Player Matchup

The Morrigan
The Morrigan
CavaleroFantasma
The Morrigan
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Neith
Neith
DiavoleInDracon
Neith
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Fafnir
Fafnir
NagaruZ
Fafnir
Level 27
God Stats
1W - 2L
1,553 SR
Queue Stats
51W - 34L
1,545 Elo+
Party 2
Zeus
Zeus
Sh3pardN7
Zeus
Level 13
God Stats
0W - 1L
1,743 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
King Arthur
King Arthur
hAKEm4TE
King Arthur
Level 105
God Stats
0W - 2L
1,157 SR
Queue Stats
27W - 22L
1,442 Elo+
Party 3
Team Averages
Level 74
1,491 SR
1,497 Elo+

VS

Team Averages
Level 125
1,671 SR
1,777 Elo+
Ra
Ra
Antilias
Ra
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cabrakan
Cabrakan
BomdeBico
Cabrakan
Level 100
God Stats
9W - 5L
1,593 SR
Queue Stats
535W - 278L
1,865 Elo+
Party 1
Bellona
Bellona
PaulaoChamps
Bellona
Level 48
God Stats
11W - 3L
1,844 SR
Queue Stats
275W - 84L
1,920 Elo+
Party 1
Rama
Rama
RenanziinhoCraft
Rama
Level 160
God Stats
7W - 0L
1,500 SR
Queue Stats
235W - 128L
1,769 Elo+
Party 1
Gilgamesh
Gilgamesh
Vitor S R
Gilgamesh
Level 157
God Stats
20W - 6L
1,916 SR
Queue Stats
512W - 326L
1,829 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
CavaleroFantasma
The Morrigan
10
1 / 4 / 2
5,950
541
4,285
7,073
2,394
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

8
2 / 5 / 0
4,896
445
4,868
7,365
2,047
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Fafnir
NagaruZ
Fafnir
8
0 / 1 / 3
5,359
487
3,604
6,349
6,444
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Zeus
8
0 / 5 / 1
4,783
435
2,539
4,755
1,354
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
hAKEm4TE
King Arthur
10
0 / 3 / 0
5,433
494
2,580
8,919
3,652
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 1 / 5
7,227
657
4,626
4,933
1,883
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cabrakan
BomdeBico
Cabrakan
10
3 / 1 / 1
6,498
591
2,309
7,388
5,876
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bellona
PaulaoChamps
Bellona
13
3 / 0 / 1
7,242
658
6,945
7,218
4,744
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

12
7 / 1 / 1
7,462
678
8,465
8,284
2,729
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gilgamesh
Vitor S R
Gilgamesh
12
3 / 0 / 2
6,763
615
2,875
8,199
3,510
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
28
3
Kills
18
18
Deaths
3
6
Assists
10
Player
Kills
Deaths
Assists
KDA
W
2
1
5
4.5
W
Cabrakan
BomdeBico
Cabrakan
3
1
1
3.5
L
The Morrigan
CavaleroFantasma
The Morrigan
1
4
2
0.5
L
2
5
0
0.4
L
Fafnir
NagaruZ
Fafnir
0
1
3
1.5
W
Bellona
PaulaoChamps
Bellona
3
0
1
3.5
W
7
1
1
7.5
L
Zeus
0
5
1
0.1
W
Gilgamesh
Vitor S R
Gilgamesh
3
0
2
4
L
King Arthur
hAKEm4TE
King Arthur
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,876
Damage
25,220
34,461
Taken
36,022
15,891
Mitigated
18,742
7,881
Healing
12,613
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,626
427
435
1,809
4,933
1,883
153
2,956
1,977
50,424
0
W
Cabrakan
BomdeBico
Cabrakan
2,309
483
0
1,939
7,388
5,876
37
2,687
4,701
17,095
0
L
The Morrigan
CavaleroFantasma
The Morrigan
4,285
774
0
1,618
7,073
2,394
0
2,503
4,422
34,215
0
L
4,868
2,561
210
1,766
7,365
2,047
0
897
6,456
0
22,598
L
Fafnir
NagaruZ
Fafnir
3,604
563
0
2,006
6,349
6,444
0
683
5,660
9,791
0
W
Bellona
PaulaoChamps
Bellona
6,945
3,060
0
2,268
7,218
4,744
56
564
6,654
0
41,586
W
8,465
6,845
0
4,677
8,284
2,729
0
2,744
5,540
0
42,035
L
Zeus
2,539
290
0
151
4,755
1,354
0
2,582
2,069
21,279
0
W
Gilgamesh
Vitor S R
Gilgamesh
2,875
861
0
1,485
8,199
3,510
0
1,477
6,722
0
47,653
L
King Arthur
hAKEm4TE
King Arthur
2,580
147
0
2,130
8,919
3,652
0
0
8,919
0
28,660

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,421
Gold Earned
35,192
227
Minions Killed
382
0
Camps Cleared
0
1,022,968
Distance Traveled
1,097,813
17
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
7,227
657
105
10
0
210,268
5
W
Cabrakan
6,498
591
31
3
0
227,005
4
L
The Morrigan
5,950
541
78
7
0
214,651
3
L
Neith
4,896
445
37
3
0
181,762
1
L
Fafnir
5,359
487
14
1
0
210,990
7
W
Bellona
7,242
658
80
7
0
219,503
2
W
Rama
7,462
678
89
8
0
184,346
0
L
Zeus
4,783
435
40
4
0
198,330
2
W
Gilgamesh
6,763
615
77
7
0
256,691
2
L
King Arthur
5,433
494
58
5
0
217,235
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role