Player Matchup

Baba Yaga
Baba Yaga
FlokiSourMash
Baba Yaga
Level 68
God Stats
8W - 7L
1,492 SR
Queue Stats
20W - 33L
1,353 Elo+
Party 2
Izanami
Izanami
IWantYourSkull00
Izanami
Level 35
God Stats
11W - 27L
1,397 SR
Queue Stats
110W - 156L
1,286 Elo+
Party 2
Tsukuyomi
Tsukuyomi
NinjaFeline
Tsukuyomi
Level 28
God Stats
8W - 7L
1,197 SR
Queue Stats
96W - 90L
1,468 Elo+
Solo
Cthulhu
Cthulhu
SourMash_Brother
Cthulhu
Level 10
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 7L
1,355 Elo+
Party 2
Gilgamesh
Gilgamesh
ToadSageDan
Gilgamesh
Level 24
God Stats
1W - 3L
1,226 SR
Queue Stats
30W - 58L
1,297 Elo+
Party 2
Team Averages
Level 33
1,362 SR
1,352 Elo+

VS

Team Averages
Level 27
1,513 SR
1,385 Elo+
Ah Puch
Ah Puch
EliteWav3
Ah Puch
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 35L
1,393 Elo+
Solo
Nox
Nox
NicolasGM1882
Nox
Level 29
God Stats
5W - 5L
1,479 SR
Queue Stats
51W - 54L
1,385 Elo+
Solo
Thanatos
Thanatos
WiryTomasprox
Thanatos
Level 28
God Stats
26W - 28L
1,496 SR
Queue Stats
90W - 128L
1,370 Elo+
Party 1
Danzaburou
Danzaburou
codcrazy1656
Danzaburou
Level 28
God Stats
2W - 3L
1,549 SR
Queue Stats
92W - 101L
1,409 Elo+
Solo
Vamana
Vamana
marco1717marco
Vamana
Level 26
God Stats
28W - 32L
1,541 SR
Queue Stats
182W - 260L
1,369 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
FlokiSourMash
Baba Yaga
18
3 / 0 / 4
11,962
520
9,928
14,492
7,935
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

18
6 / 3 / 2
11,897
517
12,568
16,817
6,379
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tsukuyomi
NinjaFeline
Tsukuyomi
20
11 / 2 / 5
13,702
596
14,787
18,343
8,241
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

13
0 / 5 / 5
9,872
429
4,545
16,411
11,711
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Gilgamesh
ToadSageDan
Gilgamesh
17
4 / 4 / 5
11,541
502
5,511
17,354
9,859
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
EliteWav3
Ah Puch
8
0 / 3 / 2
7,281
317
2,959
4,375
1,199
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

15
0 / 10 / 3
9,451
411
10,190
18,151
6,669
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Thanatos
WiryTomasprox
Thanatos
13
3 / 6 / 2
9,062
394
4,918
16,773
6,394
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Danzaburou
codcrazy1656
Danzaburou
18
7 / 3 / 1
12,218
531
18,603
19,874
7,492
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

6
0 / 2 / 3
5,265
229
0
1,953
453

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
21
24
Kills
10
14
Deaths
24
21
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
EliteWav3
Ah Puch
0
3
2
0.33
W
Baba Yaga
FlokiSourMash
Baba Yaga
3
0
4
5
W
6
3
2
2.33
L
0
10
3
0.15
W
Tsukuyomi
NinjaFeline
Tsukuyomi
11
2
5
6.75
W
0
5
5
0.5
W
Gilgamesh
ToadSageDan
Gilgamesh
4
4
5
1.63
L
Thanatos
WiryTomasprox
Thanatos
3
6
2
0.67
L
Danzaburou
codcrazy1656
Danzaburou
7
3
1
2.5
L
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,339
Damage
36,670
83,417
Taken
61,126
44,125
Mitigated
22,207
29,363
Healing
19,728
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
EliteWav3
Ah Puch
2,959
119
0
550
4,375
1,199
0
562
3,813
16,139
0
W
Baba Yaga
FlokiSourMash
Baba Yaga
9,928
593
0
8,998
14,492
7,935
3,049
4,433
10,059
80,201
0
W
12,568
7,915
0
7,850
16,817
6,379
3,279
1,786
15,031
0
97,293
L
10,190
55
269
4,987
18,151
6,669
1,686
6,224
11,927
47,635
0
W
Tsukuyomi
NinjaFeline
Tsukuyomi
14,787
3,223
1,210
7,090
18,343
8,241
2,898
5,341
13,002
0
85,723
W
4,545
282
170
2,442
16,411
11,711
314
1,164
15,247
27,030
0
W
Gilgamesh
ToadSageDan
Gilgamesh
5,511
1,248
0
1,603
17,354
9,859
2,221
3,051
14,144
0
51,435
L
Thanatos
WiryTomasprox
Thanatos
4,918
1,860
0
6,784
16,773
6,394
536
1,475
15,298
0
40,528
L
Danzaburou
codcrazy1656
Danzaburou
18,603
9,767
0
7,138
19,874
7,492
0
6,422
13,452
0
74,131
L
0
0
0
0
1,953
453
0
0
1,953
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,974
Gold Earned
43,277
535
Minions Killed
301
0
Camps Cleared
0
2,095,528
Distance Traveled
1,249,648
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
7,281
317
28
1
0
121,735
0
W
Baba Yaga
11,962
520
124
5
0
431,130
0
W
Izanami
11,897
517
144
6
0
425,533
5
L
Nox
9,451
411
81
4
0
396,114
0
W
Tsukuyomi
13,702
596
137
6
0
458,335
0
W
Cthulhu
9,872
429
48
2
0
333,270
0
W
Gilgamesh
11,541
502
82
4
0
447,260
0
L
Thanatos
9,062
394
87
4
0
344,510
0
L
Danzaburou
12,218
531
105
5
0
387,289
1
L
Vamana
5,265
229
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role