Player Matchup

Bellona
Bellona
HEZxUCE
Bellona
Level 46
God Stats
5W - 3L
1,263 SR
Queue Stats
365W - 425L
1,338 Elo+
Party 1
Zeus
Zeus
NavyIsland62668
Zeus
Level 46
God Stats
180W - 162L
1,503 SR
Queue Stats
291W - 312L
1,406 Elo+
Party 1
Cthulhu
Cthulhu
Princehatake
Cthulhu
Level 40
God Stats
58W - 54L
1,568 SR
Queue Stats
349W - 412L
1,337 Elo+
Party 1
Tsukuyomi
Tsukuyomi
UCE ALMIGHTY388
Tsukuyomi
Level 57
God Stats
4W - 8L
1,504 SR
Queue Stats
383W - 438L
1,362 Elo+
Party 1
Anhur
Anhur
XKingLaviothinX
Anhur
Level 66
God Stats
3W - 6L
1,500 SR
Queue Stats
222W - 220L
1,521 Elo+
Solo
Team Averages
Level 51
1,468 SR
1,393 Elo+

VS

Team Averages
Level 65
1,313 SR
1,344 Elo+
Sol
Sol
DivineRejection
Sol
Level 79
God Stats
0W - 11L
991 SR
Queue Stats
295W - 387L
1,302 Elo+
Party 2
Arachne
Arachne
RoyalMonkey813
Arachne
Level 124
God Stats
4W - 4L
1,591 SR
Queue Stats
8W - 11L
1,511 Elo+
Solo
Mulan
Mulan
SubsonicFoil
Mulan
Level 63
God Stats
0W - 3L
1,138 SR
Queue Stats
121W - 184L
1,279 Elo+
Party 2
Cernunnos
Cernunnos
TookItToTheKnee
Cernunnos
Level 35
God Stats
49W - 54L
1,486 SR
Queue Stats
108W - 142L
1,354 Elo+
Party 2
Yemoja
Yemoja
denizenohio
Yemoja
Level 26
God Stats
83W - 115L
1,359 SR
Queue Stats
113W - 182L
1,273 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
HEZxUCE
Bellona
10
2 / 0 / 2
5,984
598
4,810
5,390
3,026
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

9
6 / 2 / 4
6,142
614
8,724
5,420
1,644
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
Princehatake
Cthulhu
8
3 / 0 / 2
5,724
572
4,119
5,360
3,633
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tsukuyomi
UCE ALMIGHTY388
Tsukuyomi
8
3 / 3 / 5
5,606
561
4,328
7,571
2,229
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

8
3 / 1 / 3
5,217
522
2,587
4,180
1,062
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Boots

Boots

+6%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 2 / 3
6,084
608
5,673
7,075
2,384
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

7
2 / 5 / 0
5,117
512
2,649
6,663
1,827
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

9
1 / 3 / 0
5,111
511
3,905
8,657
4,637
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cernunnos
TookItToTheKnee
Cernunnos
9
1 / 2 / 0
5,010
501
3,466
4,917
1,577
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Yemoja
6
0 / 5 / 0
4,389
439
985
6,147
2,474
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
9
17
Kills
6
6
Deaths
17
16
Assists
3
Player
Kills
Deaths
Assists
KDA
L
2
2
3
1.75
W
Bellona
HEZxUCE
Bellona
2
0
2
3
W
6
2
4
4
W
Cthulhu
Princehatake
Cthulhu
3
0
2
4
L
2
5
0
0.4
L
1
3
0
0.33
L
Cernunnos
TookItToTheKnee
Cernunnos
1
2
0
0.5
W
Tsukuyomi
UCE ALMIGHTY388
Tsukuyomi
3
3
5
1.83
W
3
1
3
4.5
L
Yemoja
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,568
Damage
16,678
27,921
Taken
33,459
11,594
Mitigated
12,899
9,546
Healing
10,149
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,673
1,223
0
3,657
7,075
2,384
720
3,328
3,747
29,426
1,760
W
Bellona
HEZxUCE
Bellona
4,810
1,570
0
3,194
5,390
3,026
63
544
4,646
0
32,107
W
8,724
1,261
0
945
5,420
1,644
0
2,748
2,672
26,932
0
W
Cthulhu
Princehatake
Cthulhu
4,119
0
461
1,263
5,360
3,633
175
1,014
4,346
17,724
0
L
2,649
1,981
0
1,053
6,663
1,827
0
2,152
4,511
0
16,200
L
3,905
503
0
2,991
8,657
4,637
0
1,406
7,251
0
22,682
L
Cernunnos
TookItToTheKnee
Cernunnos
3,466
1,356
0
1,373
4,917
1,577
0
3,219
1,698
0
23,104
W
Tsukuyomi
UCE ALMIGHTY388
Tsukuyomi
4,328
1,240
0
2,719
7,571
2,229
0
1,408
6,063
0
18,787
W
2,587
619
171
793
4,180
1,062
324
731
3,449
0
20,406
L
Yemoja
985
29
491
584
6,147
2,474
0
2,738
3,409
8,329
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,673
Gold Earned
25,711
221
Minions Killed
214
0
Camps Cleared
0
1,005,856
Distance Traveled
907,228
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
6,084
608
63
6
0
201,760
4
W
Bellona
5,984
598
72
7
0
211,606
2
W
Zeus
6,142
614
48
5
0
201,636
2
W
Cthulhu
5,724
572
27
3
0
218,057
3
L
Arachne
5,117
512
38
4
0
192,014
0
L
Mulan
5,111
511
54
5
0
182,340
3
L
Cernunnos
5,010
501
46
5
0
182,313
3
W
Tsukuyomi
5,606
561
37
4
0
205,585
0
W
Anhur
5,217
522
37
4
0
168,972
1
L
Yemoja
4,389
439
13
1
0
148,801
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role