Player Matchup

Gilgamesh
Gilgamesh
JMHtown
Gilgamesh
Level 89
God Stats
10W - 2L
1,753 SR
Queue Stats
72W - 60L
1,534 Elo+
Party 1
Jing Wei
Jing Wei
SilverShroud8
Jing Wei
Level 69
God Stats
5W - 2L
1,655 SR
Queue Stats
67W - 58L
1,528 Elo+
Party 1
Raijin
Raijin
ThePeyPey
Raijin
Level 46
God Stats
2W - 0L
1,500 SR
Queue Stats
12W - 13L
1,499 Elo+
Party 1
Cthulhu
Cthulhu
Wheres
Cthulhu
Level 30
God Stats
3W - 2L
1,504 SR
Queue Stats
12W - 7L
1,461 Elo+
Party 1
Team Averages
Level 59
1,603 SR
1,506 Elo+

VS

Team Averages
Level 44
1,413 SR
1,436 Elo+
Danzaburou
Danzaburou
EduelboX
Danzaburou
Level 89
God Stats
1W - 2L
1,538 SR
Queue Stats
36W - 39L
1,380 Elo+
Party 2
Cabrakan
Cabrakan
spider_bait2_12
Cabrakan
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,365 Elo+
Party 3
Set
Set
spiderbait12
Set
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Thoth
Thoth
thcx97
Thoth
Level 15
God Stats
0W - 1L
1,116 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
JMHtown
Gilgamesh
17
10 / 0 / 9
11,423
952
16,707
10,880
11,487
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Jing Wei
SilverShroud8
Jing Wei
16
7 / 1 / 7
10,812
901
10,021
9,054
3,511
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Raijin
ThePeyPey
Raijin
17
8 / 0 / 4
11,006
917
6,633
5,309
2,092
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
Wheres
Cthulhu
16
3 / 1 / 6
10,073
839
6,147
11,562
9,931
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
EduelboX
Danzaburou
13
0 / 9 / 1
7,675
640
5,527
14,401
6,372
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cabrakan
13
1 / 6 / 0
8,223
685
5,405
13,425
8,679
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
0 / 4 / 2
7,774
648
2,047
9,746
8,092
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Breastplate

Breastplate

+20
Physical Protection

Thoth
thcx97
Thoth
13
1 / 9 / 1
7,957
663
3,071
10,349
5,744
Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
6
28
Kills
2
2
Deaths
28
26
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
EduelboX
Danzaburou
0
9
1
0.06
W
Gilgamesh
JMHtown
Gilgamesh
10
0
9
14.5
W
Jing Wei
SilverShroud8
Jing Wei
7
1
7
10.5
W
Raijin
ThePeyPey
Raijin
8
0
4
10
W
Cthulhu
Wheres
Cthulhu
3
1
6
6
L
Cabrakan
1
6
0
0.17
L
0
4
2
0.25
L
Thoth
thcx97
Thoth
1
9
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,508
Damage
16,050
36,805
Taken
47,921
27,021
Mitigated
28,887
9,414
Healing
4,226
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
EduelboX
Danzaburou
5,527
1,676
731
2,494
14,401
6,372
0
3,577
10,630
0
28,152
W
Gilgamesh
JMHtown
Gilgamesh
16,707
4,151
0
1,606
10,880
11,487
2,501
3,367
7,513
0
35,617
W
Jing Wei
SilverShroud8
Jing Wei
10,021
8,656
462
3,658
9,054
3,511
2,797
2,048
7,006
0
39,308
W
Raijin
ThePeyPey
Raijin
6,633
552
0
1,837
5,309
2,092
744
2,318
2,991
38,713
0
W
Cthulhu
Wheres
Cthulhu
6,147
315
1,059
792
11,562
9,931
734
1,558
10,004
25,643
0
L
Cabrakan
5,405
135
0
433
13,425
8,679
0
4,391
8,971
20,420
0
L
2,047
1,005
0
94
9,746
8,092
0
2,235
7,511
0
16,817
L
Thoth
thcx97
Thoth
3,071
207
0
474
10,349
5,744
0
2,516
7,761
12,905
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,314
Gold Earned
31,629
252
Minions Killed
135
10
Camps Cleared
2
840,072
Distance Traveled
571,708
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
7,675
640
44
4
1
132,730
2
W
Gilgamesh
11,423
952
53
4
2
239,326
1
W
Jing Wei
10,812
901
68
6
3
219,565
1
W
Raijin
11,006
917
75
6
5
198,792
0
W
Cthulhu
10,073
839
56
5
0
182,389
0
L
Cabrakan
8,223
685
42
4
0
165,885
0
L
Set
7,774
648
29
2
0
143,478
2
L
Thoth
7,957
663
20
2
1
129,615
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role