Player Matchup

Arachne
Arachne
BILLYJHOW022
Arachne
Level 129
God Stats
38W - 39L
1,476 SR
Queue Stats
204W - 265L
1,453 Elo+
Party 2
Chang'e
Chang'e
Joe_Overkill
Chang'e
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 29L
1,334 Elo+
Party 2
Danzaburou
Danzaburou
joaovictor13game
Danzaburou
Level 69
God Stats
24W - 22L
1,546 SR
Queue Stats
321W - 351L
1,438 Elo+
Solo
Neith
Neith
morfeu102
Neith
Level 144
God Stats
80W - 87L
1,480 SR
Queue Stats
222W - 269L
1,446 Elo+
Party 2
Poseidon
Poseidon
vCROZARAm
Poseidon
Level 75
God Stats
4W - 9L
1,444 SR
Queue Stats
64W - 93L
1,332 Elo+
Solo
Team Averages
Level 87
1,489 SR
1,400 Elo+

VS

Team Averages
Level 61
1,470 SR
1,405 Elo+
Serqet
Serqet
O7akuLegend
Serqet
Level 37
God Stats
3W - 3L
1,478 SR
Queue Stats
123W - 123L
1,372 Elo+
Solo
Cerberus
Cerberus
OTALDOALAN
Cerberus
Level 36
God Stats
29W - 49L
1,378 SR
Queue Stats
240W - 244L
1,447 Elo+
Solo
Nu Wa
Nu Wa
Rabbits_Ghost
Nu Wa
Level 88
God Stats
5W - 9L
1,296 SR
Queue Stats
304W - 313L
1,437 Elo+
Solo
Athena
Athena
W8kmarcos1887
Athena
Level 38
God Stats
2W - 2L
1,500 SR
Queue Stats
40W - 64L
1,372 Elo+
Party 1
Apollo
Apollo
v7yy
Apollo
Level 105
God Stats
4W - 2L
1,701 SR
Queue Stats
164W - 172L
1,398 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
BILLYJHOW022
Arachne
9
0 / 3 / 1
5,229
523
3,226
5,374
1,822
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Chang'e
Joe_Overkill
Chang'e
6
0 / 6 / 0
4,042
404
1,469
5,310
1,321
Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Danzaburou
joaovictor13game
Danzaburou
5
0 / 4 / 0
4,400
440
3,821
5,118
1,053
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Neith
morfeu102
Neith
10
0 / 3 / 0
5,753
575
2,254
4,367
1,149
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poseidon
vCROZARAm
Poseidon
11
2 / 2 / 0
6,391
639
2,228
4,504
1,231
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
11
3 / 0 / 3
6,336
634
2,462
6,567
2,484
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cerberus
OTALDOALAN
Cerberus
12
3 / 0 / 1
6,186
619
2,901
4,651
3,917
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

10
0 / 2 / 3
5,845
585
3,049
4,223
1,183
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

9
1 / 0 / 10
6,110
611
3,379
7,266
6,422
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Apollo
v7yy
Apollo
12
11 / 0 / 1
7,155
716
5,688
6,219
2,100
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
36
2
Kills
18
18
Deaths
2
1
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Arachne
BILLYJHOW022
Arachne
0
3
1
0.17
L
Chang'e
Joe_Overkill
Chang'e
0
6
0
0
W
Serqet
3
0
3
4.5
W
Cerberus
OTALDOALAN
Cerberus
3
0
1
3.5
W
0
2
3
0.75
W
1
0
10
6
L
Danzaburou
joaovictor13game
Danzaburou
0
4
0
0
L
Neith
morfeu102
Neith
0
3
0
0
W
Apollo
v7yy
Apollo
11
0
1
11.5
L
Poseidon
vCROZARAm
Poseidon
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,998
Damage
17,479
24,673
Taken
28,926
6,576
Mitigated
16,106
4,735
Healing
11,705
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
BILLYJHOW022
Arachne
3,226
2,368
0
590
5,374
1,822
0
1,239
3,651
0
26,767
L
Chang'e
Joe_Overkill
Chang'e
1,469
630
287
356
5,310
1,321
0
1,615
3,615
5,285
0
W
Serqet
2,462
282
0
3,604
6,567
2,484
0
76
6,463
0
29,381
W
Cerberus
OTALDOALAN
Cerberus
2,901
334
0
1,801
4,651
3,917
0
0
4,651
30,117
0
W
3,049
542
0
1,049
4,223
1,183
0
1,832
2,099
29,886
0
W
3,379
1,343
0
1,172
7,266
6,422
476
820
6,446
11,899
0
L
Danzaburou
joaovictor13game
Danzaburou
3,821
1,851
0
1,023
5,118
1,053
0
1,755
3,283
0
14,491
L
Neith
morfeu102
Neith
2,254
907
0
784
4,367
1,149
51
2,765
1,522
0
30,948
W
Apollo
v7yy
Apollo
5,688
3,328
0
4,079
6,219
2,100
1,864
649
5,570
0
39,394
L
Poseidon
vCROZARAm
Poseidon
2,228
266
0
1,695
4,504
1,231
0
1,385
2,810
39,896
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,815
Gold Earned
31,632
250
Minions Killed
271
0
Camps Cleared
0
865,287
Distance Traveled
918,539
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
5,229
523
59
6
0
220,786
0
L
Chang'e
4,042
404
11
1
0
137,663
1
W
Serqet
6,336
634
65
7
0
230,716
3
W
Cerberus
6,186
619
51
5
0
158,438
3
W
Nu Wa
5,845
585
62
6
0
163,288
3
W
Athena
6,110
611
13
1
0
189,029
0
L
Danzaburou
4,400
440
22
2
0
151,594
0
L
Neith
5,753
575
68
7
0
161,277
3
W
Apollo
7,155
716
80
8
0
177,068
0
L
Poseidon
6,391
639
90
9
0
193,967
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role