Player Matchup

Baron Samedi
Baron Samedi
JayCodified
Baron Samedi
Level 129
God Stats
49W - 36L
1,590 SR
Queue Stats
308W - 341L
1,454 Elo+
Party 2
Ares
Ares
Peludo4768
Ares
Level 13
God Stats
1W - 3L
1,570 SR
Queue Stats
22W - 35L
1,231 Elo+
Solo
Neith
Neith
dibee
Neith
Level 8
God Stats
14W - 15L
1,525 SR
Queue Stats
20W - 21L
1,421 Elo+
Party 2
Danzaburou
Danzaburou
kiri1523
Danzaburou
Level 26
God Stats
37W - 23L
1,488 SR
Queue Stats
588W - 572L
1,352 Elo+
Solo
Tsukuyomi
Tsukuyomi
luzzy_cx
Tsukuyomi
Level 26
God Stats
27W - 30L
1,362 SR
Queue Stats
386W - 433L
1,386 Elo+
Solo
Team Averages
Level 40
1,507 SR
1,369 Elo+

VS

Team Averages
Level 21
1,381 SR
1,471 Elo+
Jing Wei
Jing Wei
B1GBADW0LF6
Jing Wei
Level 26
God Stats
2W - 3L
1,357 SR
Queue Stats
324W - 348L
1,460 Elo+
Solo
Cthulhu
Cthulhu
BloodRayne94
Cthulhu
Level 8
God Stats
22W - 19L
1,480 SR
Queue Stats
35W - 52L
1,354 Elo+
Party 1
Kukulkan
Kukulkan
PanPapinwit
Kukulkan
Level 23
God Stats
1W - 2L
1,500 SR
Queue Stats
80W - 56L
1,701 Elo+
Solo
The Morrigan
The Morrigan
Ronirulees
The Morrigan
Level 24
God Stats
30W - 29L
1,427 SR
Queue Stats
95W - 79L
1,398 Elo+
Solo
Pele
Pele
Sean65
Pele
Level 26
God Stats
8W - 3L
1,140 SR
Queue Stats
62W - 61L
1,441 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
JayCodified
Baron Samedi
20
10 / 8 / 21
17,699
1,041
35,839
33,364
17,862
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

20
2 / 6 / 17
14,603
859
7,114
22,360
28,002
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Neith
dibee
Neith
20
2 / 2 / 24
15,442
908
15,157
15,443
6,004
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Danzaburou
kiri1523
Danzaburou
20
14 / 7 / 17
19,538
1,149
48,731
33,394
14,192
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Tsukuyomi
luzzy_cx
Tsukuyomi
20
8 / 9 / 16
16,597
976
22,827
30,869
16,810
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Team 1 Tickets

0

VS

Team 2 Tickets

4

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
B1GBADW0LF6
Jing Wei
20
4 / 7 / 18
15,322
901
25,263
23,397
10,457
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Cthulhu
BloodRayne94
Cthulhu
20
5 / 10 / 24
16,650
979
21,141
40,637
42,005
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Kukulkan
PanPapinwit
Kukulkan
20
2 / 7 / 22
15,295
900
21,751
25,868
11,155
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

The Morrigan
Ronirulees
The Morrigan
20
7 / 7 / 15
16,653
980
22,745
19,806
9,311
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pele
Sean65
Pele
20
14 / 5 / 12
18,441
1,085
37,910
26,044
11,548
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

131
Kill Participation
123
36
Kills
32
32
Deaths
36
95
Assists
91
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
B1GBADW0LF6
Jing Wei
4
7
18
1.86
W
Cthulhu
BloodRayne94
Cthulhu
5
10
24
1.7
L
Baron Samedi
JayCodified
Baron Samedi
10
8
21
2.56
W
Kukulkan
PanPapinwit
Kukulkan
2
7
22
1.86
L
2
6
17
1.75
W
The Morrigan
Ronirulees
The Morrigan
7
7
15
2.07
W
Pele
Sean65
Pele
14
5
12
4
L
Neith
dibee
Neith
2
2
24
7
L
Danzaburou
kiri1523
Danzaburou
14
7
17
3.21
L
Tsukuyomi
luzzy_cx
Tsukuyomi
8
9
16
1.78

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

129,668
Damage
128,810
135,430
Taken
135,752
82,870
Mitigated
84,476
28,839
Healing
5,129
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
B1GBADW0LF6
Jing Wei
25,263
17,684
0
0
23,397
10,457
0
4,228
19,169
0
43,612
W
Cthulhu
BloodRayne94
Cthulhu
21,141
2,021
567
426
40,637
42,005
0
16,827
23,810
45,981
0
L
Baron Samedi
JayCodified
Baron Samedi
35,839
2,685
4,426
9,950
33,364
17,862
0
16,906
16,458
76,178
0
W
Kukulkan
PanPapinwit
Kukulkan
21,751
2,295
0
0
25,868
11,155
0
9,827
16,041
47,329
0
L
7,114
547
0
81
22,360
28,002
0
13,813
8,547
17,209
0
W
The Morrigan
Ronirulees
The Morrigan
22,745
814
1,760
1,086
19,806
9,311
0
4,965
14,819
66,653
0
W
Pele
Sean65
Pele
37,910
4,097
0
1,290
26,044
11,548
0
7,788
18,256
0
62,660
L
Neith
dibee
Neith
15,157
5,685
0
2,401
15,443
6,004
0
8,355
7,088
731
35,169
L
Danzaburou
kiri1523
Danzaburou
48,731
24,549
0
8,092
33,394
14,192
0
13,982
19,412
0
105,172
L
Tsukuyomi
luzzy_cx
Tsukuyomi
22,827
9,092
0
3,889
30,869
16,810
0
12,581
18,288
0
63,886

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

83,879
Gold Earned
82,361
321
Minions Killed
320
4
Camps Cleared
7
1,441,710
Distance Traveled
1,583,403
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
15,322
901
36
2
1
297,358
0
W
Cthulhu
16,650
979
55
3
0
297,163
2
L
Baron Samedi
17,699
1,041
81
5
2
295,215
0
W
Kukulkan
15,295
900
56
3
1
311,460
7
L
Ares
14,603
859
16
1
1
260,262
0
W
The Morrigan
16,653
980
121
7
0
305,475
1
W
Pele
18,441
1,085
52
3
5
371,947
0
L
Neith
15,442
908
37
2
0
277,735
0
L
Danzaburou
19,538
1,149
132
8
1
310,051
1
L
Tsukuyomi
16,597
976
55
3
0
298,447
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role