Player Matchup

Nemesis
Nemesis
Airhead61
Nemesis
Level 47
God Stats
39W - 50L
1,301 SR
Queue Stats
342W - 421L
1,254 Elo+
Party 3
Khepri
Khepri
Algarete
Khepri
Level 32
God Stats
1W - 1L
1,500 SR
Queue Stats
327W - 393L
1,337 Elo+
Party 3
Danzaburou
Danzaburou
Junes22x
Danzaburou
Level 54
God Stats
62W - 73L
1,400 SR
Queue Stats
166W - 203L
1,253 Elo+
Party 3
Bellona
Bellona
Pin_GaLarga_69
Bellona
Level 28
God Stats
90W - 79L
1,431 SR
Queue Stats
160W - 175L
1,281 Elo+
Party 3
Tiamat
Tiamat
ShadixMonster
Tiamat
Level 19
God Stats
56W - 71L
1,418 SR
Queue Stats
114W - 148L
1,334 Elo+
Party 3
Team Averages
Level 36
1,410 SR
1,292 Elo+

VS

Team Averages
Level 64
1,488 SR
1,353 Elo+
Xing Tian
Xing Tian
IndefiniteAsp
Xing Tian
Level 62
God Stats
3W - 3L
1,500 SR
Queue Stats
458W - 699L
1,217 Elo+
Party 1
Sol
Sol
Osky_Nexuz
Sol
Level 113
God Stats
19W - 17L
1,616 SR
Queue Stats
205W - 186L
1,452 Elo+
Party 2
Gilgamesh
Gilgamesh
Sinicali
Gilgamesh
Level 23
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Horus
Horus
Vizualyze
Horus
Level 94
God Stats
3W - 2L
1,500 SR
Queue Stats
194W - 188L
1,410 Elo+
Party 2
Izanami
Izanami
xBlackxSoul_
Izanami
Level 29
God Stats
76W - 160L
1,325 SR
Queue Stats
359W - 612L
1,187 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Airhead61
Nemesis
7
0 / 2 / 0
4,531
453
3,004
6,360
1,851
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Khepri
Algarete
Khepri
6
0 / 1 / 1
4,406
441
2,385
3,778
1,654
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Danzaburou
Junes22x
Danzaburou
8
1 / 4 / 0
5,149
515
3,270
5,649
1,521
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

9
1 / 5 / 0
5,069
507
3,760
8,801
4,721
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

9
1 / 4 / 0
4,906
491
2,821
6,191
3,438
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Magic Focus

Magic Focus

+20
Magical Power

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
IndefiniteAsp
Xing Tian
8
2 / 1 / 3
5,787
579
1,698
7,383
2,775
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

11
5 / 0 / 3
6,310
631
6,302
5,088
1,597
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Gilgamesh
Sinicali
Gilgamesh
10
4 / 1 / 2
6,116
612
5,517
6,929
2,550
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Horus
Vizualyze
Horus
10
2 / 0 / 6
5,715
572
2,497
5,598
2,543
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Izanami
xBlackxSoul_
Izanami
8
3 / 1 / 1
5,757
576
3,428
4,481
1,163
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
31
3
Kills
16
16
Deaths
3
1
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Nemesis
Airhead61
Nemesis
0
2
0
0
L
Khepri
Algarete
Khepri
0
1
1
0.5
W
Xing Tian
IndefiniteAsp
Xing Tian
2
1
3
3.5
L
Danzaburou
Junes22x
Danzaburou
1
4
0
0.25
W
5
0
3
6.5
L
1
5
0
0.2
L
1
4
0
0.25
W
Gilgamesh
Sinicali
Gilgamesh
4
1
2
5
W
Horus
Vizualyze
Horus
2
0
6
5
W
Izanami
xBlackxSoul_
Izanami
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,240
Damage
19,442
30,779
Taken
29,479
13,185
Mitigated
10,628
7,639
Healing
7,644
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
Airhead61
Nemesis
3,004
1,253
0
1,736
6,360
1,851
0
1,697
4,663
0
17,594
L
Khepri
Algarete
Khepri
2,385
433
0
1,083
3,778
1,654
0
1,347
2,431
10,580
0
W
Xing Tian
IndefiniteAsp
Xing Tian
1,698
336
147
146
7,383
2,775
0
2,030
5,353
10,278
0
L
Danzaburou
Junes22x
Danzaburou
3,270
1,334
0
1,399
5,649
1,521
200
786
4,863
0
20,402
W
6,302
2,846
0
2,198
5,088
1,597
2,116
2,038
3,050
31,979
0
L
3,760
1,995
0
2,505
8,801
4,721
0
644
8,157
0
24,162
L
2,821
179
0
916
6,191
3,438
339
3,526
2,665
17,999
0
W
Gilgamesh
Sinicali
Gilgamesh
5,517
1,846
0
1,242
6,929
2,550
0
768
6,161
0
26,649
W
Horus
Vizualyze
Horus
2,497
1,480
1,442
1,744
5,598
2,543
725
84
5,514
0
20,157
W
Izanami
xBlackxSoul_
Izanami
3,428
2,263
111
614
4,481
1,163
1,178
286
4,195
0
24,266

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,061
Gold Earned
29,685
171
Minions Killed
224
0
Camps Cleared
0
874,754
Distance Traveled
906,190
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
4,531
453
38
4
0
203,488
2
L
Khepri
4,406
441
14
1
0
181,556
1
W
Xing Tian
5,787
579
15
2
0
182,208
0
L
Danzaburou
5,149
515
33
3
0
150,891
1
W
Sol
6,310
631
65
7
0
183,384
2
L
Bellona
5,069
507
56
6
0
169,182
1
L
Tiamat
4,906
491
30
3
0
169,637
1
W
Gilgamesh
6,116
612
49
5
0
153,423
4
W
Horus
5,715
572
40
4
0
208,738
0
W
Izanami
5,757
576
55
6
0
178,437
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role