Player Matchup

Baron Samedi
Baron Samedi
NattySnaccDaddy
Baron Samedi
Level 106
God Stats
13W - 10L
1,589 SR
Queue Stats
193W - 161L
1,434 Elo+
Party 2
Gilgamesh
Gilgamesh
Sast424
Gilgamesh
Level 78
God Stats
8W - 1L
1,807 SR
Queue Stats
207W - 115L
1,441 Elo+
Party 2
Neith
Neith
TwistedKnees
Neith
Level 51
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Team Averages
Level 78
1,632 SR
1,458 Elo+

VS

Team Averages
Level 50
1,493 SR
1,442 Elo+
Fenrir
Fenrir
Devistator2000
Fenrir
Level 18
God Stats
4W - 3L
1,478 SR
Queue Stats
6W - 7L
1,405 Elo+
Party 1
Jormungandr
Jormungandr
McLoin
Jormungandr
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 9L
1,471 Elo+
Party 1
Zhong Kui
Zhong Kui
salthound
Zhong Kui
Level 107
God Stats
0W - 2L
1,500 SR
Queue Stats
19W - 24L
1,449 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
NattySnaccDaddy
Baron Samedi
12
2 / 0 / 5
7,743
704
4,933
5,279
3,266
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Gilgamesh
Sast424
Gilgamesh
10
2 / 3 / 5
7,262
660
4,869
9,284
5,081
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

12
5 / 0 / 4
8,313
756
8,795
7,496
2,638
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 6 / 0
6,093
554
1,293
7,720
2,579
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Jormungandr
McLoin
Jormungandr
11
3 / 1 / 0
8,027
730
6,063
9,568
7,699
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Zhong Kui
salthound
Zhong Kui
10
0 / 2 / 3
7,058
642
8,106
7,835
5,092
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
6
9
Kills
3
3
Deaths
9
14
Assists
3
Player
Kills
Deaths
Assists
KDA
L
0
6
0
0
L
Jormungandr
McLoin
Jormungandr
3
1
0
3
W
Baron Samedi
NattySnaccDaddy
Baron Samedi
2
0
5
4.5
W
Gilgamesh
Sast424
Gilgamesh
2
3
5
1.5
W
5
0
4
7
L
Zhong Kui
salthound
Zhong Kui
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,597
Damage
15,462
22,059
Taken
25,123
10,985
Mitigated
15,370
10,336
Healing
3,175
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,293
211
0
90
7,720
2,579
0
846
6,874
0
6,303
L
Jormungandr
McLoin
Jormungandr
6,063
1,517
0
838
9,568
7,699
0
1,620
7,948
22,830
0
W
Baron Samedi
NattySnaccDaddy
Baron Samedi
4,933
426
2,252
3,133
5,279
3,266
280
2,807
2,331
38,802
0
W
Gilgamesh
Sast424
Gilgamesh
4,869
594
0
739
9,284
5,081
58
6,201
2,753
0
15,989
W
8,795
5,591
0
4,212
7,496
2,638
731
4,512
2,750
0
36,080
L
Zhong Kui
salthound
Zhong Kui
8,106
733
0
2,247
7,835
5,092
126
2,467
5,368
24,360
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,318
Gold Earned
21,178
152
Minions Killed
93
0
Camps Cleared
0
648,129
Distance Traveled
573,503
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
6,093
554
10
1
0
164,943
0
L
Jormungandr
8,027
730
31
3
0
212,277
0
W
Baron Samedi
7,743
704
51
5
0
215,014
3
W
Gilgamesh
7,262
660
33
3
0
231,555
3
W
Neith
8,313
756
68
6
0
201,560
1
L
Zhong Kui
7,058
642
52
5
0
196,283
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role