Player Matchup

Merlin
Merlin
Hoesayye
Merlin
Level 109
God Stats
10W - 8L
1,560 SR
Queue Stats
117W - 119L
1,451 Elo+
Party 1
Bastet
Bastet
RecoilClassify
Bastet
Level 6
God Stats
1W - 5L
1,267 SR
Queue Stats
90W - 99L
1,474 Elo+
Party 1
Guan Yu
Guan Yu
bananasauce913
Guan Yu
Level 7
God Stats
17W - 20L
1,441 SR
Queue Stats
29W - 33L
1,436 Elo+
Solo
Team Averages
Level 41
1,423 SR
1,454 Elo+

VS

Team Averages
Level 57
1,590 SR
1,567 Elo+
Kukulkan
Kukulkan
Balance AXIS
Kukulkan
Level 128
God Stats
24W - 11L
1,554 SR
Queue Stats
96W - 98L
1,447 Elo+
Party 2
Ymir
Ymir
Bambiki11a69
Ymir
Level 27
God Stats
30W - 30L
1,455 SR
Queue Stats
34W - 36L
1,399 Elo+
Party 2
Gilgamesh
Gilgamesh
TheKawaiiMan
Gilgamesh
Level 17
God Stats
44W - 9L
1,762 SR
Queue Stats
177W - 60L
1,854 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Hoesayye
Merlin
13
1 / 6 / 2
8,942
596
7,554
11,064
3,835
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

11
0 / 6 / 2
8,218
548
8,708
13,301
4,665
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
2 / 3 / 0
9,091
606
6,024
13,295
12,119
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Balance AXIS
Kukulkan
15
5 / 0 / 8
10,848
723
9,958
4,609
1,638
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
0 / 2 / 6
9,596
640
2,590
16,204
14,378
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Gilgamesh
TheKawaiiMan
Gilgamesh
15
10 / 1 / 4
11,629
775
18,950
14,042
10,510
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
33
3
Kills
15
15
Deaths
3
4
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
Balance AXIS
Kukulkan
5
0
8
9
W
0
2
6
1.5
L
Merlin
Hoesayye
Merlin
1
6
2
0.33
L
0
6
2
0.17
W
Gilgamesh
TheKawaiiMan
Gilgamesh
10
1
4
12
L
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,286
Damage
31,498
37,660
Taken
34,855
20,619
Mitigated
26,526
9,627
Healing
5,708
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
Balance AXIS
Kukulkan
9,958
1,279
0
1,059
4,609
1,638
1,354
1,155
3,454
66,554
0
W
2,590
738
0
3,332
16,204
14,378
56
4,683
11,521
16,898
0
L
Merlin
Hoesayye
Merlin
7,554
311
0
700
11,064
3,835
0
2,235
8,829
39,564
0
L
8,708
2,497
636
2,612
13,301
4,665
108
3,497
9,804
0
31,090
W
Gilgamesh
TheKawaiiMan
Gilgamesh
18,950
4,253
0
1,317
14,042
10,510
1,079
3,176
10,306
0
58,735
L
6,024
644
1,913
3,766
13,295
12,119
0
6,877
6,418
3,300
18,960

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,251
Gold Earned
32,073
131
Minions Killed
199
0
Camps Cleared
0
804,369
Distance Traveled
826,291
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
10,848
723
122
8
0
254,101
0
W
Ymir
9,596
640
14
1
0
246,798
0
L
Merlin
8,942
596
68
5
0
231,929
1
L
Bastet
8,218
548
31
2
0
307,328
0
W
Gilgamesh
11,629
775
63
4
0
325,392
3
L
Guan Yu
9,091
606
32
2
0
265,112
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role