Player Matchup

Chiron
Chiron
 
Chiron
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Arachne
Arachne
KinggTimmyyyYT
Arachne
Level 80
God Stats
69W - 43L
1,668 SR
Queue Stats
146W - 152L
1,541 Elo+
Party 2
Jormungandr
Jormungandr
Magmakid184
Jormungandr
Level 143
God Stats
1W - 2L
1,304 SR
Queue Stats
2W - 6L
1,231 Elo+
Solo
Hades
Hades
Recklious
Hades
Level 129
God Stats
9W - 6L
1,342 SR
Queue Stats
278W - 266L
1,525 Elo+
Party 2
Gilgamesh
Gilgamesh
Smash n pass46
Gilgamesh
Level 139
God Stats
2W - 3L
1,108 SR
Queue Stats
36W - 43L
1,321 Elo+
Solo
Team Averages
Level 127
1,384 SR
1,424 Elo+

VS

Team Averages
Level 108
1,398 SR
1,497 Elo+
Rama
Rama
Cheezeburger692
Rama
Level 95
God Stats
0W - 2L
1,500 SR
Queue Stats
285W - 247L
1,504 Elo+
Party 1
King Arthur
King Arthur
DragonNerd2000
King Arthur
Level 67
God Stats
6W - 3L
1,500 SR
Queue Stats
93W - 94L
1,455 Elo+
Party 1
Zhong Kui
Zhong Kui
HeroicSkipper
Zhong Kui
Level 141
God Stats
0W - 2L
1,136 SR
Queue Stats
210W - 200L
1,560 Elo+
Party 1
Ra
Ra
Phoenix4289
Ra
Level 156
God Stats
0W - 2L
1,500 SR
Queue Stats
450W - 385L
1,585 Elo+
Solo
Gilgamesh
Gilgamesh
jaiisava
Gilgamesh
Level 83
God Stats
0W - 4L
1,355 SR
Queue Stats
98W - 128L
1,382 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
18
10 / 3 / 8
11,746
559
16,407
23,304
8,704
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

17
4 / 3 / 6
10,572
503
5,426
18,907
6,971
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jormungandr
Magmakid184
Jormungandr
17
9 / 0 / 17
11,535
549
12,442
14,510
11,998
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hades
Recklious
Hades
19
14 / 3 / 7
12,822
611
23,088
17,834
10,440
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gilgamesh
Smash n pass46
Gilgamesh
16
6 / 2 / 8
10,658
508
8,074
12,726
14,233
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 5 / 2
9,619
458
9,212
16,374
5,607
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

King Arthur
DragonNerd2000
King Arthur
13
2 / 11 / 4
9,310
443
13,683
20,114
14,230
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Zhong Kui
HeroicSkipper
Zhong Kui
17
5 / 7 / 1
11,353
541
17,728
20,926
13,791
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

18
3 / 6 / 0
10,592
504
5,266
11,752
4,781
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gilgamesh
jaiisava
Gilgamesh
13
1 / 14 / 4
8,753
417
6,488
18,901
10,771
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
22
43
Kills
11
11
Deaths
43
46
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Chiron
 
Chiron
10
3
8
4.67
L
0
5
2
0.2
L
King Arthur
DragonNerd2000
King Arthur
2
11
4
0.36
L
Zhong Kui
HeroicSkipper
Zhong Kui
5
7
1
0.79
W
4
3
6
2.33
W
Jormungandr
Magmakid184
Jormungandr
9
0
17
17.5
L
3
6
0
0.5
W
Hades
Recklious
Hades
14
3
7
5.83
W
Gilgamesh
Smash n pass46
Gilgamesh
6
2
8
5
L
Gilgamesh
jaiisava
Gilgamesh
1
14
4
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,437
Damage
52,377
87,281
Taken
88,067
52,346
Mitigated
49,180
40,823
Healing
17,030
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
 
Chiron
16,407
10,632
625
13,140
23,304
8,704
672
4,156
19,122
0
91,559
L
9,212
7,759
0
5,725
16,374
5,607
564
2,989
13,375
0
71,992
L
King Arthur
DragonNerd2000
King Arthur
13,683
1,955
0
128
20,114
14,230
552
6,451
13,525
66
42,758
L
Zhong Kui
HeroicSkipper
Zhong Kui
17,728
3,263
0
6,247
20,926
13,791
0
11,722
8,822
64,408
9,808
W
5,426
2,821
0
11,487
18,907
6,971
0
5,198
13,587
0
66,976
W
Jormungandr
Magmakid184
Jormungandr
12,442
3,388
234
4,163
14,510
11,998
852
3,949
10,517
42,042
0
L
5,266
150
563
3,579
11,752
4,781
0
5,786
5,584
76,528
0
W
Hades
Recklious
Hades
23,088
2,211
411
9,491
17,834
10,440
2,171
8,343
9,383
89,543
0
W
Gilgamesh
Smash n pass46
Gilgamesh
8,074
1,502
0
1,272
12,726
14,233
220
2,254
10,358
0
48,556
L
Gilgamesh
jaiisava
Gilgamesh
6,488
1,933
0
788
18,901
10,771
2,118
7,508
11,231
0
34,214

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,333
Gold Earned
49,627
519
Minions Killed
533
0
Camps Cleared
0
1,978,923
Distance Traveled
1,812,574
16
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
11,746
559
115
5
0
372,174
4
L
Rama
9,619
458
130
6
0
346,181
2
L
King Arthur
9,310
443
68
3
0
347,732
1
L
Zhong Kui
11,353
541
111
5
0
352,333
2
W
Arachne
10,572
503
98
5
0
464,925
4
W
Jormungandr
11,535
549
67
3
0
401,159
3
L
Ra
10,592
504
164
8
0
390,028
1
W
Hades
12,822
611
158
8
0
375,484
1
W
Gilgamesh
10,658
508
81
4
0
365,181
4
L
Gilgamesh
8,753
417
60
3
0
376,300
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role