Player Matchup

The Morrigan
The Morrigan
FLY1NG PAPAYA
The Morrigan
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 8L
1,499 Elo+
Solo
Skadi
Skadi
Idk1866
Skadi
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 13L
1,500 Elo+
Solo
Bellona
Bellona
STL-PHANTASM3
Bellona
Level 27
God Stats
17W - 7L
1,785 SR
Queue Stats
343W - 419L
1,410 Elo+
Party 3
Eset
Eset
fromze
Eset
Level 4
God Stats
4W - 2L
1,500 SR
Queue Stats
149W - 140L
1,685 Elo+
Solo
Gilgamesh
Gilgamesh
sinisterhit-man
Gilgamesh
Level 26
God Stats
21W - 20L
1,216 SR
Queue Stats
307W - 362L
1,395 Elo+
Party 3
Team Averages
Level 13
1,500 SR
1,498 Elo+

VS

Team Averages
Level 23
1,569 SR
1,518 Elo+
Izanami
Izanami
 
Izanami
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
DeadWingz
Gilgamesh
Level 29
God Stats
27W - 22L
1,497 SR
Queue Stats
220W - 250L
1,418 Elo+
Solo
Neith
Neith
ManNamedJacob
Neith
Level 4
God Stats
2W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 2
Sun Wukong
Sun Wukong
RICHTRENT24
Sun Wukong
Level 30
God Stats
3W - 4L
1,550 SR
Queue Stats
25W - 17L
1,583 Elo+
Party 2
Nox
Nox
oi_danii
Nox
Level 26
God Stats
22W - 20L
1,797 SR
Queue Stats
343W - 267L
1,588 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
FLY1NG PAPAYA
The Morrigan
15
0 / 5 / 0
9,538
795
1,562
5,960
2,538
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Skadi
Idk1866
Skadi
16
0 / 5 / 1
9,999
833
4,420
12,629
4,427
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Bellona
17
5 / 6 / 1
11,772
981
14,399
20,675
17,418
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Eset
fromze
Eset
17
1 / 4 / 4
11,030
919
9,096
10,978
4,073
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gilgamesh
sinisterhit-man
Gilgamesh
17
0 / 7 / 3
10,358
863
5,311
18,374
8,577
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Team 1 Tickets

54

VS

Team 2 Tickets

253

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
18
7 / 2 / 9
12,977
1,081
16,039
9,405
4,121
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gilgamesh
DeadWingz
Gilgamesh
19
4 / 2 / 14
12,224
1,019
13,988
14,783
9,316
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

16
0 / 0 / 10
10,147
846
2,620
1,423
513
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sun Wukong
RICHTRENT24
Sun Wukong
19
8 / 0 / 11
13,314
1,110
13,680
7,383
5,064
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

19
8 / 2 / 11
12,355
1,030
15,118
6,044
2,737
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
82
6
Kills
27
27
Deaths
6
9
Assists
55
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
7
2
9
5.75
W
Gilgamesh
DeadWingz
Gilgamesh
4
2
14
5.5
L
The Morrigan
FLY1NG PAPAYA
The Morrigan
0
5
0
0
L
Skadi
Idk1866
Skadi
0
5
1
0.1
W
0
0
10
5
W
Sun Wukong
RICHTRENT24
Sun Wukong
8
0
11
13.5
L
Bellona
5
6
1
0.92
L
Eset
fromze
Eset
1
4
4
0.75
W
8
2
11
6.75
L
Gilgamesh
sinisterhit-man
Gilgamesh
0
7
3
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,788
Damage
61,445
68,616
Taken
39,038
37,033
Mitigated
21,751
5,448
Healing
7,092
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
16,039
10,124
159
2,938
9,405
4,121
0
1,372
8,033
0
45,729
W
Gilgamesh
DeadWingz
Gilgamesh
13,988
3,459
0
422
14,783
9,316
0
4,386
10,397
0
32,225
L
The Morrigan
FLY1NG PAPAYA
The Morrigan
1,562
1,194
0
6
5,960
2,538
0
752
5,208
10,116
3,781
L
Skadi
Idk1866
Skadi
4,420
3,099
0
1,594
12,629
4,427
0
3,808
8,821
0
24,297
W
2,620
863
0
172
1,423
513
0
877
546
0
5,855
W
Sun Wukong
RICHTRENT24
Sun Wukong
13,680
1,852
0
3,236
7,383
5,064
0
1,371
6,012
0
44,413
L
Bellona
14,399
4,070
0
1,791
20,675
17,418
0
4,328
16,347
0
32,681
L
Eset
fromze
Eset
9,096
1,520
476
1,430
10,978
4,073
0
2,764
8,214
35,697
0
W
15,118
2,245
0
165
6,044
2,737
0
1,853
4,191
27,769
0
L
Gilgamesh
sinisterhit-man
Gilgamesh
5,311
2,013
0
151
18,374
8,577
0
3,466
14,908
0
18,771

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,697
Gold Earned
61,017
186
Minions Killed
231
3
Camps Cleared
4
903,403
Distance Traveled
985,348
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
12,977
1,081
73
6
0
219,191
0
W
Gilgamesh
12,224
1,019
25
2
2
247,379
1
L
The Morrigan
9,538
795
25
2
1
88,509
0
L
Skadi
9,999
833
34
3
0
160,563
0
W
Neith
10,147
846
12
1
0
108,692
0
W
Sun Wukong
13,314
1,110
96
8
2
221,998
0
L
Bellona
11,772
981
42
4
0
239,266
0
L
Eset
11,030
919
61
5
1
200,588
2
W
Nox
12,355
1,030
25
2
0
188,088
0
L
Gilgamesh
10,358
863
24
2
1
214,477
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role