Player Matchup

Terra
Terra
DarkGrimm
Terra
Level 95
God Stats
2W - 0L
1,502 SR
Queue Stats
147W - 130L
1,501 Elo+
Solo
Gilgamesh
Gilgamesh
LORDLEEAN
Gilgamesh
Level 79
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
Raghul
Sun Wukong
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
Yourmotherduang
Ullr
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cabrakan
Cabrakan
narkin
Cabrakan
Level 126
God Stats
6W - 14L
1,344 SR
Queue Stats
500W - 483L
1,530 Elo+
Solo
Team Averages
Level 112
1,469 SR
1,506 Elo+

VS

Team Averages
Level 114
1,453 SR
1,502 Elo+
Baron Samedi
Baron Samedi
Alexkasun
Baron Samedi
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Fafnir
Fafnir
BEAST0BOY
Fafnir
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
HOUSEE
Kuzenbo
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
suke420
Neith
Level 110
God Stats
2W - 5L
1,263 SR
Queue Stats
115W - 138L
1,510 Elo+
Solo
Cerberus
Cerberus
uso12
Cerberus
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
DarkGrimm
Terra
19
5 / 5 / 26
11,443
763
18,992
22,041
12,195
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
LORDLEEAN
Gilgamesh
19
9 / 4 / 18
11,809
787
12,848
15,975
14,945
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Talisman

Talisman

+75
Health
+15
Magical Protection

Sun Wukong
Raghul
Sun Wukong
19
8 / 1 / 19
11,650
777
16,096
18,659
14,330
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

20
9 / 2 / 20
12,446
830
20,228
16,659
8,557
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cabrakan
narkin
Cabrakan
18
5 / 3 / 27
11,838
789
17,878
19,315
29,237
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Alexkasun
Baron Samedi
16
2 / 9 / 5
9,823
655
9,204
15,716
9,944
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Fafnir
BEAST0BOY
Fafnir
16
1 / 6 / 7
9,390
626
18,634
23,127
15,271
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Kuzenbo
HOUSEE
Kuzenbo
18
5 / 6 / 5
10,580
705
14,276
16,439
20,372
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Neith
suke420
Neith
16
1 / 7 / 5
9,369
625
11,742
12,294
5,084
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heavy Mace

Heavy Mace

+30
Physical Power

Cerberus
uso12
Cerberus
16
4 / 8 / 8
10,479
699
15,316
23,828
18,998
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

146
Kill Participation
43
36
Kills
13
15
Deaths
36
110
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
Alexkasun
Baron Samedi
2
9
5
0.5
L
Fafnir
BEAST0BOY
Fafnir
1
6
7
0.75
W
Terra
DarkGrimm
Terra
5
5
26
3.6
L
Kuzenbo
HOUSEE
Kuzenbo
5
6
5
1.25
W
Gilgamesh
LORDLEEAN
Gilgamesh
9
4
18
4.5
W
Sun Wukong
Raghul
Sun Wukong
8
1
19
17.5
W
9
2
20
9.5
W
Cabrakan
narkin
Cabrakan
5
3
27
6.17
L
Neith
suke420
Neith
1
7
5
0.5
L
Cerberus
uso12
Cerberus
4
8
8
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,042
Damage
69,172
92,649
Taken
91,404
79,264
Mitigated
69,669
53,627
Healing
26,392
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
Alexkasun
Baron Samedi
9,204
1,214
2,081
1,721
15,716
9,944
0
6,496
8,995
17,840
0
L
Fafnir
BEAST0BOY
Fafnir
18,634
3,577
1,212
6,715
23,127
15,271
0
9,322
13,552
29,636
0
W
Terra
DarkGrimm
Terra
18,992
1,576
20,603
10,848
22,041
12,195
900
14,078
7,963
28,510
0
L
Kuzenbo
HOUSEE
Kuzenbo
14,276
2,630
290
2,191
16,439
20,372
13
5,772
10,557
26,027
0
W
Gilgamesh
LORDLEEAN
Gilgamesh
12,848
3,176
1,291
1,115
15,975
14,945
852
9,263
6,712
0
24,278
W
Sun Wukong
Raghul
Sun Wukong
16,096
1,569
1,960
7,420
18,659
14,330
574
10,697
7,962
268
27,715
W
20,228
10,751
2,600
4,915
16,659
8,557
2,799
13,122
3,537
0
52,058
W
Cabrakan
narkin
Cabrakan
17,878
2,158
272
2,603
19,315
29,237
324
10,270
9,045
25,584
0
L
Neith
suke420
Neith
11,742
5,328
2,279
2,272
12,294
5,084
0
4,980
7,238
0
35,171
L
Cerberus
uso12
Cerberus
15,316
53
0
7,631
23,828
18,998
0
10,492
13,136
26,240
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,186
Gold Earned
49,641
157
Minions Killed
146
0
Camps Cleared
0
1,425,910
Distance Traveled
1,198,844
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
9,823
655
13
1
0
217,005
2
L
Fafnir
9,390
626
17
1
0
256,686
1
W
Terra
11,443
763
18
1
0
301,136
1
L
Kuzenbo
10,580
705
16
1
0
264,926
1
W
Gilgamesh
11,809
787
36
2
0
277,520
2
W
Sun Wukong
11,650
777
18
1
0
308,812
0
W
Ullr
12,446
830
75
5
0
262,143
4
W
Cabrakan
11,838
789
10
1
0
276,299
0
L
Neith
9,369
625
56
4
0
212,514
0
L
Cerberus
10,479
699
44
3
0
247,713
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role