Player Matchup

Anubis
Anubis
LordNur
Anubis
Level 128
God Stats
4W - 6L
1,245 SR
Queue Stats
161W - 175L
1,470 Elo+
Solo
Thanatos
Thanatos
SilentBasher187
Thanatos
Level 60
God Stats
34W - 39L
1,440 SR
Queue Stats
132W - 139L
1,384 Elo+
Solo
Gilgamesh
Gilgamesh
StevenChilton
Gilgamesh
Level 92
God Stats
14W - 8L
1,573 SR
Queue Stats
615W - 704L
1,377 Elo+
Solo
Khepri
Khepri
Zesttard
Khepri
Level 106
God Stats
16W - 4L
1,532 SR
Queue Stats
276W - 264L
1,411 Elo+
Solo
Izanami
Izanami
ggSTORMTROOPER
Izanami
Level 127
God Stats
11W - 12L
1,242 SR
Queue Stats
324W - 352L
1,385 Elo+
Solo
Team Averages
Level 103
1,406 SR
1,405 Elo+

VS

Team Averages
Level 71
1,527 SR
1,355 Elo+
Fenrir
Fenrir
Coxito
Fenrir
Level 63
God Stats
2W - 3L
1,452 SR
Queue Stats
109W - 130L
1,348 Elo+
Solo
Hel
Hel
ImpulseCR
Hel
Level 69
God Stats
4W - 4L
1,554 SR
Queue Stats
24W - 42L
1,350 Elo+
Party 1
Baron Samedi
Baron Samedi
KombatMedic99
Baron Samedi
Level 106
God Stats
3W - 1L
1,829 SR
Queue Stats
25W - 42L
1,348 Elo+
Party 1
Achilles
Achilles
TyrantRogue
Achilles
Level 64
God Stats
4W - 8L
1,302 SR
Queue Stats
151W - 168L
1,395 Elo+
Solo
Cernunnos
Cernunnos
savajudah555
Cernunnos
Level 51
God Stats
3W - 11L
1,500 SR
Queue Stats
389W - 487L
1,335 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
LordNur
Anubis
13
2 / 3 / 1
7,635
545
6,986
8,086
3,939
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Thanatos
14
7 / 3 / 4
8,445
603
7,451
10,401
3,644
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Gilgamesh
StevenChilton
Gilgamesh
13
10 / 0 / 1
8,520
609
9,387
7,324
3,274
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Khepri
Zesttard
Khepri
12
1 / 0 / 7
7,390
528
3,785
9,791
4,500
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

12
2 / 3 / 4
6,885
492
5,771
6,764
2,550
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Coxito
Fenrir
11
3 / 6 / 1
7,027
502
6,161
12,662
3,664
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

12
1 / 8 / 0
6,900
493
2,759
10,168
2,749
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Baron Samedi
KombatMedic99
Baron Samedi
9
1 / 3 / 2
6,109
436
5,737
9,685
3,766
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Achilles
TyrantRogue
Achilles
13
3 / 2 / 1
7,475
534
4,316
9,591
6,834
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cernunnos
savajudah555
Cernunnos
10
1 / 3 / 1
6,032
431
4,692
7,892
2,203
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
14
22
Kills
9
9
Deaths
22
17
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Fenrir
Coxito
Fenrir
3
6
1
0.58
L
1
8
0
0.13
L
Baron Samedi
KombatMedic99
Baron Samedi
1
3
2
0.67
W
Anubis
LordNur
Anubis
2
3
1
0.83
W
Thanatos
7
3
4
3
W
Gilgamesh
StevenChilton
Gilgamesh
10
0
1
10.5
L
Achilles
TyrantRogue
Achilles
3
2
1
1.75
W
Khepri
Zesttard
Khepri
1
0
7
4.5
W
2
3
4
1.33
L
Cernunnos
savajudah555
Cernunnos
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,380
Damage
23,665
42,366
Taken
49,998
17,907
Mitigated
19,216
21,983
Healing
17,635
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
Coxito
Fenrir
6,161
2,359
0
3,428
12,662
3,664
0
2,822
9,840
0
34,419
L
2,759
887
0
2,778
10,168
2,749
1,609
175
9,993
37,514
0
L
Baron Samedi
KombatMedic99
Baron Samedi
5,737
381
839
4,646
9,685
3,766
0
2,287
7,398
16,118
0
W
Anubis
LordNur
Anubis
6,986
914
0
3,869
8,086
3,939
1,013
0
7,636
38,704
0
W
Thanatos
7,451
2,137
171
10,187
10,401
3,644
0
1,593
8,635
0
51,075
W
Gilgamesh
StevenChilton
Gilgamesh
9,387
2,879
0
482
7,324
3,274
2,131
1,082
6,060
0
43,979
L
Achilles
TyrantRogue
Achilles
4,316
955
0
3,158
9,591
6,834
0
4,337
5,254
0
29,610
W
Khepri
Zesttard
Khepri
3,785
401
0
5,431
9,791
4,500
825
3,364
6,242
18,629
0
W
5,771
3,458
258
1,585
6,764
2,550
1,278
2,127
4,637
0
47,646
L
Cernunnos
savajudah555
Cernunnos
4,692
2,820
0
2,786
7,892
2,203
138
1,150
6,742
0
32,093

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,875
Gold Earned
33,543
361
Minions Killed
310
0
Camps Cleared
0
1,252,555
Distance Traveled
1,135,795
8
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
7,027
502
67
5
0
257,744
2
L
Hel
6,900
493
86
6
0
224,061
2
L
Baron Samedi
6,109
436
11
1
0
212,600
6
W
Anubis
7,635
545
92
7
0
179,243
2
W
Thanatos
8,445
603
87
6
0
293,747
0
W
Gilgamesh
8,520
609
79
6
0
294,449
2
L
Achilles
7,475
534
71
5
0
233,854
2
W
Khepri
7,390
528
24
2
0
254,019
4
W
Izanami
6,885
492
79
6
0
231,097
0
L
Cernunnos
6,032
431
75
5
0
207,536
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role