Player Matchup

Heimdallr
Heimdallr
 
Heimdallr
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Artio
Artio
Fennlin
Artio
Level 125
God Stats
8W - 8L
1,434 SR
Queue Stats
147W - 129L
1,534 Elo+
Party 2
Baron Samedi
Baron Samedi
Kaizakin
Baron Samedi
Level 29
God Stats
19W - 14L
1,694 SR
Queue Stats
106W - 111L
1,472 Elo+
Party 2
Tyr
Tyr
SharxDen
Tyr
Level 105
God Stats
2W - 2L
1,237 SR
Queue Stats
147W - 130L
1,527 Elo+
Party 2
Poseidon
Poseidon
santibarni
Poseidon
Level 22
God Stats
14W - 8L
1,739 SR
Queue Stats
61W - 74L
1,454 Elo+
Party 3
Team Averages
Level 77
1,521 SR
1,498 Elo+

VS

Team Averages
Level 51
1,516 SR
1,421 Elo+
Cthulhu
Cthulhu
Bernon111
Cthulhu
Level 33
God Stats
1W - 2L
1,589 SR
Queue Stats
112W - 152L
1,355 Elo+
Party 1
Ra
Ra
GONZALANDIA_WTF
Ra
Level 60
God Stats
4W - 7L
1,195 SR
Queue Stats
166W - 237L
1,352 Elo+
Party 1
Camazotz
Camazotz
Mcmagnate
Camazotz
Level 28
God Stats
7W - 9L
1,483 SR
Queue Stats
377W - 461L
1,459 Elo+
Party 1
Izanami
Izanami
Ztroizy
Izanami
Level 108
God Stats
16W - 13L
1,760 SR
Queue Stats
180W - 149L
1,465 Elo+
Party 4
Fenrir
Fenrir
pacheco_kun_
Fenrir
Level 25
God Stats
28W - 28L
1,551 SR
Queue Stats
43W - 43L
1,472 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
20
10 / 3 / 5
13,904
632
20,890
17,095
8,653
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Artio
Fennlin
Artio
20
5 / 0 / 4
13,959
635
14,891
19,941
22,940
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Baron Samedi
Kaizakin
Baron Samedi
17
1 / 3 / 4
10,377
472
5,402
9,118
3,581
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

20
8 / 1 / 4
12,488
568
11,686
16,495
12,218
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Poseidon
santibarni
Poseidon
17
5 / 6 / 13
11,899
541
19,425
16,082
5,556
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Bernon111
Cthulhu
13
0 / 8 / 9
9,002
409
11,141
27,268
26,176
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

17
5 / 8 / 2
10,751
489
8,645
16,015
7,700
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Camazotz
Mcmagnate
Camazotz
17
0 / 6 / 0
10,283
467
10,545
20,733
15,477
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Izanami
Ztroizy
Izanami
20
7 / 3 / 1
12,235
556
10,262
15,364
5,819
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Fenrir
15
1 / 4 / 2
9,181
417
4,102
15,027
6,608
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
27
29
Kills
13
13
Deaths
29
30
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
 
Heimdallr
10
3
5
4.17
L
Cthulhu
Bernon111
Cthulhu
0
8
9
0.56
W
Artio
Fennlin
Artio
5
0
4
7
L
5
8
2
0.75
W
Baron Samedi
Kaizakin
Baron Samedi
1
3
4
1
L
Camazotz
Mcmagnate
Camazotz
0
6
0
0
W
8
1
4
10
L
Izanami
Ztroizy
Izanami
7
3
1
2.5
L
Fenrir
1
4
2
0.5
W
Poseidon
santibarni
Poseidon
5
6
13
1.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,294
Damage
44,695
78,731
Taken
94,407
52,948
Mitigated
61,780
39,358
Healing
20,994
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
 
Heimdallr
20,890
12,082
0
7,839
17,095
8,653
4,873
3,344
13,739
0
108,452
L
Cthulhu
Bernon111
Cthulhu
11,141
515
299
458
27,268
26,176
164
9,015
18,092
37,110
0
W
Artio
Fennlin
Artio
14,891
2,113
509
13,959
19,941
22,940
1,644
1,439
18,304
90,531
0
L
8,645
894
1,021
2,706
16,015
7,700
200
7,343
8,430
76,502
0
W
Baron Samedi
Kaizakin
Baron Samedi
5,402
278
582
2,794
9,118
3,581
532
4,636
4,333
50,718
0
L
Camazotz
Mcmagnate
Camazotz
10,545
3,191
0
5,425
20,733
15,477
0
15,096
5,637
0
72,539
W
11,686
3,274
0
10,430
16,495
12,218
201
4,123
12,274
0
83,454
L
Izanami
Ztroizy
Izanami
10,262
7,599
0
5,548
15,364
5,819
0
1,484
13,831
0
88,276
L
Fenrir
4,102
731
222
5,315
15,027
6,608
0
6,246
8,695
0
58,491
W
Poseidon
santibarni
Poseidon
19,425
2,586
293
2,952
16,082
5,556
1,845
5,671
10,295
67,170
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,627
Gold Earned
51,452
636
Minions Killed
583
0
Camps Cleared
0
2,144,906
Distance Traveled
2,098,413
21
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
13,904
632
156
7
0
395,204
4
L
Cthulhu
9,002
409
48
2
0
482,718
1
W
Artio
13,959
635
180
8
0
432,245
3
L
Ra
10,751
489
130
6
0
378,147
0
W
Baron Samedi
10,377
472
95
4
0
411,128
9
L
Camazotz
10,283
467
147
7
0
386,791
1
W
Tyr
12,488
568
126
6
0
497,297
3
L
Izanami
12,235
556
166
8
0
450,715
2
L
Fenrir
9,181
417
92
4
0
400,042
1
W
Poseidon
11,899
541
79
4
0
409,032
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role