
4,014
17,660
5,772
0
6,705
10,955
0
33,984
L
Nu Wa
Mills x7
Nu Wa
12,603
5,083
0
0
9,008
3,217
584
3,880
5,128
60,756
0
W
Tsukuyomi
O Its Melvin
Tsukuyomi
11,313
2,847
0
6,307
14,592
4,147
0
3,877
10,529
0
60,268
W
7,980
1,447
0
10,532
18,580
16,848
0
2,493
15,917
43
59,233
L
Sobek
5,568
516
0
6,188
16,936
10,037
0
8,023
8,888
21,646
0
W
Baron Samedi
iMidorLose
Baron Samedi
13,027
1,938
2,399
5,071
11,395
8,340
939
5,302
5,896
43,654
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,463
Gold Earned
50,753
425
Minions Killed
515
0
Camps Cleared
0
1,574,072
Distance Traveled
1,746,066
27
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
10,528
585
147
8
0
332,409
0
W
Medusa
9,885
549
89
5
0
383,734
6
L
Heimdallr
8,503
472
114
6
0
295,387
8
L
Guan Yu
9,337
519
133
7
0
318,924
6
L
Thor
6,860
381
60
3
0
311,234
4
L
Nu Wa
8,691
483
100
6
0
301,695
5
W
Tsukuyomi
9,778
543
101
6
0
366,777
3
W
Chaac
9,954
553
117
7
0
336,085
4
L
Sobek
7,072
393
18
1
0
346,832
4
W
Baron Samedi
10,608
589
61
3
0
327,061
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role