Player Matchup

Loki
Loki
Gold II
 
Loki
Gold II
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Tyr
Tyr
Gold I
HSPC Peps
Tyr
Gold I
Level 98
God Stats
17W - 20L
1,521 SR
Queue Stats
228W - 236L
1,541 MMR
Solo
Jormungandr
Jormungandr
Gold III
RABITmx
Jormungandr
Gold III
Level 129
God Stats
6W - 7L
1,201 SR
Queue Stats
844W - 857L
1,523 MMR
Solo
Cupid
Cupid
Gold V
Saiyan Brayan
Cupid
Gold V
Level 135
God Stats
2W - 0L
1,691 SR
Queue Stats
17W - 16L
1,541 MMR
Solo
Janus
Janus
Gold IV
reyes028
Janus
Gold IV
Level 145
God Stats
11W - 6L
1,560 SR
Queue Stats
55W - 38L
1,559 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 133
1,495 SR
1,533 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 126
1,665 SR
1,542 MMR
Anhur
Anhur
Gold III
BoogieWoogie161
Anhur
Gold III
Level 155
God Stats
6W - 5L
1,473 SR
Queue Stats
300W - 295L
1,585 MMR
Party 1
Merlin
Merlin
Gold IV
KRONOsXMagz
Merlin
Gold IV
Level 112
God Stats
1W - 4L
1,734 SR
Queue Stats
95W - 98L
1,597 MMR
Solo
Sobek
Sobek
Gold V
Nightingale48
Sobek
Gold V
Level 103
God Stats
3W - 4L
1,502 SR
Queue Stats
85W - 83L
1,465 MMR
Party 1
Vamana
Vamana
Gold II
i0pscar
Vamana
Gold II
Level 105
God Stats
0W - 1L
1,684 SR
Queue Stats
54W - 70L
1,541 MMR
Solo
He Bo
He Bo
Gold III
nOzivat-
He Bo
Gold III
Level 154
God Stats
4W - 1L
1,931 SR
Queue Stats
255W - 241L
1,521 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
20
11 / 3 / 5
13,426
610
15,172
15,959
6,816
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

20
4 / 1 / 6
12,926
588
10,955
12,360
13,084
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Jormungandr
RABITmx
Jormungandr
15
0 / 6 / 11
11,177
508
7,615
21,388
16,632
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

17
2 / 1 / 7
11,276
513
10,751
12,563
4,947
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Janus
reyes028
Janus
20
3 / 1 / 6
13,014
592
10,231
11,273
4,419
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Bans
SerqetBakasuraSetHeimdallrAthena

VS

Bans
Cu ChulainnChaacDanzaburouSkadiIzanami
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 3 / 1
10,640
484
5,034
14,615
5,373
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Merlin
16
4 / 4 / 3
10,146
461
10,139
13,437
5,154
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

14
2 / 5 / 5
8,614
392
7,271
19,102
17,450
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Vamana
i0pscar
Vamana
17
1 / 3 / 0
10,477
476
4,592
13,593
10,172
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

He Bo
nOzivat-
He Bo
17
3 / 5 / 2
10,772
490
13,474
15,371
5,484
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
23
20
Kills
12
12
Deaths
20
35
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
11
3
5
4.5
L
2
3
1
0.83
W
4
1
6
7
L
Merlin
4
4
3
1.38
L
2
5
5
0.9
W
Jormungandr
RABITmx
Jormungandr
0
6
11
0.92
W
2
1
7
5.5
L
Vamana
i0pscar
Vamana
1
3
0
0.33
L
He Bo
nOzivat-
He Bo
3
5
2
0.8
W
Janus
reyes028
Janus
3
1
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,724
Damage
40,510
73,543
Taken
76,118
45,898
Mitigated
43,633
23,376
Healing
20,650
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
15,172
3,904
0
5,785
15,959
6,816
3,315
5,548
10,271
0
95,683
L
5,034
1,982
0
5,466
14,615
5,373
598
2,445
12,170
0
83,465
W
10,955
426
0
3,860
12,360
13,084
219
4,909
7,305
0
76,144
L
Merlin
10,139
213
104
1,426
13,437
5,154
0
4,858
8,579
62,550
0
L
7,271
346
0
5,261
19,102
17,450
0
5,819
13,283
25,560
0
W
Jormungandr
RABITmx
Jormungandr
7,615
860
0
1,954
21,388
16,632
344
10,268
10,481
39,152
0
W
10,751
4,909
1,328
5,018
12,563
4,947
3,849
3,818
8,524
0
86,536
L
Vamana
i0pscar
Vamana
4,592
2,622
0
3,198
13,593
10,172
231
2,687
10,826
0
73,619
L
He Bo
nOzivat-
He Bo
13,474
820
394
4,801
15,371
5,484
0
1,877
13,414
94,371
0
W
Janus
reyes028
Janus
10,231
1,239
486
4,945
11,273
4,419
2,381
5,020
6,078
118,085
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,819
Gold Earned
50,649
702
Minions Killed
618
0
Camps Cleared
0
2,278,626
Distance Traveled
2,080,362
38
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
13,426
610
131
6
0
452,192
10
L
Anhur
10,640
484
159
7
0
381,576
5
W
Tyr
12,926
588
152
7
0
514,205
6
L
Merlin
10,146
461
126
6
0
397,355
1
L
Sobek
8,614
392
30
1
0
450,671
3
W
Jormungandr
11,177
508
68
3
0
403,354
13
W
Cupid
11,276
513
131
6
0
423,274
7
L
Vamana
10,477
476
137
6
0
465,650
3
L
He Bo
10,772
490
166
8
0
385,110
1
W
Janus
13,014
592
220
10
0
485,601
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role